[Bf-blender-cvs] [9b42b3e1146] master: Sequencer: Add option to render OpenGL preview with DoF

Sergey Sharybin noreply at git.blender.org
Mon Nov 27 13:52:21 CET 2017


Commit: 9b42b3e11462e96bf24970971ab181122c6b33df
Author: Sergey Sharybin
Date:   Fri Nov 24 12:19:26 2017 +0100
Branches: master
https://developer.blender.org/rB9b42b3e11462e96bf24970971ab181122c6b33df

Sequencer: Add option to render OpenGL preview with DoF

The title says it all actually, controlled with DoF check box next to textured
solid check box.

Thanks Campbell for review!

===================================================================

M	release/scripts/startup/bl_ui/space_sequencer.py
M	source/blender/blenkernel/BKE_sequencer.h
M	source/blender/blenkernel/intern/sequencer.c
M	source/blender/blenloader/intern/readfile.c
M	source/blender/editors/include/ED_view3d.h
M	source/blender/editors/render/render_opengl.c
M	source/blender/editors/space_sequencer/sequencer_draw.c
M	source/blender/editors/space_sequencer/space_sequencer.c
M	source/blender/editors/space_view3d/view3d_draw.c
M	source/blender/makesdna/DNA_scene_types.h
M	source/blender/makesdna/DNA_space_types.h
M	source/blender/makesrna/intern/rna_camera.c
M	source/blender/makesrna/intern/rna_scene.c

===================================================================

diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index 1ca1da315b7..106e6695553 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -1128,6 +1128,8 @@ class SEQUENCER_PT_preview(SequencerButtonsPanel_Output, Panel):
         row.active = render.sequencer_gl_preview == 'SOLID'
         row.prop(render, "use_sequencer_gl_textured_solid")
 
+        col.prop(render, "use_sequencer_gl_dof")
+
 
 class SEQUENCER_PT_view(SequencerButtonsPanel_Output, Panel):
     bl_label = "View Settings"
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 66325cee98e..6c9dc12b44f 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -421,13 +421,14 @@ struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seq
 struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load);
 
 /* view3d draw callback, run when not in background view */
-/* NOTE: Keep in sync with V3D_OFS_* flags. */
+/* NOTE: Keep in sync with V3D_OFSDRAW_* flags. */
 enum {
     SEQ_OFSDRAW_NONE             = (0),
     SEQ_OFSDRAW_USE_BACKGROUND   = (1 << 0),
     SEQ_OFSDRAW_USE_FULL_SAMPLE  = (1 << 1),
     SEQ_OFSDRAW_USE_GPENCIL      = (1 << 2),
     SEQ_OFSDRAW_USE_SOLID_TEX    = (1 << 2),
+    SEQ_OFSDRAW_USE_CAMERA_DOF   = (1 << 3),
 };
 
 typedef struct ImBuf *(*SequencerDrawView)(
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 592091b057f..9e8e202c2bc 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -3305,6 +3305,7 @@ static ImBuf *seq_render_scene_strip(const SeqRenderData *context, Sequence *seq
 		draw_flags |= (use_background) ? SEQ_OFSDRAW_USE_BACKGROUND : 0;
 		draw_flags |= (context->gpu_full_samples) ? SEQ_OFSDRAW_USE_FULL_SAMPLE : 0;
 		draw_flags |= (context->scene->r.seq_flag & R_SEQ_SOLID_TEX) ? SEQ_OFSDRAW_USE_SOLID_TEX : 0;
+		draw_flags |= (context->scene->r.seq_flag & R_SEQ_CAMERA_DOF) ? SEQ_OFSDRAW_USE_CAMERA_DOF : 0;
 
