[Bf-blender-cvs] [bc506314905] custom-manipulators: Use id-properties for manipulator type data
Campbell Barton
noreply at git.blender.org
Tue Jun 20 07:37:43 CEST 2017
Commit: bc506314905264a4ee10be3e732d16c155edca8c
Author: Campbell Barton
Date: Tue Jun 20 15:38:08 2017 +1000
Branches: custom-manipulators
https://developer.blender.org/rBbc506314905264a4ee10be3e732d16c155edca8c
Use id-properties for manipulator type data
===================================================================
M release/scripts/modules/bpy_types.py
M source/blender/blenkernel/BKE_screen.h
M source/blender/editors/include/ED_manipulator_library.h
M source/blender/editors/manipulator_library/arrow2d_manipulator.c
M source/blender/editors/manipulator_library/arrow3d_manipulator.c
M source/blender/editors/manipulator_library/cage2d_manipulator.c
M source/blender/editors/manipulator_library/dial3d_manipulator.c
M source/blender/editors/manipulator_library/grab3d_manipulator.c
M source/blender/editors/manipulator_library/primitive3d_manipulator.c
M source/blender/editors/mesh/editmesh_bisect.c
M source/blender/editors/mesh/editmesh_extrude.c
M source/blender/editors/screen/area.c
M source/blender/editors/space_action/space_action.c
M source/blender/editors/space_buttons/space_buttons.c
M source/blender/editors/space_clip/space_clip.c
M source/blender/editors/space_console/space_console.c
M source/blender/editors/space_file/space_file.c
M source/blender/editors/space_graph/space_graph.c
M source/blender/editors/space_image/space_image.c
M source/blender/editors/space_info/space_info.c
M source/blender/editors/space_logic/space_logic.c
M source/blender/editors/space_nla/space_nla.c
M source/blender/editors/space_node/node_manipulators.c
M source/blender/editors/space_node/space_node.c
M source/blender/editors/space_outliner/space_outliner.c
M source/blender/editors/space_script/space_script.c
M source/blender/editors/space_sequencer/space_sequencer.c
M source/blender/editors/space_text/space_text.c
M source/blender/editors/space_time/space_time.c
M source/blender/editors/space_userpref/space_userpref.c
M source/blender/editors/space_view3d/space_view3d.c
M source/blender/editors/space_view3d/view3d_manipulators.c
M source/blender/editors/transform/transform_manipulator.c
M source/blender/editors/transform/transform_manipulator2d.c
M source/blender/makesrna/RNA_access.h
M source/blender/makesrna/intern/rna_wm_manipulator.c
M source/blender/python/intern/bpy_manipulator_wrap.c
M source/blender/python/intern/bpy_rna.c
M source/blender/windowmanager/manipulators/WM_manipulator_api.h
M source/blender/windowmanager/manipulators/WM_manipulator_types.h
M source/blender/windowmanager/manipulators/intern/wm_manipulator.c
M source/blender/windowmanager/manipulators/intern/wm_manipulator_intern.h
M source/blender/windowmanager/manipulators/intern/wm_manipulator_map.c
M source/blender/windowmanager/manipulators/intern/wm_manipulator_property.c
M source/blender/windowmanager/manipulators/intern/wm_manipulator_type.c
===================================================================
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 600b29a6b2b..28dd6657b0d 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -592,6 +592,33 @@ class OrderedMeta(RNAMeta):
