[Bf-blender-cvs] [0d8bf4bf947] master: Cleanup: style

Campbell Barton noreply at git.blender.org
Fri Jun 2 07:38:21 CEST 2017


Commit: 0d8bf4bf947d84cdfc6e2b221ddb03c7f8d2114b
Author: Campbell Barton
Date:   Fri Jun 2 15:38:04 2017 +1000
Branches: master
https://developer.blender.org/rB0d8bf4bf947d84cdfc6e2b221ddb03c7f8d2114b

Cleanup: style

===================================================================

M	source/blender/alembic/intern/abc_exporter.cc
M	source/blender/alembic/intern/abc_util.cc
M	source/blender/alembic/intern/alembic_capi.cc
M	source/blender/blenkernel/intern/mesh_mapping.c
M	source/blender/blenkernel/intern/particle_distribute.c
M	source/blender/blenkernel/intern/particle_system.c
M	source/blender/blenkernel/intern/scene.c
M	source/blender/blenlib/intern/math_color_blend_inline.c
M	source/blender/depsgraph/intern/eval/deg_eval_flush.cc
M	source/blender/editors/curve/editcurve.c
M	source/blender/editors/physics/particle_edit.c
M	source/blender/editors/space_text/text_autocomplete.c
M	source/blender/editors/transform/transform.c
M	source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
M	source/blender/gpu/shaders/gpu_shader_material.glsl
M	source/blender/imbuf/intern/cineon/dpxlib.c
M	source/blender/render/intern/source/rendercore.c
M	source/gameengine/Ketsji/KX_SoundActuator.cpp

===================================================================

diff --git a/source/blender/alembic/intern/abc_exporter.cc b/source/blender/alembic/intern/abc_exporter.cc
index 3da67ac0865..3f359990980 100644
--- a/source/blender/alembic/intern/abc_exporter.cc
+++ b/source/blender/alembic/intern/abc_exporter.cc
@@ -428,7 +428,7 @@ AbcTransformWriter * AbcExporter::createTransformWriter(Object *ob, Object *pare
 
 	/* check if we have already created a transform writer for this object */
 	AbcTransformWriter *my_writer = getXForm(name);
-	if (my_writer != NULL){
+	if (my_writer != NULL) {
 		return my_writer;
 	}
 
diff --git a/source/blender/alembic/intern/abc_util.cc b/source/blender/alembic/intern/abc_util.cc
index 67d2d3b1eb2..26eb7620fb1 100644
--- a/source/blender/alembic/intern/abc_util.cc
+++ b/source/blender/alembic/intern/abc_util.cc
@@ -142,7 +142,7 @@ void create_swapped_rotation_matrix(
 	float rz;
 
 	/* Apply transformation */
-	switch(mode) {
+	switch (mode) {
 		case ABC_ZUP_FROM_YUP:
 			ry = -euler[2];
 			rz = euler[1];
@@ -217,7 +217,7 @@ void copy_m44_axis_swap(float dst_mat[4][4], float src_mat[4][4], AbcAxisSwapMod
 	copy_m4_m3(dst_mat, dst_rot);
 
 	/* Apply translation */
-	switch(mode) {
+	switch (mode) {
 		case ABC_ZUP_FROM_YUP:
 			copy_zup_from_yup(dst_mat[3], src_trans);
 			break;
diff --git a/source/blender/alembic/intern/alembic_capi.cc b/source/blender/alembic/intern/alembic_capi.cc
index 5ac73175e5b..be454050098 100644
--- a/source/blender/alembic/intern/alembic_capi.cc
+++ b/source/blender/alembic/intern/alembic_capi.cc
@@ -452,7 +452,8 @@ static std::pair<bool, AbcObjectReader *> visit_object(
 		else {
 			if (child_claims_this_object) {
 				claiming_child_readers.push_back(child_reader);
-			} else {
+			}
+			else {
 				nonclaiming_child_readers.push_back(child_reader);
 			}
 		}
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 8562988b5e1..525c0c9728e 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -165,7 +165,7 @@ UvVertMap *BKE_mesh_uv_vert_map_create(
 		vmap->vert[a] = newvlist;
 	}
 
