[Bf-blender-cvs] [19b3b11c64] blender2.8: Immediate Mode: Fix text color in iuage info line
Sergey Sharybin
noreply at git.blender.org
Wed Mar 15 15:07:08 CET 2017
Commit: 19b3b11c6406b5706266d1595b1c17a2d1f781d1
Author: Sergey Sharybin
Date: Wed Mar 15 15:04:41 2017 +0100
Branches: blender2.8
https://developer.blender.org/rB19b3b11c6406b5706266d1595b1c17a2d1f781d1
Immediate Mode: Fix text color in iuage info line
===================================================================
M source/blender/editors/space_image/image_draw.c
===================================================================
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index b41790b179..89a3e4fe0a 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -179,21 +179,21 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d
BLF_size(blf_mono_font, 11 * U.pixelsize, U.dpi);
- glColor3ub(255, 255, 255);
+ BLF_color3ub(blf_mono_font, 255, 255, 255);
BLI_snprintf(str, sizeof(str), "X:%-4d Y:%-4d |", x, y);
BLF_position(blf_mono_font, dx, dy, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str, sizeof(str));
if (zp) {
- glColor3ub(255, 255, 255);
+ BLF_color3ub(blf_mono_font, 255, 255, 255);
BLI_snprintf(str, sizeof(str), " Z:%-.4f |", 0.5f + 0.5f * (((float)*zp) / (float)0x7fffffff));
BLF_position(blf_mono_font, dx, dy, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str, sizeof(str));
}
if (zpf) {
- glColor3ub(255, 255, 255);
+ BLF_color3ub(blf_mono_font, 255, 255, 255);
BLI_snprintf(str, sizeof(str), " Z:%-.3f |", *zpf);
BLF_position(blf_mono_font, dx, dy, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
@@ -207,14 +207,14 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d
else if (cp != NULL) {
BLI_snprintf(str, sizeof(str), " Val:%-.3f |", cp[0] / 255.0f);
}
- glColor3ub(255, 255, 255);
+ BLF_color3ub(blf_mono_font, 255, 255, 255);
BLF_position(blf_mono_font, dx, dy, 0);
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str, sizeof(str));
}
if (channels >= 3) {
- glColor3ubv(red);
+ BLF_color3ubv(blf_mono_font, red);
if (fp)
BLI_snprintf(str, sizeof(str), " R:%-.5f", fp[0]);
else if (cp)
@@ -225,7 +225,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str, sizeof(str));
- glColor3ubv(green);
+ BLF_color3ubv(blf_mono_font, green);
if (fp)
BLI_snprintf(str, sizeof(str), " G:%-.5f", fp[1]);
else if (cp)
@@ -236,7 +236,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str, sizeof(str));
- glColor3ubv(blue);
+ BLF_color3ubv(blf_mono_font, blue);
if (fp)
BLI_snprintf(str, sizeof(str), " B:%-.5f", fp[2]);
else if (cp)
@@ -248,7 +248,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d
dx += BLF_width(blf_mono_font, str, sizeof(str));
if (channels == 4) {
- glColor3ub(255, 255, 255);
+ BLF_color3ub(blf_mono_font, 255, 255, 255);
if (fp)
BLI_snprintf(str, sizeof(str), " A:%-.4f", fp[3]);
else if (cp)
@@ -362,7 +362,7 @@ void ED_image_draw_info(Scene *scene, ARegion *ar, bool color_manage, bool use_d
dx += 1.75f * UI_UNIT_X;
- glColor3ub(255, 255, 255);
+ BLF_color3ub(blf_mono_font, 255, 255, 255);
if (channels == 1) {
if (fp) {
rgb_to_hsv(fp[0], fp[0], fp[0], &hue, &sat, &val);
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