[Bf-blender-cvs] [4a2cde3f0e8] master: Cycles: Enable SSS and volumes for CUDA and Nvidia OpenCL split kernel
Mai Lavelle
noreply at git.blender.org
Fri Mar 10 08:11:26 CET 2017
Commit: 4a2cde3f0e88e84c94617a9a3175c67f8801eecf
Author: Mai Lavelle
Date: Fri Mar 10 02:09:41 2017 -0500
Branches: master
https://developer.blender.org/rB4a2cde3f0e88e84c94617a9a3175c67f8801eecf
Cycles: Enable SSS and volumes for CUDA and Nvidia OpenCL split kernel
===================================================================
M intern/cycles/kernel/kernel_types.h
M intern/cycles/kernel/kernels/cuda/kernel_split.cu
===================================================================
diff --git a/intern/cycles/kernel/kernel_types.h b/intern/cycles/kernel/kernel_types.h
index cac710c5ff3..f2ba3586c22 100644
--- a/intern/cycles/kernel/kernel_types.h
+++ b/intern/cycles/kernel/kernel_types.h
@@ -90,13 +90,13 @@ CCL_NAMESPACE_BEGIN
#ifdef __KERNEL_CUDA__
# define __KERNEL_SHADING__
# define __KERNEL_ADV_SHADING__
+# define __VOLUME__
+# define __VOLUME_SCATTER__
+# define __SUBSURFACE__
+# define __SHADOW_RECORD_ALL__
# ifndef __SPLIT_KERNEL__
# define __BRANCHED_PATH__
-# define __VOLUME__
-# define __VOLUME_SCATTER__
-# define __SUBSURFACE__
# define __CMJ__
-# define __SHADOW_RECORD_ALL__
# endif
#endif /* __KERNEL_CUDA__ */
@@ -107,6 +107,10 @@ CCL_NAMESPACE_BEGIN
# ifdef __KERNEL_OPENCL_NVIDIA__
# define __KERNEL_SHADING__
# define __KERNEL_ADV_SHADING__
+# define __SUBSURFACE__
+# define __VOLUME__
+# define __VOLUME_SCATTER__
+# define __SHADOW_RECORD_ALL__
# ifdef __KERNEL_EXPERIMENTAL__
# define __CMJ__
# endif
diff --git a/intern/cycles/kernel/kernels/cuda/kernel_split.cu b/intern/cycles/kernel/kernels/cuda/kernel_split.cu
index 759475b175f..6c508c2cd79 100644
--- a/intern/cycles/kernel/kernels/cuda/kernel_split.cu
+++ b/intern/cycles/kernel/kernels/cuda/kernel_split.cu
@@ -28,13 +28,18 @@
#include "../../split/kernel_path_init.h"
#include "../../split/kernel_scene_intersect.h"
#include "../../split/kernel_lamp_emission.h"
+#include "../../split/kernel_do_volume.h"
#include "../../split/kernel_queue_enqueue.h"
-#include "../../split/kernel_background_buffer_update.h"
+#include "../../split/kernel_indirect_background.h"
#include "../../split/kernel_shader_eval.h"
#include "../../split/kernel_holdout_emission_blurring_pathtermination_ao.h"
+#include "../../split/kernel_subsurface_scatter.h"
#include "../../split/kernel_direct_lighting.h"
-#include "../../split/kernel_shadow_blocked.h"
+#include "../../split/kernel_shadow_blocked_ao.h"
+#include "../../split/kernel_shadow_blocked_dl.h"
#include "../../split/kernel_next_iteration_setup.h"
+#include "../../split/kernel_indirect_subsurface.h"
+#include "../../split/kernel_buffer_update.h"
#include "../../kernel_film.h"
@@ -91,13 +96,18 @@ kernel_cuda_path_trace_data_init(
DEFINE_SPLIT_KERNEL_FUNCTION(path_init)
DEFINE_SPLIT_KERNEL_FUNCTION(scene_intersect)
DEFINE_SPLIT_KERNEL_FUNCTION(lamp_emission)
+DEFINE_SPLIT_KERNEL_FUNCTION(do_volume)
DEFINE_SPLIT_KERNEL_FUNCTION(queue_enqueue)
-DEFINE_SPLIT_KERNEL_FUNCTION(background_buffer_update)
+DEFINE_SPLIT_KERNEL_FUNCTION(indirect_background)
DEFINE_SPLIT_KERNEL_FUNCTION(shader_eval)
DEFINE_SPLIT_KERNEL_FUNCTION(holdout_emission_blurring_pathtermination_ao)
+DEFINE_SPLIT_KERNEL_FUNCTION(subsurface_scatter)
DEFINE_SPLIT_KERNEL_FUNCTION(direct_lighting)
-DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked)
+DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_ao)
+DEFINE_SPLIT_KERNEL_FUNCTION(shadow_blocked_dl)
DEFINE_SPLIT_KERNEL_FUNCTION(next_iteration_setup)
+DEFINE_SPLIT_KERNEL_FUNCTION(indirect_subsurface)
+DEFINE_SPLIT_KERNEL_FUNCTION(buffer_update)
extern "C" __global__ void
CUDA_LAUNCH_BOUNDS(CUDA_THREADS_BLOCK_WIDTH, CUDA_KERNEL_MAX_REGISTERS)
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