[Bf-blender-cvs] [1f1926e0687] blender2.8: Fix leak with texture-paint shaders
Campbell Barton
noreply at git.blender.org
Mon May 29 12:48:27 CEST 2017
Commit: 1f1926e0687b1404e6bcec039237b3ce173962b3
Author: Campbell Barton
Date: Mon May 29 20:48:02 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB1f1926e0687b1404e6bcec039237b3ce173962b3
Fix leak with texture-paint shaders
===================================================================
M source/blender/draw/modes/paint_texture_mode.c
===================================================================
diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c
index 8a8decac94c..9521fb08d34 100644
--- a/source/blender/draw/modes/paint_texture_mode.c
+++ b/source/blender/draw/modes/paint_texture_mode.c
@@ -379,7 +379,8 @@ static void PAINT_TEXTURE_draw_scene(void *vedata)
* Mostly used for freeing shaders */
static void PAINT_TEXTURE_engine_free(void)
{
- // DRW_SHADER_FREE_SAFE(custom_shader);
+ DRW_SHADER_FREE_SAFE(e_data.image_sh);
+ DRW_SHADER_FREE_SAFE(e_data.wire_overlay_shader);
}
/* Create collection settings here.
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