[Bf-blender-cvs] [3fa2409002e] blender2.8: Eevee: Fix compilation error

Clément Foucault noreply at git.blender.org
Sat Jun 3 01:43:56 CEST 2017


Commit: 3fa2409002e7d12bdb43a16447fa4ce56b5a76d5
Author: Clément Foucault
Date:   Sat Jun 3 01:43:25 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB3fa2409002e7d12bdb43a16447fa4ce56b5a76d5

Eevee: Fix compilation error

===================================================================

M	source/blender/gpu/shaders/gpu_shader_material.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 2de1606680e..7595a3cf6b7 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -2,12 +2,12 @@
 uniform mat4 ModelViewMatrix;
 #ifndef EEVEE_ENGINE
 uniform mat4 ProjectionMatrix;
+uniform mat4 ViewMatrixInverse;
 #endif
 uniform mat4 ViewMatrix;
 uniform mat4 ModelMatrix;
 uniform mat4 ModelMatrixInverse;
 uniform mat4 ModelViewMatrixInverse;
-uniform mat4 ViewMatrixInverse;
 uniform mat4 ProjectionMatrixInverse;
 uniform mat3 NormalMatrix;
 uniform vec4 CameraTexCoFactors;




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