[Bf-blender-cvs] [acc5d02f698] blender2.8: Edit Mode Engine: Fix loose edges/verts not displaying.

Clément Foucault noreply at git.blender.org
Mon May 15 16:16:47 CEST 2017


Commit: acc5d02f698a3cb3409eb9994217aae81e4f6f08
Author: Clément Foucault
Date:   Sat May 13 18:16:04 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBacc5d02f698a3cb3409eb9994217aae81e4f6f08

Edit Mode Engine: Fix loose edges/verts not displaying.

===================================================================

M	source/blender/draw/modes/edit_mesh_mode.c

===================================================================

diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c
index 4034b56155b..4db054d8cfb 100644
--- a/source/blender/draw/modes/edit_mesh_mode.c
+++ b/source/blender/draw/modes/edit_mesh_mode.c
@@ -281,10 +281,12 @@ static DRWPass *edit_mesh_create_overlay_pass(
 	DRW_shgroup_uniform_float(*r_face_shgrp, "faceAlphaMod", faceAlpha, 1);
 
 	*r_ledges_shgrp = DRW_shgroup_create(ledge_sh, pass);
+	DRW_shgroup_uniform_block(*r_ledges_shgrp, "globalsBlock", globals_ubo);
 	DRW_shgroup_uniform_vec2(*r_ledges_shgrp, "viewportSize", DRW_viewport_size_get(), 1);
 
 	if ((tsettings->selectmode & (SCE_SELECT_VERTEX)) != 0) {
 		*r_lverts_shgrp = DRW_shgroup_create(e_data.overlay_vert_sh, pass);
+		DRW_shgroup_uniform_block(*r_lverts_shgrp, "globalsBlock", globals_ubo);
 		DRW_shgroup_uniform_vec2(*r_lverts_shgrp, "viewportSize", DRW_viewport_size_get(), 1);
 	}




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