return OrderedDictMini() # collections.OrderedDict()
+# Same as 'Operator'
+# only without 'as_keywords'
+class Manipulator(StructRNA, metaclass=OrderedMeta):
+ __slots__ = ()
+
+ def __getattribute__(self, attr):
+ properties = StructRNA.path_resolve(self, "properties")
+ bl_rna = getattr(properties, "bl_rna", None)
+ if (bl_rna is not None) and (attr in bl_rna.properties):
+ return getattr(properties, attr)
+ return super().__getattribute__(attr)
+
+ def __setattr__(self, attr, value):
+ properties = StructRNA.path_resolve(self, "properties")
+ bl_rna = getattr(properties, "bl_rna", None)
+ if (bl_rna is not None) and (attr in bl_rna.properties):
+ return setattr(properties, attr, value)
+ return super().__setattr__(attr, value)
+
+ def __delattr__(self, attr):
+ properties = StructRNA.path_resolve(self, "properties")
+ bl_rna = getattr(properties, "bl_rna", None)
+ if (bl_rna is not None) and (attr in bl_rna.properties):
+ return delattr(properties, attr)
+ return super().__delattr__(attr)
+
+
# Only defined so operators members can be used by accessing self.order
# with doc generation 'self.properties.bl_rna.properties' can fail
class Operator(StructRNA, metaclass=OrderedMeta):
diff --git a/source/blender/blenkernel/BKE_screen.h b/source/blender/blenkernel/BKE_screen.h
index 6ff344fea38..d78ddbfca2b 100644
--- a/source/blender/blenkernel/BKE_screen.h
+++ b/source/blender/blenkernel/BKE_screen.h
@@ -130,7 +130,7 @@ typedef struct ARegionType {
int regionid; /* unique identifier within this space, defines RGN_TYPE_xxxx */
/* add handlers, stuff you only do once or on area/region type/size changes */
- void (*init)(struct wmWindowManager *, struct ARegion *);
+ void (*init)(struct wmWindowManager *, const struct bScreen *, struct ARegion *);
/* exit is called when the region is hidden or removed */
void (*exit)(struct wmWindowManager *, struct ARegion *);
/* draw entirely, view changes should be handled here */
diff --git a/source/blender/editors/include/ED_manipulator_library.h b/source/blender/editors/include/ED_manipulator_library.h
index 421fdbf1212..b1970a7bab3 100644
--- a/source/blender/editors/include/ED_manipulator_library.h
+++ b/source/blender/editors/include/ED_manipulator_library.h
@@ -64,70 +64,61 @@ void ED_manipulator_draw_preset_facemap(
/* 3D Arrow Manipulator */
enum {
- ED_MANIPULATOR_ARROW_STYLE_NORMAL = 1,
- ED_MANIPULATOR_ARROW_STYLE_NO_AXIS = (1 << 1),
- ED_MANIPULATOR_ARROW_STYLE_CROSS = (1 << 2),
+ ED_MANIPULATOR_ARROW_STYLE_NORMAL = 0,
+ ED_MANIPULATOR_ARROW_STYLE_CROSS = 1,
+ ED_MANIPULATOR_ARROW_STYLE_BOX = 2,
+ ED_MANIPULATOR_ARROW_STYLE_CONE = 3,
+};
+
+enum {
/* inverted offset during interaction - if set it also sets constrained below */
ED_MANIPULATOR_ARROW_STYLE_INVERTED = (1 << 3),
/* clamp arrow interaction to property width */
ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED = (1 << 4),
- /* use a box for the arrowhead */
- ED_MANIPULATOR_ARROW_STYLE_BOX = (1 << 5),
- ED_MANIPULATOR_ARROW_STYLE_CONE = (1 << 6),
};
-void ED_manipulator_arrow3d_set_style(struct wmManipulator *mpr, int style);
