[Bf-blender-cvs] [b00b9dadd8] blender2.8: Outliner: Support dragging object into collection

Julian Eisel noreply at git.blender.org
Wed Mar 1 15:35:29 CET 2017


Commit: b00b9dadd819d3b94405f755131e609afa827438
Author: Julian Eisel
Date:   Wed Mar 1 13:10:29 2017 +0100
Branches: blender2.8
https://developer.blender.org/rBb00b9dadd819d3b94405f755131e609afa827438

Outliner: Support dragging object into collection

Doing this will add the object to the collection.

===================================================================

M	source/blender/blenkernel/BKE_layer.h
M	source/blender/blenkernel/BKE_scene.h
M	source/blender/blenkernel/intern/layer.c
M	source/blender/blenkernel/intern/scene.c
M	source/blender/editors/space_outliner/outliner_collections.c
M	source/blender/editors/space_outliner/outliner_edit.c
M	source/blender/editors/space_outliner/outliner_intern.h
M	source/blender/editors/space_outliner/space_outliner.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index d208cee5b4..863f33dea8 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -91,7 +91,7 @@ struct LayerCollection *BKE_collection_link(struct SceneLayer *sl, struct SceneC
 
 void BKE_collection_unlink(struct SceneLayer *sl, struct LayerCollection *lc);
 
-bool BKE_scene_layer_has_collection(struct SceneLayer *sl, struct SceneCollection *sc);
+bool BKE_scene_layer_has_collection(struct SceneLayer *sl, const struct SceneCollection *sc);
 bool BKE_scene_has_object(struct Scene *scene, struct Object *ob);
 
 /* syncing */
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index bed643c213..0e264c5a12 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -47,6 +47,7 @@ struct QuicktimeCodecData;
 struct RenderData;
 struct SceneRenderLayer;
 struct Scene;
+struct SceneCollection;
 struct SceneLayer;
 struct UnitSettings;
 struct Main;
@@ -111,6 +112,8 @@ void BKE_scene_groups_relink(struct Scene *sce);
 
 void BKE_scene_make_local(struct Main *bmain, struct Scene *sce, const bool lib_local);
 
+struct Scene *BKE_scene_find_from_collection(const struct Main *bmain, const struct SceneCollection *scene_collection);
+
 struct Object *BKE_scene_camera_find(struct Scene *sc);
 #ifdef DURIAN_CAMERA_SWITCH
 struct Object *BKE_scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index d5e3e21164..605705c483 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -656,7 +656,7 @@ static LayerCollection *layer_collection_add(SceneLayer *sl, ListBase *lb, Scene
 /**
  * See if render layer has the scene collection linked directly, or indirectly (nested)
  */
-bool BKE_scene_layer_has_collection(struct SceneLayer *sl, struct SceneCollection *sc)
+bool BKE_scene_layer_has_collection(SceneLayer *sl, const SceneCollection *sc)
 {
 	for (LayerCollection *lc = sl->layer_collections.first; lc; lc = lc->next) {
 		if (find_layer_collection_by_scene_collection(lc, sc) != NULL) {
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 8f3783bc4a..4d01b1b2eb 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1152,6 +1152,19 @@ int BKE_scene_base_iter_next(EvaluationContext *eval_ctx, SceneBaseIter *iter,
 	return iter->phase;
 }
 
+Scene *BKE_scene_find_from_collection(const Main *bmain, const SceneCollection *scene_collection)
+{
+	for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
+		for (SceneLayer *layer = scene->render_layers.first; layer; layer = layer->next) {
+			if (BKE_scene_layer_has_collection(layer, scene_collection)) {
+				return scene;
+			}
+		}
+	}
+
+	return NULL;
+}
+
 Object *BKE_scene_camera_find(Scene *sc)
 {
 	BaseLegacy *base;
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index 87a9e019ee..c5cfd47486 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -54,6 +54,21 @@ static LayerCollection *outliner_collection_active(bContext *C)
 	return CTX_data_layer_collection(C);
 }
 
