[Bf-blender-cvs] [8c22d31dccd] blender2.8: Manipulator: remove type specific 'new' functions

Campbell Barton noreply at git.blender.org
Sat Jun 17 01:59:35 CEST 2017


Commit: 8c22d31dccd47102d618dce605c6d5f490575b91
Author: Campbell Barton
Date:   Sat Jun 17 10:01:22 2017 +1000
Branches: blender2.8
https://developer.blender.org/rB8c22d31dccd47102d618dce605c6d5f490575b91

Manipulator: remove type specific 'new' functions

Instead use generic 'WM_manipulator_new', adding a new 'setup'
callback (like wmManipulatorGroup.setup) used to initialize type vars.

This moves conventions closer to wmOperator and simplifies exposing to
Python.

===================================================================

M	source/blender/editors/include/ED_manipulator_library.h
M	source/blender/editors/manipulator_library/arrow2d_manipulator.c
M	source/blender/editors/manipulator_library/arrow3d_manipulator.c
M	source/blender/editors/manipulator_library/cage2d_manipulator.c
M	source/blender/editors/manipulator_library/dial3d_manipulator.c
M	source/blender/editors/manipulator_library/grab3d_manipulator.c
M	source/blender/editors/manipulator_library/primitive3d_manipulator.c
M	source/blender/editors/mesh/editmesh_bisect.c
M	source/blender/editors/mesh/editmesh_extrude.c
M	source/blender/editors/space_node/node_manipulators.c
M	source/blender/editors/space_view3d/view3d_manipulators.c
M	source/blender/editors/transform/transform_manipulator.c
M	source/blender/editors/transform/transform_manipulator2d.c
M	source/blender/windowmanager/manipulators/WM_manipulator_types.h
M	source/blender/windowmanager/manipulators/intern/wm_manipulator.c
M	source/blender/windowmanager/manipulators/wm_manipulator_fn.h

===================================================================

diff --git a/source/blender/editors/include/ED_manipulator_library.h b/source/blender/editors/include/ED_manipulator_library.h
index 692d6cbdcd8..924ba7bf792 100644
--- a/source/blender/editors/include/ED_manipulator_library.h
+++ b/source/blender/editors/include/ED_manipulator_library.h
@@ -76,8 +76,7 @@ enum {
 	ED_MANIPULATOR_ARROW_STYLE_CONE          = (1 << 6),
 };
 
-struct wmManipulator *ED_manipulator_arrow3d_new(
-        struct wmManipulatorGroup *mgroup, const char *name, const int style);
+void ED_manipulator_arrow3d_set_style(struct wmManipulator *mpr, int style);
 void ED_manipulator_arrow3d_set_direction(struct wmManipulator *mpr, const float direction[3]);
 void ED_manipulator_arrow3d_set_up_vector(struct wmManipulator *mpr, const float direction[3]);
 void ED_manipulator_arrow3d_set_line_len(struct wmManipulator *mpr, const float len);
@@ -89,7 +88,6 @@ void ED_manipulator_arrow3d_cone_set_aspect(struct wmManipulator *mpr, const flo
 /* -------------------------------------------------------------------- */
 /* 2D Arrow Manipulator */
 
-struct wmManipulator *ED_manipulator_arrow2d_new(struct wmManipulatorGroup *mgroup, const char *name);
 void ED_manipulator_arrow2d_set_angle(struct wmManipulator *mpr, const float rot_fac);
 void ED_manipulator_arrow2d_set_line_len(struct wmManipulator *mpr, const float len);
 
@@ -104,9 +102,8 @@ enum {
 	ED_MANIPULATOR_RECT_TRANSFORM_STYLE_SCALE_UNIFORM   = (1 << 3), /* Manipulator scales uniformly */
 };
 
-struct wmManipulator *ED_manipulator_rect_transform_new(
-        struct wmManipulatorGroup *mgroup, const char *name, const int style);
-void ED_manipulator_rect_transform_set_dimensions(
+void ED_manipulator_cage2d_transform_set_style(struct wmManipulator *mpr, int style);
+void ED_manipulator_cage2d_transform_set_dims(
         struct wmManipulator *mpr, const float width, const float height);
 
 
@@ -119,8 +116,7 @@ enum {
 	ED_MANIPULATOR_DIAL_STYLE_RING_FILLED = 2,
 };
 
-struct wmManipulator *ED_manipulator_dial3d_new(
-        struct wmManipulatorGroup *mgroup, const char *name, const int style);
+void ED_manipulator_dial3d_set_style(struct wmManipulator *mpr, int style);
 void ED_manipulator_dial3d_set_up_vector(
         struct wmManipulator *mpr, const float direction[3]);
 
@@ -128,17 +124,17 @@ void ED_manipulator_dial3d_set_up_vector(
 /* -------------------------------------------------------------------- */
 /* Grab Manipulator */
 
