[Bf-blender-cvs] [3b24ece297a] blender2.8: Depsgraph: Rename DAG > DEG functions from depsgraph_query.cc

Dalai Felinto noreply at git.blender.org
Fri May 26 11:23:15 CEST 2017


Commit: 3b24ece297afc8ee648f91dbbe890d8aaee7e3bc
Author: Dalai Felinto
Date:   Fri May 26 11:23:10 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3b24ece297afc8ee648f91dbbe890d8aaee7e3bc

Depsgraph: Rename DAG > DEG functions from depsgraph_query.cc

===================================================================

M	source/blender/depsgraph/DEG_depsgraph_query.h
M	source/blender/depsgraph/intern/depsgraph_query.cc
M	source/blender/draw/intern/draw_manager.c
M	source/blender/editors/space_view3d/view3d_draw.c
M	source/blender/editors/space_view3d/view3d_edit.c
M	source/blender/editors/uvedit/uvedit_draw.c
M	source/blender/makesrna/intern/rna_depsgraph.c

===================================================================

diff --git a/source/blender/depsgraph/DEG_depsgraph_query.h b/source/blender/depsgraph/DEG_depsgraph_query.h
index b1d914666d6..6f7f98861dd 100644
--- a/source/blender/depsgraph/DEG_depsgraph_query.h
+++ b/source/blender/depsgraph/DEG_depsgraph_query.h
@@ -50,25 +50,25 @@ bool DEG_id_type_tagged(struct Main *bmain, short idtype);
 short DEG_get_eval_flags_for_id(struct Depsgraph *graph, struct ID *id);
 
 /* Get scene the despgraph is created for. */
-struct Scene *DAG_get_scene(struct Depsgraph *graph);
+struct Scene *DEG_get_scene(struct Depsgraph *graph);
 
 /* Get scene layer the despgraph is created for. */
-struct SceneLayer *DAG_get_scene_layer(struct Depsgraph *graph);
+struct SceneLayer *DEG_get_scene_layer(struct Depsgraph *graph);
 
 /* Get the object as properly evaluated by depsgraph. */
-struct Object *DAG_get_object(struct Depsgraph *depsgraph, struct Object *ob);
+struct Object *DEG_get_object(struct Depsgraph *depsgraph, struct Object *ob);
 
 /* ************************ DAG iterators ********************* */
 
-void DAG_objects_iterator_begin(struct BLI_Iterator *iter, void *data_in);
-void DAG_objects_iterator_next(struct BLI_Iterator *iter);
-void DAG_objects_iterator_end(struct BLI_Iterator *iter);
+void DEG_objects_iterator_begin(struct BLI_Iterator *iter, void *data_in);
+void DEG_objects_iterator_next(struct BLI_Iterator *iter);
+void DEG_objects_iterator_end(struct BLI_Iterator *iter);
 
-/* Temporary hacky solution waiting for cow depsgrpah implementation. */
+/* Temporary hacky solution waiting for cow depsgraph implementation. */
 #define DEG_OBJECT_ITER(graph_, instance_)                                    \
-	ITER_BEGIN(DAG_objects_iterator_begin,                                    \
-	           DAG_objects_iterator_next,                                     \
-	           DAG_objects_iterator_end,                                      \
+	ITER_BEGIN(DEG_objects_iterator_begin,                                    \
+	           DEG_objects_iterator_next,                                     \
+	           DEG_objects_iterator_end,                                      \
 	           graph_, Object *, instance_)
 
 #define DEG_OBJECT_ITER_END                                                   \
diff --git a/source/blender/depsgraph/intern/depsgraph_query.cc b/source/blender/depsgraph/intern/depsgraph_query.cc
index 28e2b6d4ce6..860e0dd80a0 100644
--- a/source/blender/depsgraph/intern/depsgraph_query.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query.cc
@@ -74,22 +74,22 @@ short DEG_get_eval_flags_for_id(Depsgraph *graph, ID *id)
 	return id_node->eval_flags;
 }
 
-Scene *DAG_get_scene(Depsgraph *graph)
+Scene *DEG_get_scene(Depsgraph *graph)
 {
 	DEG::Depsgraph *deg_graph = reinterpret_cast<DEG::Depsgraph *>(graph);
 	return deg_graph->scene;
 }
 
