[Bf-blender-cvs] [24676b535af] master: Fix T49981: When camera is on inactive layer, it does not evaluate constraints
Sergey Sharybin
noreply at git.blender.org
Wed May 17 10:23:57 CEST 2017
Commit: 24676b535af5fe3feede0cb42838f8eb7b00e92c
Author: Sergey Sharybin
Date: Wed May 17 10:20:34 2017 +0200
Branches: master
https://developer.blender.org/rB24676b535af5fe3feede0cb42838f8eb7b00e92c
Fix T49981: When camera is on inactive layer, it does not evaluate constraints
Second round of fix, was broken by 843be91.
===================================================================
M source/blender/depsgraph/intern/depsgraph_tag.cc
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index cfc9005a1e3..e74972a688b 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -356,6 +356,10 @@ void DEG_graph_on_visible_update(Main *bmain, Scene *scene)
Object *object = base->object;
DEG::IDDepsNode *id_node = graph->find_id_node(&object->id);
id_node->layers |= base->lay;
+ if (object == scene->camera) {
+ /* Camera should always be updated, it used directly by viewport. */
+ id_node->layers |= (unsigned int)(-1);
+ }
}
DEG::deg_graph_build_flush_layers(graph);
LINKLIST_FOREACH (Base *, base, &scene->base) {
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