-void ED_manipulator_arrow3d_set_line_len(struct wmManipulator *mpr, const float len);
void ED_manipulator_arrow3d_set_ui_range(struct wmManipulator *mpr, const float min, const float max);
void ED_manipulator_arrow3d_set_range_fac(struct wmManipulator *mpr, const float range_fac);
-void ED_manipulator_arrow3d_cone_set_aspect(struct wmManipulator *mpr, const float aspect[2]);
-
/* -------------------------------------------------------------------- */
/* 2D Arrow Manipulator */
-void ED_manipulator_arrow2d_set_angle(struct wmManipulator *mpr, const float rot_fac);
-void ED_manipulator_arrow2d_set_line_len(struct wmManipulator *mpr, const float len);
-
+/* none */
/* -------------------------------------------------------------------- */
/* Cage Manipulator */
enum {
- ED_MANIPULATOR_RECT_TRANSFORM_STYLE_TRANSLATE = 1, /* Manipulator translates */
- ED_MANIPULATOR_RECT_TRANSFORM_STYLE_ROTATE = (1 << 1), /* Manipulator rotates */
- ED_MANIPULATOR_RECT_TRANSFORM_STYLE_SCALE = (1 << 2), /* Manipulator scales */
- ED_MANIPULATOR_RECT_TRANSFORM_STYLE_SCALE_UNIFORM = (1 << 3), /* Manipulator scales uniformly */
+ ED_MANIPULATOR_RECT_TRANSFORM_FLAG_TRANSLATE = (1 << 0), /* Manipulator translates */
+ ED_MANIPULATOR_RECT_TRANSFORM_FLAG_ROTATE = (1 << 1), /* Manipulator rotates */
+ ED_MANIPULATOR_RECT_TRANSFORM_FLAG_SCALE = (1 << 2), /* Manipulator scales */
+ ED_MANIPULATOR_RECT_TRANSFORM_FLAG_SCALE_UNIFORM = (1 << 3), /* Manipulator scales uniformly */
};
-void ED_manipulator_cage2d_transform_set_style(struct wmManipulator *mpr, int style);
-void ED_manipulator_cage2d_transform_set_dims(
- struct wmManipulator *mpr, const float width, const float height);
-
-
/* -------------------------------------------------------------------- */
/* Dial Manipulator */
+/* draw_options */
enum {
- ED_MANIPULATOR_DIAL_STYLE_RING = 0,
- ED_MANIPULATOR_DIAL_STYLE_RING_CLIPPED = 1,
- ED_MANIPULATOR_DIAL_STYLE_RING_FILLED = 2,
+ ED_MANIPULATOR_DIAL_DRAW_FLAG_NOP = 0,
+ ED_MANIPULATOR_DIAL_DRAW_FLAG_CLIP = (1 << 0),
+ ED_MANIPULATOR_DIAL_DRAW_FLAG_FILL = (1 << 1),
+ ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_MIRROR = (1 << 2),
+ ED_MANIPULATOR_DIAL_DRAW_FLAG_ANGLE_START_Y = (1 << 3),
};
-void ED_manipulator_dial3d_set_style(struct wmManipulator *mpr, int style);
-void ED_manipulator_dial3d_set_use_start_y_axis(
- struct wmManipulator *mpr, const bool enabled);
-void ED_manipulator_dial3d_set_use_double_helper(
- struct wmManipulator *mpr, const bool enabled);
-
/* -------------------------------------------------------------------- */
/* Grab Manipulator */
+/* draw_options */
enum {
- ED_MANIPULATOR_GRAB_STYLE_RING = 0,
+ ED_MANIPULATOR_GRAB_DRAW_FLAG_NOP = 0,
+ ED_MANIPULATOR_GRAB_DRAW_FLAG_FILL = (1 << 0),
};
-void ED_manipulator_grab3d_set_style(struct wmManipulator *mpr, int style);
+enum {
+ ED_MANIPULATOR_GRAB_STYLE_RING = 0,
+};
/* -------------------------------------------------------------------- */
@@ -137,7 +128,4 @@ enum {
ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE = 0,
};
-void ED_manipulator_primitive3d_set_style(struct wmManipulator *mpr, int style);
-
-
#endif /* __ED_MANIPULATOR_LIBRARY_H__ */
