[Bf-blender-cvs] [f75ca733eda] blender2.8: Fix indentation in clay_engine.c
Luca Rood
noreply at git.blender.org
Fri May 26 12:56:37 CEST 2017
Commit: f75ca733eda40f7efeead644472fab1c9be99494
Author: Luca Rood
Date: Wed May 24 16:47:00 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBf75ca733eda40f7efeead644472fab1c9be99494
Fix indentation in clay_engine.c
===================================================================
M source/blender/draw/engines/clay/clay_engine.c
===================================================================
diff --git a/source/blender/draw/engines/clay/clay_engine.c b/source/blender/draw/engines/clay/clay_engine.c
index 259b65c1b96..be43542a5ff 100644
--- a/source/blender/draw/engines/clay/clay_engine.c
+++ b/source/blender/draw/engines/clay/clay_engine.c
@@ -770,33 +770,32 @@ static void CLAY_cache_populate(void *vedata, Object *ob)
}
}
- if (ob->type == OB_MESH) {
- Scene *scene = draw_ctx->scene;
- Object *obedit = scene->obedit;
-
- if (ob != obedit) {
- for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
- if (psys_check_enabled(ob, psys, false)) {
- ParticleSettings *part = psys->part;
- int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
-
- if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
- draw_as = PART_DRAW_DOT;
- }
-
- static float mat[4][4];
- unit_m4(mat);
-
- if (draw_as == PART_DRAW_PATH) {
- geom = DRW_cache_particles_get_hair(psys);
- hair_shgrp = CLAY_hair_shgrp_get(ob, stl, psl);
- DRW_shgroup_call_add(hair_shgrp, geom, mat);
- }
- }
- }
- }
- }
-
+ if (ob->type == OB_MESH) {
+ Scene *scene = draw_ctx->scene;
+ Object *obedit = scene->obedit;
+
+ if (ob != obedit) {
+ for (ParticleSystem *psys = ob->particlesystem.first; psys; psys = psys->next) {
+ if (psys_check_enabled(ob, psys, false)) {
+ ParticleSettings *part = psys->part;
+ int draw_as = (part->draw_as == PART_DRAW_REND) ? part->ren_as : part->draw_as;
+
+ if (draw_as == PART_DRAW_PATH && !psys->pathcache && !psys->childcache) {
+ draw_as = PART_DRAW_DOT;
+ }
+
+ static float mat[4][4];
+ unit_m4(mat);
+
+ if (draw_as == PART_DRAW_PATH) {
+ geom = DRW_cache_particles_get_hair(psys);
+ hair_shgrp = CLAY_hair_shgrp_get(ob, stl, psl);
+ DRW_shgroup_call_add(hair_shgrp, geom, mat);
+ }
+ }
+ }
+ }
+ }
}
static void CLAY_cache_finish(void *vedata)
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