-struct wmManipulator *ED_manipulator_grab3d_new(
-        struct wmManipulatorGroup *mgroup, const char *name, const int style);
+enum {
+	ED_MANIPULATOR_GRAB_STYLE_RING = 0,
+};
+
+void ED_manipulator_grab3d_set_style(struct wmManipulator *mpr, int style);
 void ED_manipulator_grab3d_set_up_vector(
         struct wmManipulator *mpr, const float direction[3]);
 
 /* -------------------------------------------------------------------- */
 /* Facemap Manipulator */
 
-struct wmManipulator *ED_manipulator_facemap_new(
-        struct wmManipulatorGroup *mgroup, const char *name, const int style,
-        struct Object *ob, const int facemap);
 struct bFaceMap *ED_manipulator_facemap_get_fmap(struct wmManipulator *mpr);
 
 
@@ -149,9 +145,9 @@ enum {
 	ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE = 0,
 };
 
-struct wmManipulator *ED_manipulator_primitive3d_new(
-        struct wmManipulatorGroup *mgroup, const char *name, const int style);
+void ED_manipulator_primitive3d_set_style(struct wmManipulator *mpr, int style);
 void ED_manipulator_primitive3d_set_direction(struct wmManipulator *mpr, const float direction[3]);
 void ED_manipulator_primitive3d_set_up_vector(struct wmManipulator *mpr, const float direction[3]);
 
+
 #endif  /* __ED_MANIPULATOR_LIBRARY_H__ */
diff --git a/source/blender/editors/manipulator_library/arrow2d_manipulator.c b/source/blender/editors/manipulator_library/arrow2d_manipulator.c
index 1798a3dbd6d..f7d4926c7ca 100644
--- a/source/blender/editors/manipulator_library/arrow2d_manipulator.c
+++ b/source/blender/editors/manipulator_library/arrow2d_manipulator.c
@@ -125,6 +125,15 @@ static void manipulator_arrow2d_draw(const bContext *UNUSED(C), struct wmManipul
 	}
 }
 
+static void manipulator_arrow2d_setup(wmManipulator *mpr)
+{
+	ArrowManipulator2D *arrow = (ArrowManipulator2D *)mpr;
+
+	arrow->manipulator.flag |= WM_MANIPULATOR_DRAW_ACTIVE;
+
+	arrow->line_len = 1.0f;
+}
+
 static void manipulator_arrow2d_invoke(
         bContext *UNUSED(C), struct wmManipulator *mpr, const wmEvent *UNUSED(event))
 {
@@ -187,26 +196,18 @@ static int manipulator_arrow2d_test_select(
  *
  * \{ */
 
-struct wmManipulator *ED_manipulator_arrow2d_new(wmManipulatorGroup *mgroup, const char *name)
-{
-	ArrowManipulator2D *arrow = (ArrowManipulator2D *)WM_manipulator_new(
-	        "MANIPULATOR_WT_arrow_2d", mgroup, name);
-
-	arrow->manipulator.flag |= WM_MANIPULATOR_DRAW_ACTIVE;
-
-	arrow->line_len = 1.0f;
-
-	return &arrow->manipulator;
-}
+#define ASSERT_TYPE_CHECK(mpr) BLI_assert(mpr->type->draw == manipulator_arrow2d_draw)
 
 void ED_manipulator_arrow2d_set_angle(struct wmManipulator *mpr, const float angle)
 {
+	ASSERT_TYPE_CHECK(mpr);
 	ArrowManipulator2D *arrow = (ArrowManipulator2D *)mpr;
 	arrow->angle = angle;
 }
 
 void ED_manipulator_arrow2d_set_line_len(struct wmManipulator *mpr, const float len)
 {
+	ASSERT_TYPE_CHECK(mpr);
 	ArrowManipulator2D *arrow = (ArrowManipulator2D *)mpr;
 	arrow->line_len = len;
 }
@@ -218,6 +219,7 @@ static void MANIPULATOR_WT_arrow_2d(wmManipulatorType *wt)
 
 	/* api callbacks */
 	wt->draw = manipulator_arrow2d_draw;
+	wt->setup = manipulator_arrow2d_setup;
 	wt->invoke = manipulator_arrow2d_invoke;
 	wt->test_select = manipulator_arrow2d_test_select;
 
diff --git a/source/blender/editors/manipulator_library/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/arrow3d_manipulator.c
index 431bccf379f..10d5295edc5 100644
--- a/source/blender/editors/manipulator_library/arrow3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/arrow3d_manipulator.c
@@ -369,6 +369,19 @@ static void manipulator_arrow_modal(bContext *C, wmManipulator *mpr, const wmEve
 	WM_event_add_mousemove(C);
 }
 
