[Bf-blender-cvs] [d78bbe38bc5] blender2.8: Cleanup: Remove unused argument from ED_update_for_newframe

Sergey Sharybin noreply at git.blender.org
Thu Oct 26 10:19:09 CEST 2017


Commit: d78bbe38bc5e5b5690a9388a5a4506463754fdb6
Author: Sergey Sharybin
Date:   Thu Oct 26 10:18:15 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd78bbe38bc5e5b5690a9388a5a4506463754fdb6

Cleanup: Remove unused argument from ED_update_for_newframe

This funciton will be extended, so better to get rid of unused arguments before
adding new ones.

===================================================================

M	source/blender/editors/include/ED_screen.h
M	source/blender/editors/object/object_modifier.c
M	source/blender/editors/physics/dynamicpaint_ops.c
M	source/blender/editors/physics/physics_fluid.c
M	source/blender/editors/render/render_internal.c
M	source/blender/editors/render/render_opengl.c
M	source/blender/editors/scene/scene_edit.c
M	source/blender/editors/screen/screen_edit.c
M	source/blender/editors/screen/screen_ops.c
M	source/blender/editors/space_clip/tracking_ops_track.c
M	source/blender/windowmanager/intern/wm_event_system.c

===================================================================

diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 2490b61cae2..5db85d582fc 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -163,7 +163,7 @@ bool ED_workspace_layout_cycle(
         struct bContext *C) ATTR_NONNULL();
 
 /* anim */
-void    ED_update_for_newframe(struct Main *bmain, struct Scene *scene, int mute);
+void    ED_update_for_newframe(struct Main *bmain, struct Scene *scene);
 
 void    ED_refresh_viewport_fps(struct bContext *C);
 int		ED_screen_animation_play(struct bContext *C, int sync, int mode);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index b7ac6c5de32..e8e8fb2bfc2 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -2193,7 +2193,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
 		 * this part of the process before a threaded job is created */
 		
 		//scene->r.cfra = f;
-		//ED_update_for_newframe(CTX_data_main(C), scene, 1);
+		//ED_update_for_newframe(CTX_data_main(C), scene);
 		
 		/* ok, this doesn't work with drivers, but is way faster. 
 		 * let's use this for now and hope nobody wants to drive the time value... */
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 93f010778f1..7de94be0c7a 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -364,7 +364,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
 	frame = surface->start_frame;
 	orig_frame = scene->r.cfra;
 	scene->r.cfra = (int)frame;
-	ED_update_for_newframe(job->bmain, scene, 1);
+	ED_update_for_newframe(job->bmain, scene);
 
 	/* Init surface	*/
 	if (!dynamicPaint_createUVSurface(scene, surface, job->progress, job->do_update)) {
@@ -390,7 +390,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
 
 		/* calculate a frame */
 		scene->r.cfra = (int)frame;
-		ED_update_for_newframe(job->bmain, scene, 1);
+		ED_update_for_newframe(job->bmain, scene);
 		if (!dynamicPaint_calculateFrame(surface, job->eval_ctx, scene, cObject, frame)) {
 			job->success = 0;
 			return;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index b38b8640c8d..060ac046ba1 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -408,7 +408,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
 		/* Modifying the global scene isn't nice, but we can do it in 
 		 * this part of the process before a threaded job is created */
 		scene->r.cfra = (int)eval_time;
-		ED_update_for_newframe(CTX_data_main(C), scene, 1);
+		ED_update_for_newframe(CTX_data_main(C), scene);
 		
 		/* now scene data should be current according to animation system, so we fill the channels */
 		
@@ -957,7 +957,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
 
 	/* reset to original current frame */
 	scene->r.cfra = origFrame;
-	ED_update_for_newframe(CTX_data_main(C), scene, 1);
+	ED_update_for_newframe(CTX_data_main(C), scene);
 		
 	/* ******** init domain object's matrix ******** */
 	copy_m4_m4(domainMat, fsDomain->obmat);
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 037e8adff9a..a5730686a4c 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -338,7 +338,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
 	RE_SetReports(re, NULL);
 
 	// no redraw needed, we leave state as we entered it
-	ED_update_for_newframe(mainp, scene, 1);
+	ED_update_for_newframe(mainp, scene);
 
