[Bf-blender-cvs] [3fa2409002e] blender2.8: Eevee: Fix compilation error
Clément Foucault
noreply at git.blender.org
Sat Jun 3 01:43:56 CEST 2017
Commit: 3fa2409002e7d12bdb43a16447fa4ce56b5a76d5
Author: Clément Foucault
Date: Sat Jun 3 01:43:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3fa2409002e7d12bdb43a16447fa4ce56b5a76d5
Eevee: Fix compilation error
===================================================================
M source/blender/gpu/shaders/gpu_shader_material.glsl
===================================================================
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 2de1606680e..7595a3cf6b7 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -2,12 +2,12 @@
uniform mat4 ModelViewMatrix;
#ifndef EEVEE_ENGINE
uniform mat4 ProjectionMatrix;
+uniform mat4 ViewMatrixInverse;
#endif
uniform mat4 ViewMatrix;
uniform mat4 ModelMatrix;
uniform mat4 ModelMatrixInverse;
uniform mat4 ModelViewMatrixInverse;
-uniform mat4 ViewMatrixInverse;
uniform mat4 ProjectionMatrixInverse;
uniform mat3 NormalMatrix;
uniform vec4 CameraTexCoFactors;
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