+static void manipulator_arrow_setup(wmManipulator *mpr)
+{
+	ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
+
+	const float dir_default[3] = {0.0f, 0.0f, 1.0f};
+
+	arrow->manipulator.flag |= WM_MANIPULATOR_DRAW_ACTIVE;
+
+	arrow->style = -1;
+	arrow->len = 1.0f;
+	arrow->data.range_fac = 1.0f;
+	copy_v3_v3(arrow->direction, dir_default);
+}
 
 static void manipulator_arrow_invoke(
         bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
@@ -423,28 +436,16 @@ static void manipulator_arrow_exit(bContext *C, wmManipulator *mpr, const bool c
  *
  * \{ */
 
-wmManipulator *ED_manipulator_arrow3d_new(wmManipulatorGroup *mgroup, const char *name, const int style)
+void ED_manipulator_arrow3d_set_style(struct wmManipulator *mpr, int style)
 {
-	ArrowManipulator3D *arrow = (ArrowManipulator3D *)WM_manipulator_new(
-	        "MANIPULATOR_WT_arrow_3d", mgroup, name);
-
-	int real_style = style;
+	ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
 
 	/* inverted only makes sense in a constrained arrow */
-	if (real_style & ED_MANIPULATOR_ARROW_STYLE_INVERTED) {
-		real_style |= ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED;
+	if (style & ED_MANIPULATOR_ARROW_STYLE_INVERTED) {
+		style |= ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED;
 	}
 
-	const float dir_default[3] = {0.0f, 0.0f, 1.0f};
-
-	arrow->manipulator.flag |= WM_MANIPULATOR_DRAW_ACTIVE;
-
-	arrow->style = real_style;
-	arrow->len = 1.0f;
-	arrow->data.range_fac = 1.0f;
-	copy_v3_v3(arrow->direction, dir_default);
-
-	return &arrow->manipulator;
+	arrow->style = style;
 }
 
 /**
@@ -536,6 +537,7 @@ static void MANIPULATOR_WT_arrow_3d(wmManipulatorType *wt)
 	wt->draw_select = manipulator_arrow_draw_select;
 	wt->position_get = manipulator_arrow_position_get;
 	wt->modal = manipulator_arrow_modal;
+	wt->setup = manipulator_arrow_setup;
 	wt->invoke = manipulator_arrow_invoke;
 	wt->property_update = manipulator_arrow_property_update;
 	wt->exit = manipulator_arrow_exit;
diff --git a/source/blender/editors/manipulator_library/cage2d_manipulator.c b/source/blender/editors/manipulator_library/cage2d_manipulator.c
index 5aacf6c8473..5030d68bbab 100644
--- a/source/blender/editors/manipulator_library/cage2d_manipulator.c
+++ b/source/blender/editors/manipulator_library/cage2d_manipulator.c
@@ -72,13 +72,13 @@ enum {
 #define MANIPULATOR_RECT_MIN_WIDTH 15.0f
 #define MANIPULATOR_RESIZER_WIDTH  20.0f
 
-typedef struct RectTransformManipulator {
+typedef struct Cage2D {
 	wmManipulator manipulator;
 	float w, h;      /* dimensions of manipulator */
 	float rotation;  /* rotation of the rectangle */
 	float scale[2]; /* scaling for the manipulator for non-destructive editing. */
 	int style;
-} RectTransformManipulator;
+} Cage2D;
 
 
 /* -------------------------------------------------------------------- */
@@ -203,18 +203,20 @@ static void rect_transform_draw_interaction(
 
 static void manipulator_rect_transform_draw(const bContext *UNUSED(C), wmManipulator *mpr)
 {
-	RectTransformManipulator *cage = (RectTransformManipulator *)mpr;
-	rctf r;
+	Cage2D *cage = (Cage2D *)mpr;
 	float w = cage->w;
 	float h = cage->h;
 	float aspx = 1.0f, aspy = 1.0f;
 	const float half_w = w / 2.0f;
 	const float half_h = h / 2.0f;
+	const rctf r = {
+		.xmin = -half_w,
+		.ymin = -half_h,
+		.xmax = half_w,
+		.ymax = half_h,
+	};
 
-	r.xmin = -half_w;
-	r.ymin = -half_h;
-	r.xmax = half_w;
-	r.ymax = half_h;
+	BLI_assert(cage->style != -1);
 
 	gpuPushMatrix();
 	gpuTranslate2f(mpr->origin[0] + mpr->offset[0],
@@ -268,7 +270,7 @@ static int manipulator_rect_transform_get_cursor(wmManipulator *mpr)
 static int manipulator_rect_transform_test_select(
         bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
 {
-	RectTransformManipulator *cage = (RectTransformManipulator *)mpr;
+	Cage2D *cage = (Cage2D *)mpr;
 	const float mouse[2] = {event->mval[0], event->mval[1]};
 	//float matrot[2][2];
 	float point_local[2];
@@ -382,7 +384,7 @@ static bool manipulator_rect_transform_get_prop_value(
 			RNA_property_float_get_array(&mpr_prop->ptr, mpr_prop->prop

@@ Diff output truncated at 10240 characters. @@




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