-SceneLayer *DAG_get_scene_layer(Depsgraph *graph)
+SceneLayer *DEG_get_scene_layer(Depsgraph *graph)
 {
-	Scene *scene = DAG_get_scene(graph);
+	Scene *scene = DEG_get_scene(graph);
 	if (scene) {
 		return BKE_scene_layer_context_active(scene);
 	}
 	return NULL;
 }
 
-Object *DAG_get_object(Depsgraph * /*depsgraph*/, Object *ob)
+Object *DEG_get_object(Depsgraph * /*depsgraph*/, Object *ob)
 {
 	/* XXX TODO */
 	return ob;
@@ -97,41 +97,41 @@ Object *DAG_get_object(Depsgraph * /*depsgraph*/, Object *ob)
 
 /* ************************ DAG ITERATORS ********************* */
 
-typedef struct DAGObjectsIteratorData {
+typedef struct DEGObjectsIteratorData {
 	Depsgraph *graph;
 	Scene *scene;
 	SceneLayer *scene_layer;
 	Base *base;
 	int flag;
-} DAGObjectsIteratorData;
+} DEGObjectsIteratorData;
 
-void DAG_objects_iterator_begin(BLI_Iterator *iter, void *data_in)
+void DEG_objects_iterator_begin(BLI_Iterator *iter, void *data_in)
 {
 	SceneLayer *scene_layer;
 	Depsgraph *graph = (Depsgraph *) data_in;
-	DAGObjectsIteratorData *data = (DAGObjectsIteratorData *)
-	                               MEM_callocN(sizeof(DAGObjectsIteratorData), __func__);
+	DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)
+	                               MEM_callocN(sizeof(DEGObjectsIteratorData), __func__);
 	iter->data = data;
 	iter->valid = true;
 
 	data->graph = graph;
-	data->scene = DAG_get_scene(graph);
-	scene_layer = DAG_get_scene_layer(graph);
+	data->scene = DEG_get_scene(graph);
+	scene_layer = DEG_get_scene_layer(graph);
 	data->flag = ~(BASE_FROM_SET);
 
 	Base base = {(Base *)scene_layer->object_bases.first, NULL};
 	data->base = &base;
-	DAG_objects_iterator_next(iter);
+	DEG_objects_iterator_next(iter);
 }
 
-void DAG_objects_iterator_next(BLI_Iterator *iter)
+void DEG_objects_iterator_next(BLI_Iterator *iter)
 {
-	DAGObjectsIteratorData *data = (DAGObjectsIteratorData *)iter->data;
+	DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)iter->data;
 	Base *base = data->base->next;
 
 	while (base) {
 		if ((base->flag & BASE_VISIBLED) != 0) {
-			Object *ob = DAG_get_object(data->graph, base->object);
+			Object *ob = DEG_get_object(data->graph, base->object);
 			iter->current = ob;
 
 			/* Flushing depsgraph data. */
@@ -155,7 +155,7 @@ void DAG_objects_iterator_next(BLI_Iterator *iter)
 
 		Base base = {(Base *)scene_layer->object_bases.first, NULL};
 		data->base = &base;
-		DAG_objects_iterator_next(iter);
+		DEG_objects_iterator_next(iter);
 		return;
 	}
 
@@ -163,9 +163,9 @@ void DAG_objects_iterator_next(BLI_Iterator *iter)
 	iter->valid = false;
 }
 
-void DAG_objects_iterator_end(BLI_Iterator *iter)
+void DEG_objects_iterator_end(BLI_Iterator *iter)
 {
-	DAGObjectsIteratorData *data = (DAGObjectsIteratorData *)iter->data;
+	DEGObjectsIteratorData *data = (DEGObjectsIteratorData *)iter->data;
 	if (data) {
 		MEM_freeN(data);
 	}
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index f0f4564e8a4..dbd328e3b2e 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -2821,8 +2821,8 @@ void DRW_draw_render_loop(
         struct Depsgraph *graph,
         ARegion *ar, View3D *v3d)
 {
-	Scene *scene = DAG_get_scene(graph);
-	SceneLayer *sl = DAG_get_scene_layer(graph);
+	Scene *scene = DEG_get_scene(graph);
+	SceneLayer *sl = DEG_get_scene_layer(graph);
 	RegionView3D *rv3d = ar->regiondata;
 
