[Bf-blender-cvs] [e109fdea5a2] custom-manipulators: Missed while updating custom-data again!
Campbell Barton
noreply at git.blender.org
Tue May 30 09:34:06 CEST 2017
Commit: e109fdea5a2895f1f9b3408d0e80e5878cd06409
Author: Campbell Barton
Date: Tue May 30 17:30:22 2017 +1000
Branches: custom-manipulators
https://developer.blender.org/rBe109fdea5a2895f1f9b3408d0e80e5878cd06409
Missed while updating custom-data again!
===================================================================
M source/blender/makesdna/DNA_customdata_types.h
M source/blender/makesdna/DNA_object_types.h
===================================================================
diff --git a/source/blender/makesdna/DNA_customdata_types.h b/source/blender/makesdna/DNA_customdata_types.h
index 74aebaed8dc..0e0b1d669d9 100644
--- a/source/blender/makesdna/DNA_customdata_types.h
+++ b/source/blender/makesdna/DNA_customdata_types.h
@@ -63,9 +63,10 @@ typedef struct CustomDataExternal {
* layers, each with a data type (e.g. MTFace, MDeformVert, etc.). */
typedef struct CustomData {
CustomDataLayer *layers; /* CustomDataLayers, ordered by type */
- int typemap[43]; /* runtime only! - maps types to indices of first layer of that type,
+ int typemap[42]; /* runtime only! - maps types to indices of first layer of that type,
* MUST be >= CD_NUMTYPES, but we cant use a define here.
* Correct size is ensured in CustomData_update_typemap assert() */
+ int pad_i1;
int totlayer, maxlayer; /* number of layers, size of layers array */
int totsize; /* in editmode, total size of all data layers */
struct BLI_mempool *pool; /* (BMesh Only): Memory pool for allocation of blocks */
@@ -129,7 +130,7 @@ typedef enum CustomDataType {
CD_TESSLOOPNORMAL = 40,
CD_CUSTOMLOOPNORMAL = 41,
- CD_NUMTYPES = 43
+ CD_NUMTYPES = 42
} CustomDataType;
/* Bits for CustomDataMask */
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index 4bd60f1760e..569d63a3d3d 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -263,7 +263,7 @@ typedef struct Object {
short index; /* custom index, for renderpasses */
unsigned short actdef; /* current deformation group, note: index starts at 1 */
unsigned short actfmap; /* current face map, note: index starts at 1 */
- unsigned short pad9[3];
+ unsigned char pad5[6];
float col[4]; /* object color */
int gameflag;
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