[Bf-blender-cvs] [e2e5c9a1ee1] blender2.8: Depsgraph: Mark TODO as solved
Sergey Sharybin
noreply at git.blender.org
Wed Oct 25 14:13:51 CEST 2017
Commit: e2e5c9a1ee1d2bf4b648b1dacfebba4b2e13d9cc
Author: Sergey Sharybin
Date: Wed Oct 25 14:02:51 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBe2e5c9a1ee1d2bf4b648b1dacfebba4b2e13d9cc
Depsgraph: Mark TODO as solved
New dependency graph takes care of all datablocks already.
===================================================================
M source/blender/blenkernel/intern/scene.c
===================================================================
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index f0c727b33ac..9b779afb7e0 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1614,10 +1614,8 @@ void BKE_scene_update_tagged(EvaluationContext *eval_ctx, Main *bmain, Scene *sc
BKE_main_id_tag_idcode(bmain, ID_LA, LIB_TAG_DOIT, false);
/* update all objects: drivers, matrices, displists, etc. flags set
- * by depgraph or manual, no layer check here, gets correct flushed
- *
- * in the future this should handle updates for all datablocks, not
- * only objects and scenes. - brecht */
+ * by depgraph or manual, no layer check here, gets correct flushed.
+ */
DEG_evaluate_on_refresh(eval_ctx, scene->depsgraph_legacy);
/* update sound system animation (TODO, move to depsgraph) */
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