 		/* for old scene this can be uninitialized,
 		 * should probably be added to do_versions at some point if the functionality stays */
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 646cf978453..fb45fdc8136 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -7298,7 +7298,7 @@ static bool direct_link_screen(FileData *fd, bScreen *sc)
 				sseq->scopes.sep_waveform_ibuf = NULL;
 				sseq->scopes.vector_ibuf = NULL;
 				sseq->scopes.histogram_ibuf = NULL;
-
+				sseq->compositor = NULL;
 			}
 			else if (sl->spacetype == SPACE_BUTS) {
 				SpaceButs *sbuts = (SpaceButs *)sl;
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0a87360e58d..2cc928117c5 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -376,6 +376,7 @@ enum {
 	/* Only works with ED_view3d_draw_offscreen_imbuf_simple(). */
 	V3D_OFSDRAW_USE_GPENCIL      = (1 << 2),
 	V3D_OFSDRAW_USE_SOLID_TEX    = (1 << 2),
+	V3D_OFSDRAW_USE_CAMERA_DOF   = (1 << 3),
 };
 
 struct ImBuf *ED_view3d_draw_offscreen_imbuf(
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index a2d34ffefa8..b7a23bafced 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -684,6 +684,11 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
 			oglrender->fx = GPU_fx_compositor_create();
 		}
 	}
+	else if (is_sequencer) {
+		if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
+			oglrender->fx = GPU_fx_compositor_create();
+		}
+	}
 
 	/* create render */
 	oglrender->re = RE_NewSceneRender(scene);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 160aa157189..bb7e2d75482 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -60,6 +60,7 @@
 #include "BIF_glutil.h"
 
 #include "GPU_basic_shader.h"
+#include "GPU_compositing.h"
 
 #include "ED_anim_api.h"
 #include "ED_gpencil.h"
@@ -908,7 +909,7 @@ void ED_sequencer_special_preview_clear(void)
 
 ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname)
 {
-	SeqRenderData context;
+	SeqRenderData context = {0};
 	ImBuf *ibuf;
 	int rectx, recty;
 	float render_size;
@@ -935,6 +936,12 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int
 	        rectx, recty, proxy_size,
 	        &context);
 	context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
+	if (scene->r.seq_flag & R_SEQ_CAMERA_DOF) {
+		if (sseq->compositor == NULL) {
+			sseq->compositor = GPU_fx_compositor_create();
+		}
+		context.gpu_fx = sseq->compositor;
+	}
 
 	/* sequencer could start rendering, in this case we need to be sure it wouldn't be canceled
 	 * by Esc pressed somewhere in the past
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index f1d0f23f8af..6b50d3fecdf 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -60,6 +60,8 @@
 
 #include "IMB_imbuf.h"
 
+#include "GPU_compositing.h"
+
 #include "sequencer_intern.h"   // own include
 
 /**************************** common state *****************************/
@@ -218,6 +220,11 @@ static void sequencer_free(SpaceLink *sl)
 
 	if (scopes->histogram_ibuf)
 		IMB_freeImBuf(scopes->histogram_ibuf);
+
+	if (sseq->compositor != NULL) {
+		GPU_fx_compositor_destroy(sseq->compositor);
+		sseq->compositor = NULL;
+	}
 }
 
 
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 8fd38d6a8de..9e220f4b141 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -3473,15 +3473,22 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
 	v3d.lay = scene->lay;
 	v3d.drawtype = drawtype;
 	v3d.flag2 = V3D_RENDER_OVERRIDE;
-	
-	if (draw_flags & V3D_OFSDRAW_USE_GPENCIL)
-		v3d.flag2 |= V3D_SHOW_GPENCIL;
 
-	if (draw_flags & V3D_OFSDRAW_USE_SOLID_TEX)
+	if (draw_flags & V3D_OFSDRAW_USE_GPENCIL) {
+		v3d.flag2 |= V3D_SHOW_GPENCIL;
+	}
+	if (draw_flags & V3D_OFSDRAW_USE_SOLID_TEX) {
 		v3d.flag2 |= V3D_SOLID_TEX;
-		
-	if (draw_flags & V3D_OFSDRAW_USE_BACKGROUND)
+	}
+	if (draw_flags & V3D_OFSDRAW_USE_BACKGROUND) {
 		v3d.flag3 |= V3D_SHOW_WORLD;
+	}
+	if (draw_flags & V3D_OFSDRAW_USE_CAMERA_DOF) {
+		if (camera->type == OB_CAMERA) {
+			v3d.fx_settings.dof = &((Camera *)camera->data)->gpu_dof;
+			v3d.fx_settings.fx_flag |= GPU_FX_FLAG_DOF;
+		}
+	}
 
 	rv3d.persp = RV3D_CAMOB;
 
