[Bf-blender-cvs] [0a6df6b173c] blender2.8: Doversion: We should always add the old RenderLayer

Dalai Felinto noreply at git.blender.org
Wed Nov 22 10:18:12 CET 2017


Commit: 0a6df6b173c5af2a38d2b808634adb2c6432ce3e
Author: Dalai Felinto
Date:   Wed Nov 15 13:52:47 2017 -0200
Branches: blender2.8
https://developer.blender.org/rB0a6df6b173c5af2a38d2b808634adb2c6432ce3e

Doversion: We should always add the old RenderLayer

We cannot assume a render layer does not have a setting that was needed for
compositing. Even if:

```
(scene->lay & render_layer->lay) != (scene_lay) &&
(render_layer->lay | render_layer->lay_exclude) == 0))
```

Which would mean use the scene layers just as they are.

===================================================================

M	source/blender/blenloader/intern/versioning_280.c

===================================================================

diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 8d057330822..32aa908fe86 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -324,45 +324,43 @@ void do_versions_after_linking_280(Main *main)
 							            (ID *)srl->mat_override);
 						}
 
-						if (srl->lay != scene->lay) {
-							/* unlink master collection  */
-							BKE_collection_unlink(scene_layer, scene_layer->layer_collections.first);
-
-							/* Add new collection bases. */
-							for (int layer = 0; layer < 20; layer++) {
-								if ((scene->lay & srl->lay & ~(srl->lay_exclude) & (1 << layer)) ||
-								    (srl->lay_zmask & (scene->lay | srl->lay_exclude) & (1 << layer)))
-								{
-									if (collections[DO_VERSION_COLLECTION_VISIBLE].created & (1 << layer)) {
-
-										LayerCollection *layer_collection_parent;
-										layer_collection_parent = BKE_collection_link(scene_layer,
-										        collections[DO_VERSION_COLLECTION_VISIBLE].collections[layer]);
-
-										if (srl->lay_zmask & (1 << layer)) {
-											BKE_override_layer_collection_boolean_add(
-											            layer_collection_parent,
-											            ID_OB,
-											            "cycles.is_holdout",
-											            true);
-										}
+						/* unlink master collection  */
+						BKE_collection_unlink(scene_layer, scene_layer->layer_collections.first);
 
-										LayerCollection *layer_collection_child;
-										layer_collection_child = layer_collection_parent->layer_collections.first;
+						/* Add new collection bases. */
+						for (int layer = 0; layer < 20; layer++) {
+							if ((scene->lay & srl->lay & ~(srl->lay_exclude) & (1 << layer)) ||
+								(srl->lay_zmask & (scene->lay | srl->lay_exclude) & (1 << layer)))
+							{
+								if (collections[DO_VERSION_COLLECTION_VISIBLE].created & (1 << layer)) {
+
+									LayerCollection *layer_collection_parent;
+									layer_collection_parent = BKE_collection_link(scene_layer,
+											collections[DO_VERSION_COLLECTION_VISIBLE].collections[layer]);
+
+									if (srl->lay_zmask & (1 << layer)) {
+										BKE_override_layer_collection_boolean_add(
+													layer_collection_parent,
+													ID_OB,
+													"cycles.is_holdout",
+													true);
+									}
 
-										for (int j = 1; j < 4; j++) {
-											if (collections[j].created & (1 << layer)) {
-												layer_collection_child->flag = collections[j].flag_render & (~COLLECTION_DISABLED);
+									LayerCollection *layer_collection_child;
+									layer_collection_child = layer_collection_parent->layer_collections.first;
 
-												if (collections[j].flag_render & COLLECTION_DISABLED) {
-													BKE_collection_disable(scene_layer, layer_collection_child);
-												}
+									for (int j = 1; j < 4; j++) {
+										if (collections[j].created & (1 << layer)) {
+											layer_collection_child->flag = collections[j].flag_render & (~COLLECTION_DISABLED);
 
-												layer_collection_child = layer_collection_child->next;
+											if (collections[j].flag_render & COLLECTION_DISABLED) {
+												BKE_collection_disable(scene_layer, layer_collection_child);
 											}
+
+											layer_collection_child = layer_collection_child->next;
 										}
-										BLI_assert(layer_collection_child == NULL);
 									}
+									BLI_assert(layer_collection_child == NULL);
 								}
 							}
 						}



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