[Bf-blender-cvs] [89631485cc] master: collada: use vector copy function instead of direct assigning

Gaia Clary noreply at git.blender.org
Thu Mar 23 15:03:16 CET 2017


Commit: 89631485ccf5fac5e61f77f29c4b9ca2e9779574
Author: Gaia Clary
Date:   Tue Mar 21 17:10:19 2017 +0100
Branches: master
https://developer.blender.org/rB89631485ccf5fac5e61f77f29c4b9ca2e9779574

collada: use vector copy function instead of direct assigning

===================================================================

M	source/blender/collada/ArmatureImporter.cpp

===================================================================

diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index f4ce399277..5b3340a938 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -322,10 +322,7 @@ void ArmatureImporter::connect_bone_chains(bArmature *armature, Bone *parentbone
 
 			if (len_squared_v3(vec) > MINIMUM_BONE_LENGTH)
 			{
-				pebone->tail[0] = cebone->head[0];
-				pebone->tail[1] = cebone->head[1];
-				pebone->tail[2] = cebone->head[2];
-
+				copy_v3_v3(pebone->tail, cebone->head);
 				if (pbe && pbe->get_chain_length() >= this->import_settings->min_chain_length) {
 					cebone->flag |= BONE_CONNECTED;
 					printf("Connecting chain: parent %s --> %s (child)\n", pebone->name, cebone->name);




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