[Bf-blender-cvs] [ff1cdddf704] experimental-build: Test fix for eevee textures

Dalai Felinto noreply at git.blender.org
Thu Sep 21 19:37:23 CEST 2017


Commit: ff1cdddf704ae97b96e3e166203a8d6d1321b229
Author: Dalai Felinto
Date:   Thu Sep 21 19:28:09 2017 +0200
Branches: experimental-build
https://developer.blender.org/rBff1cdddf704ae97b96e3e166203a8d6d1321b229

Test fix for eevee textures

===================================================================

M	source/blender/draw/intern/draw_manager.c

===================================================================

diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index bc8adf7556a..b4375c7031b 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -364,6 +364,8 @@ static struct DRWResourceState {
 	GPUTexture **bound_texs;
 
 	bool *bound_tex_slots;
+
+	int bind_tex_inc;
 	int bind_ubo_inc;
 } RST = {NULL};
 
@@ -1837,10 +1839,11 @@ static void bind_texture(GPUTexture *tex)
 	int bind_num = GPU_texture_bound_number(tex);
 	if (bind_num == -1) {
 		for (int i = 0; i < GPU_max_textures(); ++i) {
-			if (RST.bound_tex_slots[i] == false) {
-				GPU_texture_bind(tex, i);
-				RST.bound_texs[i] = tex;
-				RST.bound_tex_slots[i] = true;
+			RST.bind_tex_inc = (RST.bind_tex_inc + 1) % GPU_max_textures();
+			if (RST.bound_tex_slots[RST.bind_tex_inc] == false) {
+				GPU_texture_bind(tex, RST.bind_tex_inc);
+				RST.bound_texs[RST.bind_tex_inc] = tex;
+				RST.bound_tex_slots[RST.bind_tex_inc] = true;
 				return;
 			}
 		}
@@ -1868,6 +1871,7 @@ static void bind_ubo(GPUUniformBuffer *ubo)
 
 static void release_texture_slots(void)
 {
+	RST.bind_tex_inc = 0;
 	memset(RST.bound_tex_slots, 0x0, sizeof(bool) * GPU_max_textures());
 }



More information about the Bf-blender-cvs mailing list