 	WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
 
@@ -652,7 +652,7 @@ static void render_endjob(void *rjv)
 	if (rj->anim && !(rj->scene->r.scemode & R_NO_FRAME_UPDATE)) {
 		/* possible this fails of loading new file while rendering */
 		if (G.main->wm.first) {
-			ED_update_for_newframe(G.main, rj->scene, 1);
+			ED_update_for_newframe(G.main, rj->scene);
 		}
 	}
 	
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index c17beded91e..ec293c60d67 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -1177,7 +1177,7 @@ static int screen_opengl_render_exec(bContext *C, wmOperator *op)
 	}
 
 	/* no redraw needed, we leave state as we entered it */
-//	ED_update_for_newframe(C, 1);
+//	ED_update_for_newframe(C);
 	WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, CTX_data_scene(C));
 
 	return OPERATOR_FINISHED;
diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c
index 0ac883d38ca..061a783930d 100644
--- a/source/blender/editors/scene/scene_edit.c
+++ b/source/blender/editors/scene/scene_edit.c
@@ -132,7 +132,7 @@ void ED_scene_changed_update(Main *bmain, bContext *C, Scene *scene_new, const b
 
 	ED_screen_update_after_scene_change(active_screen, scene_new);
 	ED_render_engine_changed(bmain);
-	ED_update_for_newframe(bmain, scene_new, 1);
+	ED_update_for_newframe(bmain, scene_new);
 
 	/* complete redraw */
 	WM_event_add_notifier(C, NC_WINDOW, NULL);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 1f2d24a88f7..e6bdd0e83b5 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1725,9 +1725,8 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh)
 	}
 }
 
-/* results in fully updated anim system
- * screen can be NULL */
-void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
+/* results in fully updated anim system */
+void ED_update_for_newframe(Main *bmain, Scene *scene)
 {
 #ifdef DURIAN_CAMERA_SWITCH
 	void *camera = BKE_scene_camera_switch_find(scene);
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index aeafa806689..bc8aa756931 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3555,7 +3555,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
 		}
 		
 		/* since we follow drawflags, we can't send notifier but tag regions ourselves */
-		ED_update_for_newframe(bmain, scene, 1);
+		ED_update_for_newframe(bmain, scene);
 
 		for (window = wm->windows.first; window; window = window->next) {
 			const bScreen *win_screen = WM_window_get_active_screen(window);
diff --git a/source/blender/editors/space_clip/tracking_ops_track.c b/source/blender/editors/space_clip/tracking_ops_track.c
index 0dd0ee8c7d4..755cda94128 100644
--- a/source/blender/editors/space_clip/tracking_ops_track.c
+++ b/source/blender/editors/space_clip/tracking_ops_track.c
@@ -297,7 +297,7 @@ static void track_markers_endjob(void *tmv)
 	tmj->scene->r.cfra = BKE_movieclip_remap_clip_to_scene_frame(tmj->clip,
 	                                                             tmj->lastfra);
 	if (wm != NULL) {
-		ED_update_for_newframe(tmj->main, tmj->scene, 0);
+		ED_update_for_newframe(tmj->main, tmj->scene);
 	}
 
 	BKE_autotrack_context_sync(tmj->context);
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index d8feeb24d86..2c3d36cdcfb 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -399,7 +399,7 @@ void wm_event_do_notifiers(bContext *C)
 			if (G.is_rendering == false) {
 
 				/* depsgraph gets called, might send more notifiers */
-				ED_update_for_newframe(CTX_data_main(C), scene, 1);
+				ED_update_for_newframe(CTX_data_main(C), scene);
 			}
 		}
 	}
@@ -2619,7 +2619,7 @@ void wm_event_do_handlers(bContext *C)
 							int ncfra = time * (float)FPS + 0.5f;
 							if (ncfra != scene->r.cfra) {
 								scene->r.cfra = ncfra;
-								ED_update_for_newframe(CTX_data_main(C), scene, 1);
+								ED_update_for_newframe(CTX_data_main(C), scene);
 								WM_event_add_notifier(C, NC_WINDOW, NULL);
 							}
 						}



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