[Bf-blender-cvs] [57a1e434e5] fracture_modifier: fix for hair particle system, was wrong hair distribution and render error
Martin Felke
noreply at git.blender.org
Fri Mar 3 13:20:17 CET 2017
Commit: 57a1e434e50d8937528dad81ad2a6729ff853f81
Author: Martin Felke
Date: Fri Mar 3 13:19:57 2017 +0100
Branches: fracture_modifier
https://developer.blender.org/rB57a1e434e50d8937528dad81ad2a6729ff853f81
fix for hair particle system, was wrong hair distribution and render error
suppressed "dynamic" particle redistribution for hair now too
===================================================================
M source/blender/blenkernel/intern/particle_system.c
===================================================================
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 8e9bd1d701..e4b9700416 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -3860,8 +3860,8 @@ static int emit_particles(ParticleSimulationData *sim, PTCacheID *pid, float UNU
if (totpart != oldtotpart)
realloc_particles(sim, totpart);
- //always allow redistribution of particles, except on grid !
- if (part->distr == PART_DISTR_GRID) {
+ //always allow redistribution of particles, except on grid and hair systems !
+ if (part->distr == PART_DISTR_GRID || part->type == PART_HAIR) {
return totpart - oldtotpart;
}
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