[Bf-blender-cvs] [0c47923fca] blender2.8: OpenGL: remove older matrix macros

Mike Erwin noreply at git.blender.org
Tue Mar 21 06:42:50 CET 2017


Commit: 0c47923fca9b3eb5d050fa71ccc47c62affcaba0
Author: Mike Erwin
Date:   Tue Mar 21 00:11:17 2017 -0400
Branches: blender2.8
https://developer.blender.org/rB0c47923fca9b3eb5d050fa71ccc47c62affcaba0

OpenGL: remove older matrix macros

Some of these were unused, the others are now handled by GPU_matrix.

Part of T49450

===================================================================

M	source/blender/editors/include/BIF_gl.h

===================================================================

diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h
index e264d9e16a..218bb4b521 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -86,19 +86,5 @@ void cpack(unsigned int x);
 
 #define GLA_PIXEL_OFS 0.375f
 
-
-BLI_INLINE void glTranslate3iv(const int vec[3])    { glTranslatef(UNPACK3_EX((const float), vec, ));       }
-BLI_INLINE void glTranslate2iv(const int vec[2])    { glTranslatef(UNPACK2_EX((const float), vec, ), 0.0f); }
-BLI_INLINE void glTranslate3fv(const float vec[3])  { glTranslatef(UNPACK3(vec));       }
-BLI_INLINE void glTranslate2fv(const float vec[2])  { glTranslatef(UNPACK2(vec), 0.0f); }
-
-BLI_INLINE void glScale3iv(const int vec[3])    { glTranslatef(UNPACK3_EX((const float), vec, ));       }
-BLI_INLINE void glScale2iv(const int vec[2])    { glTranslatef(UNPACK2_EX((const float), vec, ), 0.0f); }
-BLI_INLINE void glScale3fv(const float vec[3])  { glScalef(UNPACK3(vec));      }
-BLI_INLINE void glScale2fv(const float vec[2])  { glScalef(UNPACK2(vec), 0.0); }
-
-/* v2 versions don't make much sense for rotation */
-BLI_INLINE void glRotate3fv(const float angle, const float vec[3])   { glRotatef(angle, UNPACK3(vec)); }
-
 #endif /* #ifdef __BIF_GL_H__ */




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