[Bf-blender-cvs] [d5d7455796a] master: Cleanup: use row() sub-layout to expand enum properties horizontaly

raa noreply at git.blender.org
Thu Jun 1 15:55:22 CEST 2017


Commit: d5d7455796a0c66d4874749b368b2a65f1dfeda0
Author: raa
Date:   Thu Jun 1 16:38:32 2017 +0300
Branches: master
https://developer.blender.org/rBd5d7455796a0c66d4874749b368b2a65f1dfeda0

Cleanup: use row() sub-layout to expand enum properties horizontaly

===================================================================

M	release/scripts/startup/bl_ui/properties_animviz.py
M	release/scripts/startup/bl_ui/properties_data_armature.py
M	release/scripts/startup/bl_ui/properties_data_camera.py
M	release/scripts/startup/bl_ui/properties_data_curve.py
M	release/scripts/startup/bl_ui/properties_data_lamp.py
M	release/scripts/startup/bl_ui/properties_data_metaball.py
M	release/scripts/startup/bl_ui/properties_game.py
M	release/scripts/startup/bl_ui/properties_grease_pencil_common.py
M	release/scripts/startup/bl_ui/properties_material.py
M	release/scripts/startup/bl_ui/properties_object.py
M	release/scripts/startup/bl_ui/properties_particle.py
M	release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py
M	release/scripts/startup/bl_ui/properties_physics_field.py
M	release/scripts/startup/bl_ui/properties_physics_smoke.py
M	release/scripts/startup/bl_ui/properties_physics_softbody.py
M	release/scripts/startup/bl_ui/properties_texture.py
M	release/scripts/startup/bl_ui/properties_world.py
M	release/scripts/startup/bl_ui/space_userpref.py
M	release/scripts/startup/bl_ui/space_view3d.py
M	release/scripts/startup/bl_ui/space_view3d_toolbar.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_animviz.py b/release/scripts/startup/bl_ui/properties_animviz.py
index 84bae18dd6f..43c01822b58 100644
--- a/release/scripts/startup/bl_ui/properties_animviz.py
+++ b/release/scripts/startup/bl_ui/properties_animviz.py
@@ -37,7 +37,7 @@ class MotionPathButtonsPanel:
         mps = avs.motion_path
 
         # Display Range
-        layout.prop(mps, "type", expand=True)
+        layout.row().prop(mps, "type", expand=True)
 
         split = layout.split()
 
@@ -120,7 +120,7 @@ class OnionSkinButtonsPanel:
 
         arm = context.armature
 
-        layout.prop(arm, "ghost_type", expand=True)
+        layout.row().prop(arm, "ghost_type", expand=True)
 
         split = layout.split()
 
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py
index a2ecf984eb5..8d3ab24b4cf 100644
--- a/release/scripts/startup/bl_ui/properties_data_armature.py
+++ b/release/scripts/startup/bl_ui/properties_data_armature.py
@@ -57,7 +57,7 @@ class DATA_PT_skeleton(ArmatureButtonsPanel, Panel):
 
         arm = context.armature
 
-        layout.prop(arm, "pose_position", expand=True)
+        layout.row().prop(arm, "pose_position", expand=True)
 
         col = layout.column()
         col.label(text="Layers:")
@@ -80,7 +80,7 @@ class DATA_PT_display(ArmatureButtonsPanel, Panel):
         ob = context.object
         arm = context.armature
 
-        layout.prop(arm, "draw_type", expand=True)
+        layout.row().prop(arm, "draw_type", expand=True)
 
         split = layout.split()
 
@@ -215,7 +215,7 @@ class DATA_PT_ghost(ArmatureButtonsPanel, Panel):
 
         arm = context.armature
 
-        layout.prop(arm, "ghost_type", expand=True)
+        layout.row().prop(arm, "ghost_type", expand=True)
 
         split = layout.split()
 
@@ -252,11 +252,11 @@ class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel):
         layout.prop(ob.pose, "ik_solver")
 
         if itasc:
-            layout.prop(itasc, "mode", expand=True)
+            layout.row().prop(itasc, "mode", expand=True)
             simulation = (itasc.mode == 'SIMULATION')
             if simulation:
                 layout.label(text="Reiteration:")
-                layout.prop(itasc, "reiteration_method", expand=True)
+                layout.row().prop(itasc, "reiteration_method", expand=True)
 
             row = layout.row()
             row.active = not simulation or itasc.reiteration_method != 'NEVER'
diff --git a/release/scripts/startup/bl_ui/properties_data_camera.py b/release/scripts/startup/bl_ui/properties_data_camera.py
index 101062095c4..14286045704 100644
--- a/release/scripts/startup/bl_ui/properties_data_camera.py
+++ b/release/scripts/startup/bl_ui/properties_data_camera.py
@@ -79,7 +79,7 @@ class DATA_PT_lens(CameraButtonsPanel, Panel):
 
         cam = context.camera
 
-        layout.prop(cam, "type", expand=True)
+        layout.row().prop(cam, "type", expand=True)
 
         split = layout.split()
 
diff --git a/release/scripts/startup/bl_ui/properties_data_curve.py b/release/scripts/startup/bl_ui/properties_data_curve.py
index ac1eb9505a6..3a3ad31a8ef 100644
--- a/release/scripts/startup/bl_ui/properties_data_curve.py
+++ b/release/scripts/startup/bl_ui/properties_data_curve.py
@@ -371,10 +371,10 @@ class DATA_PT_paragraph(CurveButtonsPanelText, Panel):
         text = context.curve
 
