[Bf-blender-cvs] [88936370487] soc-2017-vertex_paint: fixed a bug for vertex mask selection

Darshan Kadu noreply at git.blender.org
Tue Jun 27 06:47:19 CEST 2017


Commit: 88936370487d2ca83dfd80bd49f931734aa0cf1c
Author: Darshan Kadu
Date:   Tue Jun 27 10:16:33 2017 +0530
Branches: soc-2017-vertex_paint
https://developer.blender.org/rB88936370487d2ca83dfd80bd49f931734aa0cf1c

fixed a bug for vertex mask selection

===================================================================

M	source/blender/editors/space_view3d/drawobject.c

===================================================================

diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 884bc6b83ba..90960cf7671 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -8453,8 +8453,8 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
 			else {
 				Mesh *me = ob->data;
 				if ((me->editflag & ME_EDIT_PAINT_VERT_SEL) &&
-				    /* currently vertex select only supports weight paint */
-				    (ob->mode & OB_MODE_WEIGHT_PAINT))
+				    /* currently vertex select supports weight paint and vertex paint*/
+				    ((ob->mode & OB_MODE_WEIGHT_PAINT) || (ob->mode & OB_MODE_VERTEX_PAINT)))
 				{
 					bbs_mesh_solid_verts(scene, ob);
 				}




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