[Bf-blender-cvs] [6976df8346b] fluid-mantaflow: added support for updated manta fire burn function
Sebastián Barschkis
noreply at git.blender.org
Wed Nov 29 19:12:38 CET 2017
Commit: 6976df8346b1a90b6cb931606d57b07f947b6c29
Author: Sebastián Barschkis
Date: Wed Nov 29 16:26:18 2017 +0100
Branches: fluid-mantaflow
https://developer.blender.org/rB6976df8346b1a90b6cb931606d57b07f947b6c29
added support for updated manta fire burn function
===================================================================
M intern/mantaflow/intern/strings/smoke_script.h
===================================================================
diff --git a/intern/mantaflow/intern/strings/smoke_script.h b/intern/mantaflow/intern/strings/smoke_script.h
index deb97822688..5c4fedc9eb3 100644
--- a/intern/mantaflow/intern/strings/smoke_script.h
+++ b/intern/mantaflow/intern/strings/smoke_script.h
@@ -361,9 +361,9 @@ def step_low_$ID$():\n\
def process_burn_low_$ID$():\n\
mantaMsg('Process burn low')\n\
if (using_colors_s$ID$):\n\
- processBurn(fuel=fuel_s$ID$, density=density_s$ID$, react=react_s$ID$, red=color_r_s$ID$, green=color_g_s$ID$, blue=color_b_s$ID$, heat=heat_s$ID$, burningRate=$BURNING_RATE$, flameSmoke=$FLAME_SMOKE$, ignitionTemp=$IGNITION_TEMP$, maxTemp=$MAX_TEMP$, dt=dt0_s$ID$, flameSmokeColor=vec3($FLAME_SMOKE_COLOR_X$,$FLAME_SMOKE_COLOR_Y$,$FLAME_SMOKE_COLOR_Z$))\n\
+ processBurn(fuel=fuel_s$ID$, density=density_s$ID$, react=react_s$ID$, red=color_r_s$ID$, green=color_g_s$ID$, blue=color_b_s$ID$, heat=heat_s$ID$, burningRate=$BURNING_RATE$, flameSmoke=$FLAME_SMOKE$, ignitionTemp=$IGNITION_TEMP$, maxTemp=$MAX_TEMP$, flameSmokeColor=vec3($FLAME_SMOKE_COLOR_X$,$FLAME_SMOKE_COLOR_Y$,$FLAME_SMOKE_COLOR_Z$))\n\
else:\n\
- processBurn(fuel=fuel_s$ID$, density=density_s$ID$, react=react_s$ID$, heat=heat_s$ID$, burningRate=$BURNING_RATE$, flameSmoke=$FLAME_SMOKE$, ignitionTemp=$IGNITION_TEMP$, maxTemp=$MAX_TEMP$, dt=dt0_s$ID$, flameSmokeColor=vec3($FLAME_SMOKE_COLOR_X$,$FLAME_SMOKE_COLOR_Y$,$FLAME_SMOKE_COLOR_Z$))\n\
+ processBurn(fuel=fuel_s$ID$, density=density_s$ID$, react=react_s$ID$, heat=heat_s$ID$, burningRate=$BURNING_RATE$, flameSmoke=$FLAME_SMOKE$, ignitionTemp=$IGNITION_TEMP$, maxTemp=$MAX_TEMP$, flameSmokeColor=vec3($FLAME_SMOKE_COLOR_X$,$FLAME_SMOKE_COLOR_Y$,$FLAME_SMOKE_COLOR_Z$))\n\
\n\
def update_flame_low_$ID$():\n\
mantaMsg('Update flame low')\n\
More information about the Bf-blender-cvs
mailing list