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index b9f19a36072..90815b95d24 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1744,9 +1744,12 @@ typedef struct Scene {
 #define R_USE_WS_SHADING	0x8000000 /* use world space interpretation of lighting data */
 
 /* seq_flag */
-// #define R_SEQ_GL_PREV 1  // UNUSED, we just use setting from seq_prev_type now.
-// #define R_SEQ_GL_REND 2  // UNUSED, opengl render has its own operator now.
-#define R_SEQ_SOLID_TEX 4
+enum {
+	// R_SEQ_GL_PREV = (1 << 1),  // UNUSED, we just use setting from seq_prev_type now.
+	// R_SEQ_GL_REND = (1 << 2),  // UNUSED, opengl render has its own operator now.
+	R_SEQ_SOLID_TEX  = (1 << 3),
+	R_SEQ_CAMERA_DOF = (1 << 4),
+};
 
 /* displaymode */
 
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index a0f77d61d1d..015583d898c 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -512,6 +512,9 @@ typedef struct SpaceSeq {
 
 	char multiview_eye;				/* multiview current eye - for internal use */
 	char pad2[7];
+
+	struct GPUFX *compositor;
+	void *pad3;
 } SpaceSeq;
 
 
diff --git a/source/blender/makesrna/intern/rna_camera.c b/source/blender/makesrna/intern/rna_camera.c
index 68cd2902acd..981ae75e7c5 100644
--- a/source/blender/makesrna/intern/rna_camera.c
+++ b/source/blender/makesrna/intern/rna_camera.c
@@ -39,8 +39,11 @@
 #ifdef RNA_RUNTIME
 
 #include "BKE_camera.h"
-#include "BKE_object.h"
 #include "BKE_depsgraph.h"
+#include "BKE_object.h"
+#include "BKE_sequencer.h"
+
+#include "WM_api.h"
 
 static float rna_Camera_angle_get(PointerRNA *ptr)
 {
@@ -94,6 +97,14 @@ static void rna_Camera_dependency_update(Main *bmain, Scene *UNUSED(scene), Poin
 	DAG_id_tag_update(&camera->id, 0);
 }
 
+static void rna_Camera_dof_update(Main *UNUSED(bmain), Scene *scene, PointerRNA *UNUSED(ptr))
+{
+	/* TODO(sergey): Can be more selective here. */
+	BKE_sequencer_cache_cleanup();
+	BKE_sequencer_preprocessed_cache_cleanup();
+	WM_main_add_notifier(NC_SCENE | ND_SEQUENCER, scene);
+}
+
 #else
 
 static void rna_def_camera_stereo_data(BlenderRNA *brna)
@@ -323,7 +334,7 @@ void RNA_def_camera(BlenderRNA *brna)
 	RNA_def_property_range(prop, 0.0f, FLT_MAX);
 	RNA_def_property_ui_range(prop, 0.0f, 5000.0f, 1, 2);
 	RNA_def_property_ui_text(prop, "DOF Distance", "Distance to the focus point for depth of field");
-	RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, NULL);
+	RNA_def_property_update(prop, NC_OBJECT | ND_DRAW, "rna_Camera_dof_update");
 
 	/* Stereo Settings */
 	prop = RNA_def_property(srna, "stereo", PROP_POINTER, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 8f050fcbd49..fda92ff7c0d 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -2133,6 +2133,14 @@ st

@@ Diff output truncated at 10240 characters. @@



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