 	bool cache_is_dirty;
@@ -2944,8 +2944,8 @@ void DRW_draw_select_loop(
         ARegion *ar, View3D *v3d,
         bool UNUSED(use_obedit_skip), bool UNUSED(use_nearest), const rcti *rect)
 {
-	Scene *scene = DAG_get_scene(graph);
-	SceneLayer *sl = DAG_get_scene_layer(graph);
+	Scene *scene = DEG_get_scene(graph);
+	SceneLayer *sl = DEG_get_scene_layer(graph);
 #ifndef USE_GPU_SELECT
 	UNUSED_VARS(vc, scene, sl, v3d, ar, rect);
 #else
@@ -3057,8 +3057,8 @@ void DRW_draw_depth_loop(
         Depsgraph *graph,
         ARegion *ar, View3D *v3d)
 {
-	Scene *scene = DAG_get_scene(graph);
-	SceneLayer *sl = DAG_get_scene_layer(graph);
+	Scene *scene = DEG_get_scene(graph);
+	SceneLayer *sl = DEG_get_scene_layer(graph);
 	RegionView3D *rv3d = ar->regiondata;
 
 	/* backup (_never_ use rv3d->viewport) */
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 13a06cbde8c..c664f66858e 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -695,7 +695,7 @@ void ED_view3d_draw_depth(
         struct Depsgraph *graph,
         ARegion *ar, View3D *v3d, bool alphaoverride)
 {
-	Scene *scene = DAG_get_scene(graph);
+	Scene *scene = DEG_get_scene(graph);
 	RegionView3D *rv3d = ar->regiondata;
 
 	short zbuf = v3d->zbuf;
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 156905cf681..adbdc1a6908 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4937,7 +4937,7 @@ void ED_view3d_autodist_init(
 			break;
 		case 1:
 		{
-			Scene *scene = DAG_get_scene(graph);
+			Scene *scene = DEG_get_scene(graph);
 			ED_view3d_draw_depth_gpencil(scene, ar, v3d);
 			break;
 		}
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 2a8b4928b46..8ef287b7f4d 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -655,7 +655,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, SceneLayer *sl, Object *obe
 	/* 1. draw shadow mesh */
 	
 	if (sima->flag & SI_DRAWSHADOW) {
-		Object *ob_cage = DAG_get_object(depsgraph, obedit);
+		Object *ob_cage = DEG_get_object(depsgraph, obedit);
 		/* XXX TODO: Need to check if shadow mesh is different than original mesh. */
 		bool is_cage_like_final_meshes = (ob_cage == obedit);
 
diff --git a/source/blender/makesrna/intern/rna_depsgraph.c b/source/blender/makesrna/intern/rna_depsgraph.c
index cc94bee2b3a..d90f754bf23 100644
--- a/source/blender/makesrna/intern/rna_depsgraph.c
+++ b/source/blender/makesrna/intern/rna_depsgraph.c
@@ -88,19 +88,19 @@ static void rna_Depsgraph_objects_begin(CollectionPropertyIterator *iter, Pointe
 {
 	Depsgraph *graph = (Depsgraph *)ptr->data;
 	iter->internal.custom = MEM_callocN(sizeof(BLI_Iterator), __func__);
-	DAG_objects_iterator_begin(iter->internal.custom, graph);
+	DEG_objects_iterator_begin(iter->internal.custom, graph);
 	iter->valid = ((BLI_Iterator *)iter->internal.custom)->valid;
 }
 
 static void rna_Depsgraph_objects_next(CollectionPropertyIterator *iter)
 {
-	DAG_objects_iterator_next(iter->internal.custom);
+	DEG_objects_iterator_next(iter->internal.custom);
 	iter->valid = ((BLI_Iterator *)iter->internal.custom)->valid;
 }
 
 static void rna_Depsgraph_objects_end(CollectionPropertyIterator *iter)
 {
-	DAG_objects_iterator_end(iter->internal.custom);
+	DEG_objects_iterator_end(iter->internal.custom);
 	MEM_freeN(iter->internal.custom);
 }




More information about the Bf-blender-cvs mailing list