[Bf-blender-cvs] [5a3c146652b] master: fix T54549: Vector Transform node in wrong nodeclass

Philipp Oeser noreply at git.blender.org
Wed Apr 11 14:26:36 CEST 2018


Commit: 5a3c146652b7e5d1b5e1b45bdced0d8c2d3c2554
Author: Philipp Oeser
Date:   Tue Apr 10 09:50:25 2018 +0200
Branches: master
https://developer.blender.org/rB5a3c146652b7e5d1b5e1b45bdced0d8c2d3c2554

fix T54549: Vector Transform node in wrong nodeclass

the Vector Transform node was added to the "Vector" category in
nodeitems_builtins.py
but was using the "NODE_CLASS_CONVERTOR" internally (thus using e.g. the
'wrong' theme color)

thanx @dingto for review

Differential Revision: https://developer.blender.org/D3138

===================================================================

M	source/blender/nodes/shader/nodes/node_shader_vectTransform.c

===================================================================

diff --git a/source/blender/nodes/shader/nodes/node_shader_vectTransform.c b/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
index 3c165cfcb8a..74e23aed7de 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vectTransform.c
@@ -202,7 +202,7 @@ void register_node_type_sh_vect_transform(void)
 {
 	static bNodeType ntype;
 
-	sh_node_type_base(&ntype, SH_NODE_VECT_TRANSFORM, "Vector Transform", NODE_CLASS_CONVERTOR, 0);
+	sh_node_type_base(&ntype, SH_NODE_VECT_TRANSFORM, "Vector Transform", NODE_CLASS_OP_VECTOR, 0);
 	node_type_compatibility(&ntype, NODE_OLD_SHADING | NODE_NEW_SHADING);
 	node_type_init(&ntype, node_shader_init_vect_transform);
 	node_type_socket_templates(&ntype, sh_node_vect_transform_in, sh_node_vect_transform_out);



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