[Bf-blender-cvs] [af3954fe902] blender2.8: Eevee: fix bug with postprocess buffer sharing.
Clément Foucault
noreply at git.blender.org
Thu May 18 01:53:13 CEST 2017
Commit: af3954fe902c9efdc916fcd7dfaa07918d6cdd9d
Author: Clément Foucault
Date: Wed May 17 17:41:50 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBaf3954fe902c9efdc916fcd7dfaa07918d6cdd9d
Eevee: fix bug with postprocess buffer sharing.
===================================================================
M source/blender/draw/engines/eevee/eevee_effects.c
===================================================================
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index b19bbce801c..205e1588b43 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -299,18 +299,24 @@ void EEVEE_effects_init(EEVEE_Data *vedata)
int buffer_size[2] = {(int)viewport_size[0] / 2, (int)viewport_size[1] / 2};
struct GPUTexture **dof_down_near = &txl->dof_down_near;
+ bool fb_reset = false;
/* Reuse buffer from Bloom if available */
/* WATCH IT : must have the same size */
if ((enabled_effects & EFFECT_BLOOM) != 0) {
dof_down_near = &txl->bloom_downsample[0]; /* should always exists */
+ if ((effects->enabled_effects & EFFECT_BLOOM) == 0) {
+ fb_reset = true;
+ }
}
else if ((effects->enabled_effects & EFFECT_BLOOM) != 0) {
- /* if framebuffer was configured to share buffer with bloom last frame */
- if (fbl->dof_down_fb != NULL) {
- DRW_framebuffer_free(fbl->dof_down_fb);
- fbl->dof_down_fb = NULL;
- }
+ fb_reset = true;
+ }
+
+ /* if framebuffer config must be changed */
+ if (fb_reset && (fbl->dof_down_fb != NULL)) {
+ DRW_framebuffer_free(fbl->dof_down_fb);
+ fbl->dof_down_fb = NULL;
}
/* Setup buffers */
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