+SceneCollection *outliner_scene_collection_from_tree_element(TreeElement *te)
+{
+	TreeStoreElem *tselem = TREESTORE(te);
+
+	if (tselem->type == TSE_SCENE_COLLECTION) {
+		return te->directdata;
+	}
+	else if (tselem->type == TSE_LAYER_COLLECTION) {
+		LayerCollection *lc = te->directdata;
+		return lc->scene_collection;
+	}
+
+	return NULL;
+}
+
 #if 0
 static CollectionOverride *outliner_override_active(bContext *UNUSED(C))
 {
@@ -294,16 +309,9 @@ static TreeTraversalAction collection_delete_cb(TreeElement *te, void *customdat
 {
 	struct CollectionDeleteData *data = customdata;
 	TreeStoreElem *tselem = TREESTORE(te);
-	SceneCollection *scene_collection;
+	SceneCollection *scene_collection = outliner_scene_collection_from_tree_element(te);
 
-	if (tselem->type == TSE_LAYER_COLLECTION) {
-		LayerCollection *lc = te->directdata;
-		scene_collection = lc->scene_collection;
-	}
-	else if (tselem->type == TSE_SCENE_COLLECTION) {
-		scene_collection = te->directdata;
-	}
-	else {
+	if (!scene_collection) {
 		return TRAVERSE_SKIP_CHILDS;
 	}
 
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index fe31a796e4..d4a8626e1a 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -1916,6 +1916,7 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
 	Main *bmain = CTX_data_main(C);
 	Scene *scene = NULL;
 	TreeElement *te = NULL;
+	TreeStoreElem *tselem;
 	char childname[MAX_ID_NAME];
 	char parname[MAX_ID_NAME];
 	int partype = 0;
@@ -1925,8 +1926,21 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
 
 	/* Find object hovered over */
 	te = outliner_dropzone_find(soops, fmval, true);
+	tselem = te ? TREESTORE(te) : NULL;
 
-	if (te) {
+	if (tselem && ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
+		SceneCollection *sc = outliner_scene_collection_from_tree_element(te);
+
+		scene = BKE_scene_find_from_collection(bmain, sc);
+		BLI_assert(scene);
+		RNA_string_get(op->ptr, "child", childname);
+		ob = (Object *)BKE_libblock_find_name(ID_OB, childname);
+		BKE_collection_object_add(scene, sc, ob);
+
+		DAG_relations_tag_update(bmain);
+		WM_event_add_notifier(C, NC_SCENE | ND_LAYER, scene);
+	}
+	else if (te) {
 		RNA_string_set(op->ptr, "parent", te->name);
 		/* Identify parent and child */
 		RNA_string_get(op->ptr, "child", childname);
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 096af69850..731b5041bd 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -297,6 +297,8 @@ void outliner_keymap(struct wmKeyConfig *keyconf);
 
 /* outliner_collections.c */
 
+struct SceneCollection *outliner_scene_collection_from_tree_element(TreeElement *te);
+
 void OUTLINER_OT_collections_delete(struct wmOperatorType *ot);
 void OUTLINER_OT_collection_select(struct wmOperatorType *ot);
 void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 759ef4e78e..348a4488f5 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -102,10 +102,14 @@ static int outliner_parent_drop_poll(bContext *C, wmDrag *drag, const wmEvent *e
 		if (GS(id->name) == ID_OB) {
 			/* Ensure item under cursor is valid drop target */
 			TreeElement *te = outliner_dropzone_find(soops, fmval, true);
+			TreeStoreElem *tselem = te ? TREESTORE(te) : NULL;
 
-			if (te && te->idcode == ID_OB && TREESTORE(te)->type == 0) {
+			if (!te) {
+				/* pass */
+			}
+			else if (te->idcode == ID_OB && tselem->type == 0) {
 				Scene *scene;
-				ID *te_id = TREESTORE(te)->id;
+				ID *te_id = tselem->id;
 
 				/* check if dropping self or parent */
 				if (te_id == id || (Object *)te_id == ((Object *)id)->parent)
@@ -122,6 +126,10 @@ static int outliner_parent_drop_poll(bContext *C, wmDrag *drag, const wmEvent *e
 					return 1;
 				}
 			}
+			else if (ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
+				/* support adding object from different scene to collection */
+				return 1;
+			}
 		}
 	}
 	return 0;




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