[Bf-blender-cvs] [0c1c646118] blender2.8: clean up clay vertex shader

Mike Erwin noreply at git.blender.org
Fri Mar 3 00:12:34 CET 2017


Commit: 0c1c646118df316468b5a49386da10f6d1ca127b
Author: Mike Erwin
Date:   Thu Mar 2 18:11:21 2017 -0500
Branches: blender2.8
https://developer.blender.org/rB0c1c646118df316468b5a49386da10f6d1ca127b

clean up clay vertex shader

Clay engine only works on modern GL, so this shader doesn't need compatibility with legacy Mac GL.

===================================================================

M	source/blender/draw/engines/clay/shaders/clay_vert.glsl

===================================================================

diff --git a/source/blender/draw/engines/clay/shaders/clay_vert.glsl b/source/blender/draw/engines/clay/shaders/clay_vert.glsl
index 0b598ea029..557445d5ef 100644
--- a/source/blender/draw/engines/clay/shaders/clay_vert.glsl
+++ b/source/blender/draw/engines/clay/shaders/clay_vert.glsl
@@ -1,20 +1,12 @@
 uniform mat4 ModelViewProjectionMatrix;
 uniform mat3 NormalMatrix;
 
-#if __VERSION__ == 120
-attribute vec3 pos;
-attribute vec3 nor;
-varying vec3 normal;
-#else
 in vec3 pos;
 in vec3 nor;
 out vec3 normal;
-#endif
-
 
 void main()
 {
 	normal = normalize(NormalMatrix * nor);
 	gl_Position = ModelViewProjectionMatrix * vec4(pos, 1.0);
 }
-




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