[Bf-blender-cvs] [b759d3c9c57] master: fix T50923: Inconsistent default values and wrong order of parameters in api call

Gaia Clary noreply at git.blender.org
Sun Mar 12 20:32:07 CET 2017


Commit: b759d3c9c57683114ae8ff91acea4c29b6afb47e
Author: Gaia Clary
Date:   Sun Mar 12 20:31:34 2017 +0100
Branches: master
https://developer.blender.org/rBb759d3c9c57683114ae8ff91acea4c29b6afb47e

fix T50923: Inconsistent default values and wrong order of parameters in api call

===================================================================

M	source/blender/editors/io/io_collada.c
M	source/blender/makesrna/intern/rna_scene_api.c

===================================================================

diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index baae92f962e..0e185cd93a7 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -256,11 +256,11 @@ static void uiCollada_exportSettings(uiLayout *layout, PointerRNA *imfptr)
 	uiItemL(row, IFACE_("Collada Options:"), ICON_MODIFIER);
 
 	row = uiLayoutRow(box, false);
-	uiItemR(row, imfptr, "triangulate", 0, NULL, ICON_NONE);
+	uiItemR(row, imfptr, "triangulate", 1, NULL, ICON_NONE);
 	row = uiLayoutRow(box, false);
-	uiItemR(row, imfptr, "use_object_instantiation", 0, NULL, ICON_NONE);
+	uiItemR(row, imfptr, "use_object_instantiation", 1, NULL, ICON_NONE);
 	row = uiLayoutRow(box, false);
-	uiItemR(row, imfptr, "use_blender_profile", 0, NULL, ICON_NONE);
+	uiItemR(row, imfptr, "use_blender_profile", 1, NULL, ICON_NONE);
 
 	row = uiLayoutRow(box, false);
 	split = uiLayoutSplit(row, 0.6f, UI_LAYOUT_ALIGN_RIGHT);
@@ -296,6 +296,8 @@ static bool wm_collada_export_check(bContext *UNUSED(C), wmOperator *op)
 
 void WM_OT_collada_export(wmOperatorType *ot)
 {
+	struct StructRNA *func = ot->srna;
+
 	static EnumPropertyItem prop_bc_export_mesh_type[] = {
 		{BC_MESH_TYPE_VIEW, "view", 0, "View", "Apply modifier's view settings"},
 		{BC_MESH_TYPE_RENDER, "render", 0, "Render", "Apply modifier's render settings"},
@@ -325,64 +327,64 @@ void WM_OT_collada_export(wmOperatorType *ot)
 	        ot, FILE_TYPE_FOLDER | FILE_TYPE_COLLADA, FILE_BLENDER, FILE_SAVE,
 	        WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
 
-	RNA_def_boolean(ot->srna,
+	RNA_def_boolean(func,
 	                "apply_modifiers", 0, "Apply Modifiers",
 	                "Apply modifiers to exported mesh (non destructive))");
 
-	RNA_def_int(ot->srna, "export_mesh_type", 0, INT_MIN, INT_MAX,
+	RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
 	            "Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
 
-	RNA_def_enum(ot->srna, "export_mesh_type_selection", prop_bc_export_mesh_type, 0,
+	RNA_def_enum(func, "export_mesh_type_selection", prop_bc_export_mesh_type, 0,
 	             "Resolution", "Modifier resolution for export");
 
-	RNA_def_boolean(ot->srna, "selected", 0, "Selection Only",
+	RNA_def_boolean(func, "selected", 0, "Selection Only",
 	                "Export only selected elements");
 
-	RNA_def_boolean(ot->srna, "include_children", 0, "Include Children",
+	RNA_def_boolean(func, "include_children", 0, "Include Children",
 	                "Export all children of selected objects (even if not selected)");
 
-	RNA_def_boolean(ot->srna, "include_armatures", 0, "Include Armatures",
+	RNA_def_boolean(func, "include_armatures", 0, "Include Armatures",
 	                "Export related armatures (even if not selected)");
 
-	RNA_def_boolean(ot->srna, "include_shapekeys", 1, "Include Shape Keys",
+	RNA_def_boolean(func, "include_shapekeys", 1, "Include Shape Keys",
 	                "Export all Shape Keys from Mesh Objects");
 
-	RNA_def_boolean(ot->srna, "deform_bones_only", 0, "Deform Bones only",
+	RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only",
 	                "Only export deforming bones with armatures");
 
 
-	RNA_def_boolean(ot->srna, "active_uv_only", 0, "Only Selected UV Map",
+	RNA_def_boolean(func, "active_uv_only", 0, "Only Selected UV Map",
 	                "Export only the selected UV Map");
 
-	RNA_def_boolean(ot->srna, "include_uv_textures", 0, "Include UV Textures",
+	RNA_def_boolean(func, "include_uv_textures", 0, "Include UV Textures",
 	                "Export textures assigned to the object UV Maps");
 
-	RNA_def_boolean(ot->srna, "include_material_textures", 0, "Include Material Textures",
+	RNA_def_boolean(func, "include_material_textures", 0, "Include Material Textures",
 	                "Export textures assigned to the object Materials");
 
-	RNA_def_boolean(ot->srna, "use_texture_copies", 1, "Copy",
+	RNA_def_boolean(func, "use_texture_copies", 1, "Copy",
 	                "Copy textures to same folder where the .dae file is exported");
 
 
-	RNA_def_boolean(ot->srna, "triangulate", 1, "Triangulate",
+	RNA_def_boolean(func, "triangulate", 1, "Triangulate",
 	                "Export Polygons (Quads & NGons) as Triangles");
 
