[Bf-blender-cvs] [8a1a0532503] blender2.8: Depsgraph: Tag background scene for base flags update
Sergey Sharybin
noreply at git.blender.org
Fri Nov 24 17:10:39 CET 2017
Commit: 8a1a0532503681ce5b4f5ec9ab8c2c8ccd13d120
Author: Sergey Sharybin
Date: Fri Nov 24 16:49:42 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB8a1a0532503681ce5b4f5ec9ab8c2c8ccd13d120
Depsgraph: Tag background scene for base flags update
When setting background object, it might pull new objects in and those objects
will not have proper flags unless on_visible_update() was called afterwards.
===================================================================
M source/blender/makesrna/intern/rna_scene.c
===================================================================
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index 81e3d811122..682e0ff3404 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -683,7 +683,13 @@ void rna_Scene_set_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
Scene *scene = (Scene *)ptr->id.data;
DEG_relations_tag_update(bmain);
- DEG_id_tag_update(&scene->id, 0);
+ DEG_id_tag_update_ex(bmain, &scene->id, 0);
+ if (scene->set != NULL) {
+ /* Objects which are pulled into main scene's depsgraph needs to have
+ * their base flags updated.
+ */
+ DEG_id_tag_update_ex(bmain, &scene->set->id, 0);
+ }
}
static void rna_Scene_layer_set(PointerRNA *ptr, const int *values)
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