[Bf-blender-cvs] [3f6a74560e0] blender2.8: Layers: Scene->basact > SceneLayer->basact (more work)

Dalai Felinto noreply at git.blender.org
Thu Mar 30 11:42:25 CEST 2017


Commit: 3f6a74560e0ee4fb247e36e6ef2516a997316dba
Author: Dalai Felinto
Date:   Thu Mar 30 11:41:33 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3f6a74560e0ee4fb247e36e6ef2516a997316dba

Layers: Scene->basact > SceneLayer->basact (more work)

This brings back adding hooks among other areas

===================================================================

M	source/blender/editors/object/object_edit.c
M	source/blender/editors/object/object_hook.c
M	source/blender/editors/object/object_modifier.c
M	source/blender/editors/physics/particle_object.c
M	source/blender/editors/space_view3d/drawobject.c
M	source/blender/editors/space_view3d/view3d_buttons.c
M	source/blender/editors/transform/transform_conversions.c
M	source/blender/editors/transform/transform_generics.c
M	source/blender/editors/util/ed_util.c

===================================================================

diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index cf1a7e39337..abdbf3afd5a 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -231,6 +231,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
 	/* Note! only in exceptional cases should 'EM_DO_UNDO' NOT be in the flag */
 	/* Note! if 'EM_FREEDATA' isn't in the flag, use ED_object_editmode_load directly */
 	Scene *scene = CTX_data_scene(C);
+	SceneLayer *sl = CTX_data_scene_layer(C);
 	Object *obedit = CTX_data_edit_object(C);
 	const bool freedata = (flag & EM_FREEDATA) != 0;
 
@@ -239,8 +240,8 @@ void ED_object_editmode_exit(bContext *C, int flag)
 	if (ED_object_editmode_load_ex(CTX_data_main(C), obedit, freedata) == false) {
 		/* in rare cases (background mode) its possible active object
 		 * is flagged for editmode, without 'obedit' being set [#35489] */
-		if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
-			scene->basact->object->mode &= ~OB_MODE_EDIT;
+		if (UNLIKELY(sl->basact && (sl->basact->object->mode & OB_MODE_EDIT))) {
+			sl->basact->object->mode &= ~OB_MODE_EDIT;
 		}
 		if (flag & EM_WAITCURSOR) waitcursor(0);
 		return;
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index f41f21f5bd4..abb0172d9ce 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -49,6 +49,7 @@
 #include "BKE_action.h"
 #include "BKE_context.h"
 #include "BKE_depsgraph.h"
+#include "BKE_layer.h"
 #include "BKE_main.h"
 #include "BKE_modifier.h"
 #include "BKE_object.h"
@@ -447,19 +448,19 @@ static int hook_op_edit_poll(bContext *C)
 
 static Object *add_hook_object_new(Main *bmain, Scene *scene, SceneLayer *sl, Object *obedit)
 {
-	BaseLegacy *base, *basedit;
+	Base *base, *basedit;
 	Object *ob;
 
 	ob = BKE_object_add(bmain, scene, sl, OB_EMPTY, NULL);
 	
-	basedit = BKE_scene_base_find(scene, obedit);
-	base = scene->basact;
+	basedit = BKE_scene_layer_base_find(sl, obedit);
+	base = sl->basact;
 	base->lay = ob->lay = obedit->lay;
-	BLI_assert(scene->basact->object == ob);
+	BLI_assert(sl->basact->object == ob);
 	
 	/* icky, BKE_object_add sets new base as active.
 	 * so set it back to the original edit object */
-	scene->basact = basedit;
+	sl->basact = basedit;
 
 	return ob;
 }
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 9f281b10f00..5d53768601c 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -873,6 +873,7 @@ static int modifier_remove_exec(bContext *C, wmOperator *op)
 {
 	Main *bmain = CTX_data_main(C);
 	Scene *scene = CTX_data_scene(C);
+	SceneLayer *sl = CTX_data_scene_layer(C);
 	Object *ob = ED_object_active_context(C);
 	ModifierData *md = edit_modifier_property_get(op, ob, 0);
 	int mode_orig = ob->mode;
@@ -885,7 +886,7 @@ static int modifier_remove_exec(bContext *C, wmOperator *op)
 	/* if cloth/softbody was removed, particle mode could be cleared */
 	if (mode_orig & OB_MODE_PARTICLE_EDIT)
 		if ((ob->mode & OB_MODE_PARTICLE_EDIT) == 0)
-			if (scene->basact && scene->basact->object == ob)
+			if (sl->basact && sl->basact->object == ob)
 				WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
 	