-	RNA_def_boolean(ot->srna, "use_object_instantiation", 1, "Use Object Instances",
+	RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances",
 		"Instantiate multiple Objects from same Data");
 
-	RNA_def_boolean(ot->srna, "use_blender_profile", 1, "Use Blender Profile",
+	RNA_def_boolean(func, "use_blender_profile", 1, "Use Blender Profile",
 		"Export additional Blender specific information (for material, shaders, bones, etc.)");
 
-	RNA_def_boolean(ot->srna, "sort_by_name", 0, "Sort by Object name",
+	RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name",
 	                "Sort exported data by Object name");
 
-	RNA_def_int(ot->srna, "export_transformation_type", 0, INT_MIN, INT_MAX,
+	RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
 	            "Transform", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
 
-	RNA_def_enum(ot->srna, "export_transformation_type_selection", prop_bc_export_transformation_type, 0,
+	RNA_def_enum(func, "export_transformation_type_selection", prop_bc_export_transformation_type, 0,
 	             "Transform", "Transformation type for translation, scale and rotation");
 
-	RNA_def_boolean(ot->srna, "open_sim", 0, "Export to SL/OpenSim",
+	RNA_def_boolean(func, "open_sim", 0, "Export to SL/OpenSim",
 	                "Compatibility mode for SL, OpenSim and other compatible online worlds");
 }
 
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index bb70f9dccd0..d4d8e23fdf5 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -263,34 +263,53 @@ static void rna_Scene_alembic_export(
 /* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
 #include "../../collada/collada.h"
 
+/* Note: This definition must match to the generated function call */
 static void rna_Scene_collada_export(
         Scene *scene,
-        const char *filepath,
+        const char *filepath, 
         int apply_modifiers,
-        int export_mesh_type,
 
+        int export_mesh_type,
         int selected,
         int include_children,
         int include_armatures,
         int include_shapekeys,
         int deform_bones_only,
-
         int active_uv_only,
         int include_uv_textures,
         int include_material_textures,
         int use_texture_copies,
-
-        int use_ngons,
+        int triangulate,
         int use_object_instantiation,
         int use_blender_profile,
         int sort_by_name,
-        int open_sim,
-        int export_transformation_type)
+        int export_transformation_type,
+        int open_sim)
 {
-	collada_export(scene, filepath, apply_modifiers, export_mesh_type, selected,
-	               include_children, include_armatures, include_shapekeys, deform_bones_only,
-	               active_uv_only, include_uv_textures, include_material_textures,
-	               use_texture_copies, use_ngons, use_object_instantiation, use_blender_profile, sort_by_name, export_transformation_type, open_sim);
+    collada_export(scene,
+        filepath,
+
+        apply_modifiers,
+        export_mesh_type,
+
+        selected,
+        include_children,
+        include_armatures,
+        include_shapekeys,
+        deform_bones_only,
+
+        active_uv_only,
+        include_uv_textures,
+        include_material_textures,
+        use_texture_copies,
+
+        triangulate,
+        use_object_instantiation,
+        use_blender_profile,
+        sort_by_name,
+
+        export_transformation_type,
+        open_sim);
 }
 
 #endif
@@ -354,30 +373,60 @@ void RNA_api_scene(StructRNA *srna)
 	parm = RNA_def_string(func, "filepath", NULL, FILE_MAX, "File Path", "File path to write Collada file");
 	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
 	RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
-	RNA_def_boolean(func, "apply_modifiers", 0, "Apply Modifiers", "Apply modifiers");
+
+	RNA_def_boolean(func,
+		"apply_modifiers", 0, "Apply Modifiers",
+		"Apply modifiers to exported mesh (non destructive))");
+
 	RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
-	            "Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
-	RNA_def_boolean(func, "selected", 0, "Selection Only", "Export only selected elements");
-	RNA_def_boolean(func, "include_children", 0, "Include Children", "Export all children of selected objects (even if not selected)");
-	RNA_def_boolean(func, "include_armatures", 0, "Include Armatures", "Export related armatures (even if not selected)");
-	RNA_def_boolean(func, "include_shapekeys", 0, "Include Shape Keys", "Export all Shape Keys from Mesh Objects");
-	RNA_def_boolean(func, "deform_bones_only", 0, "Deform Bones only", "Only export deforming bones with armatures");
-
-	RNA_def_boolean(func, "active_uv_only", 0, "Active UV Layer only", "Export only the active UV Layer");
-	RNA_def_boolean(func, "include_uv_textures", 0, "Include UV Textures", "Export textures assigned to the object UV maps");
-	RNA_def_boolean(func, "include_material_textures", 0, "Include Material Textures", "Export textures assigned to the object Materials");
-	RNA_def_boolean(func, "use_texture_copies", 0, "copy", "Copy textures to same folder where the .dae file is exported");
-
-	RNA_def_boolean(func, "use_ngons", 1, "Use NGons", "Keep NGons in Export");
-	RNA_def_boolean(func, "use_object_instantiation", 1, "Use Object Instances", "Instantiate multiple Objects from same Data");
-	RNA_def_boolean(func, "use_blender_profile", 1, "Use Blender Profile", "Export additional Blender specific information (for material, shaders, bones, etc.)");
-	RNA_def_boolean(func, "sort_by_name", 0, "Sort by Object name", "Sort exported data by Object name");
-	RNA_def_boolean(func, "open_sim", 0, "Export for SL/OpenSim", "Compatibili

@@ Diff output truncated at 10240 characters. @@




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