[Bf-blender-cvs] [57c9bc9bb0b] blender2.8: Manipulator: fix general purpose dial use
Campbell Barton
noreply at git.blender.org
Sat Jun 17 03:53:19 CEST 2017
Commit: 57c9bc9bb0b4caedd850d0f6797d3d010217bd78
Author: Campbell Barton
Date: Sat Jun 17 11:55:53 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB57c9bc9bb0b4caedd850d0f6797d3d010217bd78
Manipulator: fix general purpose dial use
Wasn't checking own location when checking if flip is needed.
===================================================================
M source/blender/editors/manipulator_library/dial3d_manipulator.c
===================================================================
diff --git a/source/blender/editors/manipulator_library/dial3d_manipulator.c b/source/blender/editors/manipulator_library/dial3d_manipulator.c
index ea406590e59..b3b78826650 100644
--- a/source/blender/editors/manipulator_library/dial3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/dial3d_manipulator.c
@@ -199,7 +199,7 @@ static void dial_ghostarc_get_angles(
/* we might need to invert the direction of the angles */
float view_vec[3], axis_vec[3];
- ED_view3d_global_to_vector(rv3d, rv3d->twmat[3], view_vec);
+ ED_view3d_global_to_vector(rv3d, dial->manipulator.origin, view_vec);
normalize_v3_v3(axis_vec, dial->direction);
if (dot_v3v3(view_vec, axis_vec) < 0.0f) {
inv = true;
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