[Bf-blender-cvs] [98ed20aafd6] blender2.8: Fix bplayer (c).
Bastien Montagne
noreply at git.blender.org
Tue Nov 7 15:35:50 CET 2017
Commit: 98ed20aafd60bd31e77b9da6e9b1157987c4fa56
Author: Bastien Montagne
Date: Tue Nov 7 15:35:36 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB98ed20aafd60bd31e77b9da6e9b1157987c4fa56
Fix bplayer (c).
===================================================================
M source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index c4053b31b48..3a6dd7a4ad2 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -769,6 +769,7 @@ void RE_FreeAllPersistentData(void) RET_NONE
float RE_fresnel_dielectric(float incoming[3], float normal[3], float eta) RET_ZERO
void RE_engine_register_pass(struct RenderEngine *engine, struct Scene *scene, struct SceneRenderLayer *srl, const char *name, int channels, const char *chanid, int type) RET_NONE
struct SceneLayer *RE_engine_get_scene_layer(struct Render *re) RET_NULL
+void RE_SetDepsgraph(struct Render *re, struct Depsgraph *graph) RET_NONE
/* Draw */
void OBJECT_collection_settings_create(struct IDProperty *properties) RET_NONE
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