diff --git a/source/blender/editors/manipulator_library/arrow2d_manipulator.c b/source/blender/editors/manipulator_library/arrow2d_manipulator.c
index 6e263b86bfa..adc23667d58 100644
--- a/source/blender/editors/manipulator_library/arrow2d_manipulator.c
+++ b/source/blender/editors/manipulator_library/arrow2d_manipulator.c
@@ -51,6 +51,7 @@
#include "MEM_guardedalloc.h"
#include "RNA_access.h"
+#include "RNA_define.h"
#include "WM_types.h"
@@ -59,32 +60,24 @@
#include "manipulator_library_intern.h"
-
-typedef struct ArrowManipulator2D {
- struct wmManipulator manipulator;
-
- float angle;
- float line_len;
-} ArrowManipulator2D;
-
-
-static void arrow2d_draw_geom(ArrowManipulator2D *arrow, const float matrix[4][4], const float color[4])
+static void arrow2d_draw_geom(wmManipulator *mpr, const float matrix[4][4], const float color[4])
{
const float size = 0.11f;
const float size_h = size / 2.0f;
- const float len = arrow->line_len;
- const float draw_line_ofs = (arrow->manipulator.line_width * 0.5f) / arrow->manipulator.scale;
+ const float arrow_length = RNA_float_get(mpr->ptr, "length");
+ const float arrow_angle = RNA_float_get(mpr->ptr, "angle");
+ const float draw_line_ofs = (mpr->line_width * 0.5f) / mpr->scale;
uint pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
gpuPushMatrix();
gpuMultMatrix(matrix);
- gpuScaleUniform(arrow->manipulator.scale);
- gpuRotate2D(RAD2DEGF(arrow->angle));
+ gpuScaleUniform(mpr->scale);
+ gpuRotate2D(RAD2DEGF(arrow_angle));
/* local offset */
gpuTranslate2f(
- arrow->manipulator.matrix_offset[3][0] + draw_line_ofs,
- arrow->manipulator.matrix_offset[3][1]);
+ mpr->matrix_offset[3][0] + draw_line_ofs,
+ mpr->matrix_offset[3][1]);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
@@ -92,13 +85,13 @@ static void arrow2d_draw_geom(ArrowManipulator2D *arrow, const float matrix[4][4
immBegin(GWN_PRIM_LINES, 2);
immVertex2f(pos, 0.0f, 0.0f);
- immVertex2f(pos, 0.0f, len);
+ immVertex2f(pos, 0.0f, arrow_length);
immEnd();
immBegin(GWN_PRIM_TRIS, 3);
- immVertex2f(pos, size_h, len);
- immVertex2f(pos, -size_h, len);
- immVertex2f(pos, 0.0f, len + size * 1.7f);
+ immVertex2f(pos, size_h, arrow_length);
+ immVertex2f(pos, -size_h, arrow_length);
+ immVertex2f(pos, 0.0f, arrow_length + size * 1.7f);
immEnd();
immUnbindProgram();
@@ -106,38 +99,33 @@ static void arrow2d_draw_geom(ArrowManipulator2D *arrow, const float matrix[4][4
gpuPopMatrix();
}
-static void manipulator_arrow2d_draw(const bContext *UNUSED(C), struct wmManipulator *mpr)
+static void manipulator_arrow2d_draw(const bContext *UNUSED(C), wmManipulator *mpr)
{
- ArrowManipulator2D *arrow = (ArrowManipulator2D *)mpr;
float col[4];
manipulator_color_get(mpr, mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT, col);
glLineWidth(mpr->line_width);
glEnable(GL_BLEND);
- arrow2d_draw_geom(arrow, mpr->matrix, col);
+ arrow2d_draw_geom(mpr, mpr->matrix, col);
glDisable(GL_BLEND);
if (mpr->interaction_data) {
- ManipulatorInteraction *inter = arrow->manipulator.interaction_data;
+ ManipulatorInteraction *inter = mpr->interaction_data;
glEnable(GL_BLEND);
- arrow2d_draw_geom(arrow, inter->init_matrix, (const f
@@ Diff output truncated at 10240 characters. @@
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