[Bf-blender-cvs] [cdaa56ba0d4] blender2.8: Basic engine: Cleanup, use lower case prefix for private functions
Sergey Sharybin
noreply at git.blender.org
Wed Nov 29 12:55:32 CET 2017
Commit: cdaa56ba0d4fb4d4cffc033338bf7d74c3e07ab7
Author: Sergey Sharybin
Date: Wed Nov 29 12:24:36 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBcdaa56ba0d4fb4d4cffc033338bf7d74c3e07ab7
Basic engine: Cleanup, use lower case prefix for private functions
===================================================================
M source/blender/draw/engines/basic/basic_engine.c
===================================================================
diff --git a/source/blender/draw/engines/basic/basic_engine.c b/source/blender/draw/engines/basic/basic_engine.c
index b41420ab95b..10dfe7b5996 100644
--- a/source/blender/draw/engines/basic/basic_engine.c
+++ b/source/blender/draw/engines/basic/basic_engine.c
@@ -111,7 +111,7 @@ typedef struct BASIC_PrivateData {
/* Functions */
-static void BASIC_engine_init(void *vedata)
+static void basic_engine_init(void *vedata)
{
BASIC_StorageList *stl = ((BASIC_Data *)vedata)->stl;
BASIC_TextureList *txl = ((BASIC_Data *)vedata)->txl;
@@ -144,7 +144,7 @@ static void BASIC_engine_init(void *vedata)
#endif
}
-static void BASIC_cache_init(void *vedata)
+static void basic_cache_init(void *vedata)
{
BASIC_PassList *psl = ((BASIC_Data *)vedata)->psl;
BASIC_StorageList *stl = ((BASIC_Data *)vedata)->stl;
@@ -174,7 +174,7 @@ static void BASIC_cache_init(void *vedata)
}
}
-static void BASIC_cache_populate(void *vedata, Object *ob)
+static void basic_cache_populate(void *vedata, Object *ob)
{
BASIC_StorageList *stl = ((BASIC_Data *)vedata)->stl;
@@ -193,14 +193,14 @@ static void BASIC_cache_populate(void *vedata, Object *ob)
}
}
-static void BASIC_cache_finish(void *vedata)
+static void basic_cache_finish(void *vedata)
{
BASIC_StorageList *stl = ((BASIC_Data *)vedata)->stl;
UNUSED_VARS(stl);
}
-static void BASIC_draw_scene(void *vedata)
+static void basic_draw_scene(void *vedata)
{
BASIC_PassList *psl = ((BASIC_Data *)vedata)->psl;
@@ -244,24 +244,24 @@ static void BASIC_draw_scene(void *vedata)
}
}
-static void BASIC_engine_free(void)
+static void basic_engine_free(void)
{
/* all shaders are builtin */
}
-static const DrawEngineDataSize BASIC_data_size = DRW_VIEWPORT_DATA_SIZE(BASIC_Data);
+static const DrawEngineDataSize basic_data_size = DRW_VIEWPORT_DATA_SIZE(BASIC_Data);
DrawEngineType draw_engine_basic_type = {
NULL, NULL,
N_("Basic"),
- &BASIC_data_size,
- &BASIC_engine_init,
- &BASIC_engine_free,
- &BASIC_cache_init,
- &BASIC_cache_populate,
- &BASIC_cache_finish,
+ &basic_data_size,
+ &basic_engine_init,
+ &basic_engine_free,
+ &basic_cache_init,
+ &basic_cache_populate,
+ &basic_cache_finish,
NULL,
- &BASIC_draw_scene,
+ &basic_draw_scene,
NULL,
NULL,
};
More information about the Bf-blender-cvs
mailing list