[Bf-blender-cvs] [6d8875bd61] master: Depsgraph: Don't use explicit values in runtime only enum
Sergey Sharybin
noreply at git.blender.org
Thu Mar 16 15:37:06 CET 2017
Commit: 6d8875bd6140ec95cbd0e912a7b06e054c9c960c
Author: Sergey Sharybin
Date: Thu Mar 16 12:29:43 2017 +0100
Branches: master
https://developer.blender.org/rB6d8875bd6140ec95cbd0e912a7b06e054c9c960c
Depsgraph: Don't use explicit values in runtime only enum
Lower risk of forgetting to update some values here.
===================================================================
M source/blender/depsgraph/intern/depsgraph_types.h
===================================================================
diff --git a/source/blender/depsgraph/intern/depsgraph_types.h b/source/blender/depsgraph/intern/depsgraph_types.h
index effd34a0eb..1b57bd392c 100644
--- a/source/blender/depsgraph/intern/depsgraph_types.h
+++ b/source/blender/depsgraph/intern/depsgraph_types.h
@@ -89,52 +89,52 @@ typedef enum eDepsNode_Type {
/* **** Generic Types **** */
/* "Current Scene" - basically whatever kicks off the evaluation process. */
- DEPSNODE_TYPE_ROOT = 1,
+ DEPSNODE_TYPE_ROOT,
/* Time-Source */
- DEPSNODE_TYPE_TIMESOURCE = 2,
+ DEPSNODE_TYPE_TIMESOURCE,
/* ID-Block reference - used as landmarks/collection point for components,
* but not usually part of main graph.
*/
- DEPSNODE_TYPE_ID_REF = 3,
+ DEPSNODE_TYPE_ID_REF,
/* Isolated sub-graph - used for keeping instanced data separate from
* instances using them.
*/
- DEPSNODE_TYPE_SUBGRAPH = 4,
+ DEPSNODE_TYPE_SUBGRAPH,
/* **** Outer Types **** */
/* Parameters Component - Default when nothing else fits
* (i.e. just SDNA property setting).
*/
- DEPSNODE_TYPE_PARAMETERS = 11,
+ DEPSNODE_TYPE_PARAMETERS,
/* Generic "Proxy-Inherit" Component
* XXX: Also for instancing of subgraphs?
*/
- DEPSNODE_TYPE_PROXY = 12,
+ DEPSNODE_TYPE_PROXY,
/* Animation Component
*
* XXX: merge in with parameters?
*/
- DEPSNODE_TYPE_ANIMATION = 13,
+ DEPSNODE_TYPE_ANIMATION,
/* Transform Component (Parenting/Constraints) */
- DEPSNODE_TYPE_TRANSFORM = 14,
+ DEPSNODE_TYPE_TRANSFORM,
/* Geometry Component (DerivedMesh/Displist) */
- DEPSNODE_TYPE_GEOMETRY = 15,
+ DEPSNODE_TYPE_GEOMETRY,
/* Sequencer Component (Scene Only) */
- DEPSNODE_TYPE_SEQUENCER = 16,
+ DEPSNODE_TYPE_SEQUENCER,
/* **** Evaluation-Related Outer Types (with Subdata) **** */
/* Pose Component - Owner/Container of Bones Eval */
- DEPSNODE_TYPE_EVAL_POSE = 21,
+ DEPSNODE_TYPE_EVAL_POSE,
/* Bone Component - Child/Subcomponent of Pose */
- DEPSNODE_TYPE_BONE = 22,
+ DEPSNODE_TYPE_BONE,
/* Particle Systems Component */
- DEPSNODE_TYPE_EVAL_PARTICLES = 23,
+ DEPSNODE_TYPE_EVAL_PARTICLES,
/* Material Shading Component */
- DEPSNODE_TYPE_SHADING = 24,
+ DEPSNODE_TYPE_SHADING,
/* Cache Component */
- DEPSNODE_TYPE_CACHE = 25,
+ DEPSNODE_TYPE_CACHE,
} eDepsNode_Type;
/* Identifiers for common operations (as an enum). */
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