[Bf-blender-cvs] [a72daea36eb] master: Depsgraph: use explicit marking of component entry/exit operations
Sergey Sharybin
noreply at git.blender.org
Thu Jun 1 16:22:55 CEST 2017
Commit: a72daea36eb1585c5e4d7b6911381c53b480b055
Author: Sergey Sharybin
Date: Thu Jun 1 16:04:35 2017 +0200
Branches: master
https://developer.blender.org/rBa72daea36eb1585c5e4d7b6911381c53b480b055
Depsgraph: use explicit marking of component entry/exit operations
This isn't used too often, and haivng such API will let us to skip
specifying operation type for all oeprations.
===================================================================
M source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
M source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
M source/blender/depsgraph/intern/nodes/deg_node_component.cc
M source/blender/depsgraph/intern/nodes/deg_node_component.h
M source/blender/depsgraph/intern/nodes/deg_node_operation.cc
M source/blender/depsgraph/intern/nodes/deg_node_operation.h
===================================================================
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 3330795d053..78d0b2b323e 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -446,10 +446,13 @@ void DepsgraphNodeBuilder::build_object(Scene *scene, Base *base, Object *ob)
void DepsgraphNodeBuilder::build_object_transform(Scene *scene, Object *ob)
{
+ OperationDepsNode *op_node;
+
/* local transforms (from transform channels - loc/rot/scale + deltas) */
- add_operation_node(&ob->id, DEG_NODE_TYPE_TRANSFORM,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_TRANSFORM,
DEPSOP_TYPE_INIT, function_bind(BKE_object_eval_local_transform, _1, scene, ob),
DEG_OPCODE_TRANSFORM_LOCAL);
+ op_node->set_as_entry();
/* object parent */
if (ob->parent) {
@@ -475,9 +478,10 @@ void DepsgraphNodeBuilder::build_object_transform(Scene *scene, Object *ob)
DEG_OPCODE_OBJECT_UBEREVAL);
/* object transform is done */
- add_operation_node(&ob->id, DEG_NODE_TYPE_TRANSFORM,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_TRANSFORM,
DEPSOP_TYPE_POST, function_bind(BKE_object_eval_done, _1, ob),
DEG_OPCODE_TRANSFORM_FINAL);
+ op_node->set_as_exit();
}
/**
@@ -735,18 +739,20 @@ void DepsgraphNodeBuilder::build_shapekeys(Key *key)
void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
{
ID *obdata = (ID *)ob->data;
+ OperationDepsNode *op_node;
/* TODO(sergey): This way using this object's properties as driver target
* works fine.
*
* Does this depend on other nodes?
*/
- add_operation_node(&ob->id,
+ op_node = add_operation_node(&ob->id,
DEG_NODE_TYPE_PARAMETERS,
DEPSOP_TYPE_POST,
NULL,
DEG_OPCODE_PLACEHOLDER,
"Parameters Eval");
+ op_node->set_as_exit();
/* Temporary uber-update node, which does everything.
* It is for the being we're porting old dependencies into the new system.
@@ -755,18 +761,20 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
*
* TODO(sergey): Get rid of this node.
*/
- add_operation_node(&ob->id,
+ op_node = add_operation_node(&ob->id,
DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_POST,
function_bind(BKE_object_eval_uber_data, _1, scene, ob),
DEG_OPCODE_GEOMETRY_UBEREVAL);
+ op_node->set_as_exit();
- add_operation_node(&ob->id,
+ op_node = add_operation_node(&ob->id,
DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_INIT,
NULL,
DEG_OPCODE_PLACEHOLDER,
"Eval Init");
+ op_node->set_as_entry();
// TODO: "Done" operation
@@ -821,7 +829,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
//Mesh *me = (Mesh *)ob->data;
/* evaluation operations */
- add_operation_node(obdata,
+ op_node = add_operation_node(obdata,
DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_INIT,
function_bind(BKE_mesh_eval_geometry,
@@ -829,6 +837,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
(Mesh *)obdata),
DEG_OPCODE_PLACEHOLDER,
"Geometry Eval");
+ op_node->set_as_entry();
break;
}
@@ -840,7 +849,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
if (mom == ob) {
/* metaball evaluation operations */
/* NOTE: only the motherball gets evaluated! */
- add_operation_node(obdata,
+ op_node = add_operation_node(obdata,
DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_INIT,
function_bind(BKE_mball_eval_geometry,
@@ -848,6 +857,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
(MetaBall *)obdata),
DEG_OPCODE_PLACEHOLDER,
"Geometry Eval");
+ op_node->set_as_entry();
}
break;
}
@@ -858,7 +868,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
{
/* Curve/nurms evaluation operations. */
/* - calculate curve geometry (including path) */
- add_operation_node(obdata,
+ op_node = add_operation_node(obdata,
DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_INIT,
