[Bf-blender-cvs] [d29ea702838] greasepencil-object: Hide material panel in Eevee for GP objects
Antonio Vazquez
noreply at git.blender.org
Thu Jun 8 13:42:44 CEST 2017
Commit: d29ea702838bfaa18bacb83dad4f05fdc229d8a7
Author: Antonio Vazquez
Date: Thu Jun 8 11:49:01 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rBd29ea702838bfaa18bacb83dad4f05fdc229d8a7
Hide material panel in Eevee for GP objects
When a GP object is selected this panel must be hidden
===================================================================
M release/scripts/startup/bl_ui/properties_material.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index efdd22c5d0c..d711150cccf 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -1060,8 +1060,11 @@ class EEVEE_MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
@classmethod
def poll(cls, context):
- engine = context.scene.render.engine
- return (context.material or context.object) and (engine in cls.COMPAT_ENGINES)
+ if context.active_object and context.active_object.type == 'GPENCIL':
+ return False
+ else:
+ engine = context.scene.render.engine
+ return (context.material or context.object) and (engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
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