[Bf-blender-cvs] [5ec8a9ac27c] master: Fix T53116: default texture coordinates for volume materials are blank.
José Luis Oliveira Cunha
noreply at git.blender.org
Wed Nov 29 19:28:01 CET 2017
Commit: 5ec8a9ac27c2dcb654ba3a9057625687136cd87f
Author: José Luis Oliveira Cunha
Date: Wed Nov 29 19:18:04 2017 +0100
Branches: master
https://developer.blender.org/rB5ec8a9ac27c2dcb654ba3a9057625687136cd87f
Fix T53116: default texture coordinates for volume materials are blank.
Differential Revision: https://developer.blender.org/D2935
===================================================================
M source/blender/blenkernel/intern/texture.c
===================================================================
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index 50bb3a5f10d..122b605f160 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -1165,6 +1165,10 @@ void set_current_material_texture(Material *ma, Tex *newtex)
ma->mtex[act] = BKE_texture_mtex_add();
/* Reset this slot's ON/OFF toggle, for materials, when slot was empty. */
ma->septex &= ~(1 << act);
+ /* For volumes the default UV texture coordinates are not available. */
+ if (ma->material_type == MA_TYPE_VOLUME) {
+ ma->mtex[act]->texco = TEXCO_ORCO;
+ }
}
ma->mtex[act]->tex = newtex;
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