-	if (use_winding)  {
+	if (use_winding) {
 		MEM_freeN(winding);
 	}
 
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 44cf5b119c1..6603521c42f 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -1092,7 +1092,7 @@ static int psys_thread_context_init_distribute(ParticleThreadContext *ctx, Parti
 
 	/* For hair, sort by origindex (allows optimization's in rendering), */
 	/* however with virtual parents the children need to be in random order. */
-	if (part->type == PART_HAIR && !(part->childtype==PART_CHILD_FACES && part->parents!=0.0f)) {
+	if (part->type == PART_HAIR && !(part->childtype==PART_CHILD_FACES && part->parents != 0.0f)) {
 		int *orig_index = NULL;
 
 		if (from == PART_FROM_VERT) {
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index 943dc781246..3f9a92a5577 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -1000,7 +1000,7 @@ void reset_particle(ParticleSimulationData *sim, ParticleData *pa, float dtime,
 	part=psys->part;
 	
 	/* get precise emitter matrix if particle is born */
-	if (part->type!=PART_HAIR && dtime > 0.f && pa->time < cfra && pa->time >= sim->psys->cfra) {
+	if (part->type != PART_HAIR && dtime > 0.f && pa->time < cfra && pa->time >= sim->psys->cfra) {
 		evaluate_emitter_anim(sim->scene, sim->ob, pa->time);
 
 		psys->flag |= PSYS_OB_ANIM_RESTORE;
@@ -1183,7 +1183,7 @@ static void set_keyed_keys(ParticleSimulationData *sim)
 				key->time = pa->time;
 		}
 
-		if (psys->flag & PSYS_KEYED_TIMING && pt->duration!=0.0f)
+		if (psys->flag & PSYS_KEYED_TIMING && pt->duration != 0.0f)
 			k++;
 
 		ksim.psys->flag |= keyed_flag;
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 5933aaccd66..44b71416bf0 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -2137,7 +2137,7 @@ bool BKE_scene_remove_render_view(Scene *scene, SceneRenderView *srv)
 
 int get_render_subsurf_level(const RenderData *r, int lvl, bool for_render)
 {
-	if (r->mode & R_SIMPLIFY)  {
+	if (r->mode & R_SIMPLIFY) {
 		if (for_render)
 			return min_ii(r->simplify_subsurf_render, lvl);
 		else
diff --git a/source/blender/blenlib/intern/math_color_blend_inline.c b/source/blender/blenlib/intern/math_color_blend_inline.c
index 048ab71c6dc..dc3874f83a2 100644
--- a/source/blender/blenlib/intern/math_color_blend_inline.c
+++ b/source/blender/blenlib/intern/math_color_blend_inline.c
@@ -444,7 +444,7 @@ MINLINE void blend_color_vividlight_byte(unsigned char dst[4], unsigned const ch
 			else if (src2[i] == 0) {
 				temp = 0;
 			}
-			else if (src2[i] > 127)  {
+			else if (src2[i] > 127) {
 				temp = min_ii(((src1[i]) * 255) / (2 * (255 - src2[i])), 255);
 			}
 			else {
diff --git a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
index 963c16c3a13..611c78a5ffe 100644
--- a/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
+++ b/source/blender/depsgraph/intern/eval/deg_eval_flush.cc
@@ -139,18 +139,18 @@ void deg_graph_flush_updates(Main *bmain, Depsgraph *graph)
 			IDDepsNode *id_node = comp_node->owner;
 
 			ID *id = id_node->id;
-			if(id_node->done == 0) {
+			if (id_node->done == 0) {
 				deg_editors_id_update(bmain, id);
 				lib_id_recalc_tag(bmain, id);
 				/* TODO(sergey): For until we've got proper data nodes in the graph. */
 				lib_id_recalc_data_tag(bmain, id);
 			}
 