 	return OPERATOR_FINISHED;
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index ca8ec81e56b..782e0253267 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -133,6 +133,7 @@ static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
 {
 	Object *ob = ED_object_context(C);
 	Scene *scene = CTX_data_scene(C);
+	SceneLayer *sl = CTX_data_scene_layer(C);
 	int mode_orig;
 
 	if (!scene || !ob)
@@ -146,7 +147,7 @@ static int particle_system_remove_exec(bContext *C, wmOperator *UNUSED(op))
 	 */
 	if (mode_orig & OB_MODE_PARTICLE_EDIT) {
 		if ((ob->mode & OB_MODE_PARTICLE_EDIT) == 0) {
-			if (scene->basact && scene->basact->object == ob) {
+			if (sl->basact && sl->basact->object == ob) {
 				WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
 			}
 		}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index da261d437c9..782bd20f05f 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -8384,7 +8384,7 @@ void draw_object_wire_color(Scene *scene, SceneLayer *sl, Base *base, unsigned c
 					/* uses darker active color for non-active + selected */
 					theme_id = TH_GROUP_ACTIVE;
 
-					if (scene->basact != base) {
+					if (sl->basact != base) {
 						theme_shade = -16;
 					}
 				}
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index b76266ad84b..c19fdb0d4b1 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -776,8 +776,8 @@ static void do_view3d_vgroup_buttons(bContext *C, void *UNUSED(arg), int event)
 		return;
 	}
 	else {
-		Scene *scene = CTX_data_scene(C);
-		Object *ob = scene->basact->object;
+		SceneLayer *sl = CTX_data_scene_layer(C);
+		Object *ob = sl->basact->object;
 		ED_vgroup_vert_active_mirror(ob, event - B_VGRP_PNL_EDIT_SINGLE);
 		DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
 		WM_event_add_notifier(C, NC_GEOM | ND_DATA, ob->data);
@@ -805,7 +805,8 @@ static void view3d_panel_vgroup(const bContext *C, Panel *pa)
 {
 	uiBlock *block = uiLayoutAbsoluteBlock(pa->layout);
 	Scene *scene = CTX_data_scene(C);
-	Object *ob = scene->basact->object;
+	SceneLayer *sl = CTX_data_scene_layer(C);
+	Object *ob = sl->basact->object;
 
 	MDeformVert *dv;
 
@@ -1119,16 +1120,17 @@ static void do_view3d_region_buttons(bContext *C, void *UNUSED(index), int event
 
 static int view3d_panel_transform_poll(const bContext *C, PanelType *UNUSED(pt))
 {
-	Scene *scene = CTX_data_scene(C);
-	return (scene->basact != NULL);
+	SceneLayer *sl = CTX_data_scene_layer(C);
+	return (sl->basact != NULL);
 }
 
 static void view3d_panel_transform(const bContext *C, Panel *pa)
 {
 	uiBlock *block;
 	Scene *scene = CTX_data_scene(C);
+	SceneLayer *sl = CTX_data_scene_layer(C);
 	Object *obedit = CTX_data_edit_object(C);
-	Object *ob = scene->basact->object;
+	Object *ob = sl->basact->object;
 	uiLayout *col;
 
 	block = uiLayoutGetBlock(pa->layout);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 550f80e284c..c09434a3bc9 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -6388,8 +6388,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
 	else if (t->options & CTX_PAINT_CURVE) {
 		/* pass */
 	}
-	else if ((t->scene->basact) &&
-	         (ob = t->scene->basact->object) &&
+	else if ((t->sl->basact) &&
+	         (ob = t->sl->basact->object) &&
 	         (ob->mode & OB_MODE_PARTICLE_EDIT) &&
 	         PE_get_current(t->scene, t->sl, ob))
 	{
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 3eda8992826..aeac219c0a9 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -711,7 +711,7 @@ static void recalcData_spaceclip(TransInfo *t)
 /* helper for recalcData() - for object transforms, typically in the 3D view */
 static void recalcData_objects(TransInfo *t)
 {
-	BaseLegacy *base = t->scene->basact;
+	Base *base = t->sl->basact;
 
 	if (t->obedit) {
 		if (ELEM(t->obedit->type, OB_CURVE, OB_SURF)) {
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 482523e56be..96864c88d9d 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -88,7 +88,8 @@ void ED_editors_init(bContext *C)
 	wmWindowManager *wm = CTX_wm_manager(C);
 	Main *bmain = CTX_data_main(C);
 	Scene *sce = CTX_data_scene(C);
-	Object *ob, *obact = (sce && sce->basact) ? sce->basact->object : NULL;
+	SceneLayer *sl = CTX_data_scene_layer(C);
+	Object *ob, *obact = (sl && sl->basact) ? sl->basact->object : NULL;
 	ID *data;
 
 	/* This is called during initialization, so we don't want to store any reports */




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