function_bind(BKE_curve_eval_geometry,
@@ -866,6 +876,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
(Curve *)obdata),
DEG_OPCODE_PLACEHOLDER,
"Geometry Eval");
+ op_node->set_as_entry();
/* Calculate curve path - this is used by constraints, etc. */
if (ELEM(ob->type, OB_CURVE, OB_FONT)) {
@@ -898,7 +909,7 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
case OB_LATTICE:
{
/* Lattice evaluation operations. */
- add_operation_node(obdata,
+ op_node = add_operation_node(obdata,
DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_INIT,
function_bind(BKE_lattice_eval_geometry,
@@ -906,13 +917,15 @@ void DepsgraphNodeBuilder::build_obdata_geom(Scene *scene, Object *ob)
(Lattice *)obdata),
DEG_OPCODE_PLACEHOLDER,
"Geometry Eval");
+ op_node->set_as_entry();
break;
}
}
- add_operation_node(obdata, DEG_NODE_TYPE_GEOMETRY,
+ op_node = add_operation_node(obdata, DEG_NODE_TYPE_GEOMETRY,
DEPSOP_TYPE_POST, NULL,
DEG_OPCODE_PLACEHOLDER, "Eval Done");
+ op_node->set_as_exit();
/* Parameters for driver sources. */
add_operation_node(obdata, DEG_NODE_TYPE_PARAMETERS, DEPSOP_TYPE_EXEC, NULL,
@@ -977,12 +990,14 @@ void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)
/* nodetree itself */
ID *ntree_id = &ntree->id;
+ OperationDepsNode *op_node;
build_animdata(ntree_id);
/* Parameters for drivers. */
- add_operation_node(ntree_id, DEG_NODE_TYPE_PARAMETERS, DEPSOP_TYPE_POST, NULL,
+ op_node = add_operation_node(ntree_id, DEG_NODE_TYPE_PARAMETERS, DEPSOP_TYPE_POST, NULL,
DEG_OPCODE_PLACEHOLDER, "Parameters Eval");
+ op_node->set_as_exit();
/* nodetree's nodes... */
LINKLIST_FOREACH (bNode *, bnode, &ntree->nodes) {
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
index 29d80290bd3..00b9ef8bf6a 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes_rig.cc
@@ -113,6 +113,7 @@ void DepsgraphNodeBuilder::build_splineik_pose(Scene *scene, Object *ob, bPoseCh
void DepsgraphNodeBuilder::build_rig(Scene *scene, Object *ob)
{
bArmature *arm = (bArmature *)ob->data;
+ OperationDepsNode *op_node;
/* animation and/or drivers linking posebones to base-armature used to define them
* NOTE: AnimData here is really used to control animated deform properties,
@@ -175,18 +176,21 @@ void DepsgraphNodeBuilder::build_rig(Scene *scene, Object *ob)
*/
/* pose eval context */
- add_operation_node(&ob->id, DEG_NODE_TYPE_EVAL_POSE,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_EVAL_POSE,
DEPSOP_TYPE_INIT, function_bind(BKE_pose_eval_init, _1, scene, ob, ob->pose), DEG_OPCODE_POSE_INIT);
+ op_node->set_as_entry();
- add_operation_node(&ob->id, DEG_NODE_TYPE_EVAL_POSE,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_EVAL_POSE,
DEPSOP_TYPE_POST, function_bind(BKE_pose_eval_flush, _1, scene, ob, ob->pose), DEG_OPCODE_POSE_DONE);
+ op_node->set_as_exit();
/* bones */
LINKLIST_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
/* node for bone eval */
- add_operation_node(&ob->id, DEG_NODE_TYPE_BONE, pchan->name,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_BONE, pchan->name,
DEPSOP_TYPE_INIT, NULL, // XXX: BKE_pose_eval_bone_local
DEG_OPCODE_BONE_LOCAL);
+ op_node->set_as_entry();
add_operation_node(&ob->id, DEG_NODE_TYPE_BONE, pchan->name,
DEPSOP_TYPE_EXEC, function_bind(BKE_pose_eval_bone, _1, scene, ob, pchan), // XXX: BKE_pose_eval_bone_pose
@@ -196,9 +200,10 @@ void DepsgraphNodeBuilder::build_rig(Scene *scene, Object *ob)
DEPSOP_TYPE_OUT, NULL, /* NOTE: dedicated noop for easier relationship construction */
DEG_OPCODE_BONE_READY);
- add_operation_node(&ob->id, DEG_NODE_TYPE_BONE, pchan->name,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_BONE, pchan->name,
DEPSOP_TYPE_POST, function_bind(BKE_pose_bone_done, _1, pchan),
DEG_OPCODE_BONE_DONE);
+ op_node->set_as_exit();
/* constraints */
if (pchan->constraints.first != NULL) {
@@ -236,6 +241,8 @@ void DepsgraphNodeBuilder::build_rig(Scene *scene, Object *ob)
void DepsgraphNodeBuilder::build_proxy_rig(Object *ob)
{
ID *obdata = (ID *)ob->data;
+ OperationDepsNode *op_node;
+
build_animdata(obdata);
BLI_assert(ob->pose != NULL);
@@ -246,31 +253,35 @@ void DepsgraphNodeBuilder::build_proxy_rig(Object *ob)
BKE_pose_update_constraint_flags(ob->pose);
}
- add_operation_node(&ob->id,
+ op_node = add_operation_node(&ob->id,
DEG_NODE_TYPE_EVAL_POSE,
DEPSOP_TYPE_INIT,
function_bind(BKE_pose_eval_proxy_copy, _1, ob),
DEG_OPCODE_POSE_INIT);
+ op_node->set_as_entry();
LINKLIST_FOREACH (bPoseChannel *, pchan, &ob->pose->chanbase) {
- add_operation_node(&ob->id, DEG_NODE_TYPE_BONE, pchan->name,
+ op_node = add_operation_node(&ob->id, DEG_NODE_TYPE_BON
@@ Diff output truncated at 10240 characters. @@
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