[Bf-blender-cvs] [ff021031948] blender2.8: Fix T51667: blenderplayer building (tm)
Dalai Felinto
noreply at git.blender.org
Tue May 30 19:14:37 CEST 2017
Commit: ff0210319480ac9a77897bed716088a0bc18cd35
Author: Dalai Felinto
Date: Tue May 30 19:13:34 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBff0210319480ac9a77897bed716088a0bc18cd35
Fix T51667: blenderplayer building (tm)
Broken since 272ec8a7cfe671431b7a196fd2b34643512270f8
===================================================================
M source/blenderplayer/bad_level_call_stubs/stubs.c
===================================================================
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 44530ee35ce..08aff2bc42e 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -43,6 +43,7 @@
struct ARegion;
struct ARegionType;
+struct bFaceMap;
struct BMEditMesh;
struct Base;
struct BaseLegacy;
@@ -371,6 +372,8 @@ void ED_armature_ebone_to_mat4(struct EditBone *ebone, float mat[4][4]) RET_NONE
void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]) RET_NONE
void ED_object_parent(struct Object *ob, struct Object *par, const int type, const char *substr) RET_NONE
void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con) RET_NONE
+void ED_object_facemap_face_add(struct Object *ob, struct bFaceMap *fmap, int facenum) RET_NONE
+void ED_object_facemap_face_remove(struct Object *ob, struct bFaceMap *fmap, int facenum) RET_NONE
void ED_node_composit_default(const struct bContext *C, struct Scene *scene) RET_NONE
void *ED_region_draw_cb_activate(struct ARegionType *art, void(*draw)(const struct bContext *, struct ARegion *, void *), void *custumdata, int type) RET_ZERO /* XXX this one looks weird */
void *ED_region_draw_cb_customdata(void *handle) RET_ZERO /* XXX This one looks wrong also */
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