[Bf-blender-cvs] [be17445714f] master: Cycles: Cleanup, indentation

Sergey Sharybin noreply at git.blender.org
Wed Mar 29 16:23:39 CEST 2017


Commit: be17445714fa6099d1537c373f41896aca8ffc0a
Author: Sergey Sharybin
Date:   Wed Mar 29 15:41:56 2017 +0200
Branches: master
https://developer.blender.org/rBbe17445714fa6099d1537c373f41896aca8ffc0a

Cycles: Cleanup, indentation

===================================================================

M	intern/cycles/kernel/bvh/bvh_nodes.h
M	intern/cycles/kernel/closure/bsdf.h

===================================================================

diff --git a/intern/cycles/kernel/bvh/bvh_nodes.h b/intern/cycles/kernel/bvh/bvh_nodes.h
index 192aab89eae..74a9ebf14e4 100644
--- a/intern/cycles/kernel/bvh/bvh_nodes.h
+++ b/intern/cycles/kernel/bvh/bvh_nodes.h
@@ -17,8 +17,8 @@
 // TODO(sergey): Look into avoid use of full Transform and use 3x3 matrix and
 // 3-vector which might be faster.
 ccl_device_forceinline Transform bvh_unaligned_node_fetch_space(KernelGlobals *kg,
-                                                           int node_addr,
-                                                           int child)
+                                                                int node_addr,
+                                                                int child)
 {
 	Transform space;
 	const int child_addr = node_addr + child * 3;
@@ -31,12 +31,12 @@ ccl_device_forceinline Transform bvh_unaligned_node_fetch_space(KernelGlobals *k
 
 #if !defined(__KERNEL_SSE2__)
 ccl_device_forceinline int bvh_aligned_node_intersect(KernelGlobals *kg,
-                                                 const float3 P,
-                                                 const float3 idir,
-                                                 const float t,
-                                                 const int node_addr,
-                                                 const uint visibility,
-                                                 float dist[2])
+                                                      const float3 P,
+                                                      const float3 idir,
+                                                      const float t,
+                                                      const int node_addr,
+                                                      const uint visibility,
+                                                      float dist[2])
 {
 
 	/* fetch node data */
@@ -78,14 +78,14 @@ ccl_device_forceinline int bvh_aligned_node_intersect(KernelGlobals *kg,
 }
 
 ccl_device_forceinline int bvh_aligned_node_intersect_robust(KernelGlobals *kg,
-                                                        const float3 P,
-                                                        const float3 idir,
-                                                        const float t,
-                                                        const float difl,
-                                                        const float extmax,
-                                                        const int node_addr,
-                                                        const uint visibility,
-                                                        float dist[2])
+                                                             const float3 P,
+                                                             const float3 idir,
+                                                             const float t,
+                                                             const float difl,
+                                                             const float extmax,
+                                                             const int node_addr,
+                                                             const uint visibility,
+                                                             float dist[2])
 {
 
 	/* fetch node data */
@@ -203,13 +203,13 @@ ccl_device_forceinline bool bvh_unaligned_node_intersect_child_robust(
 }
 
 ccl_device_forceinline int bvh_unaligned_node_intersect(KernelGlobals *kg,
-                                                   const float3 P,
-                                                   const float3 dir,
-                                                   const float3 idir,
-                                                   const float t,
-                                                   const int node_addr,
-                                                   const uint visibility,
-                                                   float dist[2])
+                                                        const float3 P,
+                                                        const float3 dir,
+                                                        const float3 idir,
+                                                        const float t,
+                                                        const int node_addr,
+                                                        const uint visibility,
+                                                        float dist[2])
 {
 	int mask = 0;
 	float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr+0);
@@ -233,15 +233,15 @@ ccl_device_forceinline int bvh_unaligned_node_intersect(KernelGlobals *kg,
 }
 
 ccl_device_forceinline int bvh_unaligned_node_intersect_robust(KernelGlobals *kg,
-                                                          const float3 P,
-                                                          const float3 dir,
-                                                          const float3 idir,
-                                                          const float t,
-                                                          const float difl,
-                                                          const float extmax,
-                                                          const int node_addr,
-                                                          const uint visibility,
-                                                          float dist[2])
+                                                               const float3 P,
+                                                               const float3 dir,
+                                                               const float3 idir,
+                                                               const float t,
+                                                               const float difl,
+                                                               const float extmax,
+                                                               const int node_addr,
+                                                               const uint visibility,
+                                                               float dist[2])
 {
 	int mask = 0;
 	float4 cnodes = kernel_tex_fetch(__bvh_nodes, node_addr+0);
@@ -265,13 +265,13 @@ ccl_device_forceinline int bvh_unaligned_node_intersect_robust(KernelGlobals *kg
 }
 
 ccl_device_forceinline int bvh_node_intersect(KernelGlobals *kg,
-                                         const float3 P,
-                                         const float3 dir,
-                                         const float3 idir,
-                                         const float t,
-                                         const int node_addr,
-                                         const uint visibility,
-                                         float dist[2])
+                                              const float3 P,
+                                              const float3 dir,
+                                              const float3 idir,
+                                              const float t,
+                                              const int node_addr,
+                                              const uint visibility,
+                                              float dist[2])
 {
 	float4 node = kernel_tex_fetch(__bvh_nodes, node_addr);
 	if(__float_as_uint(node.x) & PATH_RAY_NODE_UNALIGNED) {
@@ -296,15 +296,15 @@ ccl_device_forceinline int bvh_node_intersect(KernelGlobals *kg,
 }
 
 ccl_device_forceinline int bvh_node_intersect_robust(KernelGlobals *kg,
-                                                const float3 P,
-                                                const float3 dir,
-                                                const float3 idir,
-                                                const float t,
-                                                const float difl,
-                                                const float extmax,
-                                                const int node_addr,
-                                                const uint visibility,
-                                                float dist[2])
+                                                     const float3 P,
+                                                     const float3 dir,
+                                                     const float3 idir,
+                                                     const float t,
+                                                     const float difl,
+                                                     const float extmax,
+                                                     const int node_addr,
+                                                     const uint visibility,
+                                                     float dist[2])
 {
 	float4 node = kernel_tex_fetch(__bvh_nodes, node_addr);
 	if(__float_as_uint(node.x) & PATH_RAY_NODE_UNALIGNED) {
@@ -442,13 +442,13 @@ ccl_device_forceinline int bvh_aligned_node_intersect_robust(
 }
 
 ccl_device_forceinline int bvh_unaligned_node_intersect(KernelGlobals *kg,
-                                                   const float3 P,
-                                                   const float3 dir,
-                                                   const ssef& isect_near,
-                                                   const ssef& isect_far,
-                                                   const int node_addr,
-                                                   const uint visibility,
-                                                   float dist[2])
+                                                        const float3 P,
+                                                        const float3 dir,
+                                                        const ssef& isect_near,
+                                                        const ssef& isect_far,
+                                                        const int node_addr,
+                                                        const uint visibility,
+                                                        float dist[2])
 {
 	

@@ Diff output truncated at 10240 characters. @@




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