-			if(comp_node->done == 0) {
+			if (comp_node->done == 0) {
 				Object *object = NULL;
 				if (GS(id->name) == ID_OB) {
 					object = (Object *)id;
-					if(id_node->done == 0) {
+					if (id_node->done == 0) {
 						++num_flushed_objects;
 					}
 				}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index a69264cd012..8a366ce6a81 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -4160,7 +4160,7 @@ static int make_segment_exec(bContext *C, wmOperator *op)
 				 */
 
 				bp = nu->bp;
-				if (bp[nu->pntsu - 1].f1 & SELECT)  {
+				if (bp[nu->pntsu - 1].f1 & SELECT) {
 					if (nu2 == NULL) {
 						nu2 = nu;
 					}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index e22a145b3a6..2541aaa4b11 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4419,7 +4419,7 @@ void PE_undo_push(Scene *scene, const char *str)
 		undo= undo->prev;
 	}
 	if (undo) {
-		while (edit->undo.first!=undo) {
+		while (edit->undo.first != undo) {
 			PTCacheUndo *first= edit->undo.first;
 			BLI_remlink(&edit->undo, first);
 			free_PTCacheUndo(first);
diff --git a/source/blender/editors/space_text/text_autocomplete.c b/source/blender/editors/space_text/text_autocomplete.c
index 9b0bd30ff11..da5fa9da046 100644
--- a/source/blender/editors/space_text/text_autocomplete.c
+++ b/source/blender/editors/space_text/text_autocomplete.c
@@ -328,7 +328,7 @@ static int text_autocomplete_modal(bContext *C, wmOperator *op, const wmEvent *e
 					if (tools & TOOL_SUGG_LIST) {
 						texttool_suggest_clear();
 					}
-					if (tools & TOOL_DOCUMENT)  {
+					if (tools & TOOL_DOCUMENT) {
 						texttool_docs_clear();
 						doc_scroll = 0;
 					}
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index d786c755529..971a6cbe788 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -4278,7 +4278,7 @@ static void headerTranslation(TransInfo *t, const float vec[3], char str[UI_MAX_
 		bUnit_AsString(distvec, sizeof(distvec), dist * t->scene->unit.scale_length, 4, t->scene->unit.system,
 		               B_UNIT_LENGTH, do_split, false);
 	}
-	else if (dist > 1e10f || dist < -1e10f)  {
+	else if (dist > 1e10f || dist < -1e10f) {
 		/* prevent string buffer overflow */
 		BLI_snprintf(distvec, NUM_STR_REP_LEN, "%.4e", dist);
 	}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index f63cf771120..1dbac1848b7 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -524,7 +524,7 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
 
 				// We'll generate both with tips and without tips
 				// coordinates, on two different UV layers.
-				if (ma->mtex[a]->texflag & MTEX_TIPS)  {
+				if (ma->mtex[a]->texflag & MTEX_TIPS) {
 					BLI_strncpy(ma->mtex[a]->uvname, uvNames[1], sizeof(ma->mtex[a]->uvname));
 				}
 				else {
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 5c52b7fd153..f6b39d77dc7 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -3032,10 +3032,10 @@ vec2 calc_brick_texture(vec3 p, float mortar_size, float mortar_smooth, float bi
 	float tint = clamp((integer_noise((rownum << 16) + (bricknum & 0xFFFF)) + bias), 0.0, 1.0);
 
 	float min_dist = min(min(x, y), min(brick_width - x, row_height - y));
-	if(min_dist >= mortar_size) {
+	if (min_dist >= mortar_size) {
 		return vec2(tint, 0.0);
 	}
-	else if(mortar_smooth == 0.0) {
+	else if (mortar_smooth == 0.0) {
 		return vec2(tint, 1.0);
 	}
 	else {
diff --git a/source/blender/imbuf/intern/cineon/dpxlib.c b/source/blender/imbuf/intern/cineon/dpxlib.c
index 8b4e95ac452..429a19936a5 100644
--- a/source/blender/imbuf/intern/cineon/dpxlib.c
+++ b/source/blender/imbuf/intern/cineon/dpxlib.c
@@ -183,7 +183,7 @@ LogImageFile *dpxOpen(const unsig

@@ Diff output truncated at 10240 characters. @@




More information about the Bf-blender-cvs mailing list