         layout.label(text="Horizontal Alignment:")
-        layout.prop(text, "align_x", expand=True)
+        layout.row().prop(text, "align_x", expand=True)
 
         layout.label(text="Vertical Alignment:")
-        layout.prop(text, "align_y", expand=True)
+        layout.row().prop(text, "align_y", expand=True)
 
         split = layout.split()
 
diff --git a/release/scripts/startup/bl_ui/properties_data_lamp.py b/release/scripts/startup/bl_ui/properties_data_lamp.py
index f913ef51381..98aa31ac915 100644
--- a/release/scripts/startup/bl_ui/properties_data_lamp.py
+++ b/release/scripts/startup/bl_ui/properties_data_lamp.py
@@ -83,7 +83,7 @@ class DATA_PT_lamp(DataButtonsPanel, Panel):
 
         lamp = context.lamp
 
-        layout.prop(lamp, "type", expand=True)
+        layout.row().prop(lamp, "type", expand=True)
 
         split = layout.split()
 
@@ -210,7 +210,7 @@ class DATA_PT_shadow(DataButtonsPanel, Panel):
 
         lamp = context.lamp
 
-        layout.prop(lamp, "shadow_method", expand=True)
+        layout.row().prop(lamp, "shadow_method", expand=True)
 
         if lamp.shadow_method == 'NOSHADOW' and lamp.type == 'AREA':
             split = layout.split()
diff --git a/release/scripts/startup/bl_ui/properties_data_metaball.py b/release/scripts/startup/bl_ui/properties_data_metaball.py
index a621dc7210f..dd62c4523b1 100644
--- a/release/scripts/startup/bl_ui/properties_data_metaball.py
+++ b/release/scripts/startup/bl_ui/properties_data_metaball.py
@@ -70,7 +70,7 @@ class DATA_PT_metaball(DataButtonsPanel, Panel):
         col.prop(mball, "threshold", text="Threshold")
 
         layout.label(text="Update:")
-        layout.prop(mball, "update_method", expand=True)
+        layout.row().prop(mball, "update_method", expand=True)
 
 
 class DATA_PT_mball_texture_space(DataButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_game.py b/release/scripts/startup/bl_ui/properties_game.py
index 46b34373aa5..636a9707ab9 100644
--- a/release/scripts/startup/bl_ui/properties_game.py
+++ b/release/scripts/startup/bl_ui/properties_game.py
@@ -343,7 +343,7 @@ class RENDER_PT_game_stereo(RenderButtonsPanel, Panel):
         stereo_mode = gs.stereo
 
         # stereo options:
-        layout.prop(gs, "stereo", expand=True)
+        layout.row().prop(gs, "stereo", expand=True)
 
         # stereo:
         if stereo_mode == 'STEREO':
@@ -392,7 +392,7 @@ class RENDER_PT_game_shading(RenderButtonsPanel, Panel):
 
         gs = context.scene.game_settings
 
-        layout.prop(gs, "material_mode", expand=True)
+        layout.row().prop(gs, "material_mode", expand=True)
 
         if gs.material_mode == 'GLSL':
             split = layout.split()
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index 42e8d5272b3..52835a00796 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -233,7 +233,7 @@ class GreasePencilStrokeEditPanel:
 
         if is_3d_view:
             layout.separator()
-            
+
 
         layout.separator()
         col = layout.column(align=True)
@@ -884,9 +884,9 @@ class GreasePencilDataPanel:
 
         # Owner Selector
         if context.space_data.type == 'VIEW_3D':
-            layout.prop(context.tool_settings, "grease_pencil_source", expand=True)
+            layout.row().prop(context.tool_settings, "grease_pencil_source", expand=True)
         elif context.space_data.type == 'CLIP_EDITOR':
-            layout.prop(context.space_data, "grease_pencil_source", expand=True)
+            layout.row().prop(context.space_data, "grease_pencil_source", expand=True)
 
         # Grease Pencil data selector
         layout.template_ID(gpd_owner, "grease_pencil", new="gpencil.data_add", unlink="gpencil.data_unlink")
@@ -963,7 +963,7 @@ class GreasePencilDataPanel:
         row.prop(gpl, "line_change", text="Thickness Change", slider=True)
         row.operator("gpencil.stroke_apply_thickness", icon='STYLUS_PRESSURE', text="")
 
-        # Parenting 
+        # Parenting
         if context.space_data.type == 'VIEW_3D':
             col = split.column(align=True)
             col.label(text="Parent:")
diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py
index 06ae1847d06..dc82bb0d69b 100644
--- a/release/scripts/startup/bl_ui/properties_material.py
+++ b/release/scripts/startup/bl_ui/properties_material.py
@@ -170,7 +170,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, Panel):
             split.separator()
 
         if mat:
-            layout.prop(mat, "type", expand=True)
+            layout.row().prop(mat, "type", expand=True)
             if mat.use_nodes:
                 row = layout.row()
                 row.label(text="", icon='NODETREE')
@@ -991,7 +991,7 @@ class MATERIAL_PT_volume_transp(VolumeButtonsPanel, Panel):
 
         mat = context.material  # don't use node material
 
-        layout.prop(mat, "transparency_method", expand=True)
+        layout.row().prop(mat, "transparency_method", expand=True)
 
 
 class MATERIAL_PT_volume_integration(VolumeButtonsPanel, Panel):
diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index d7e18f81232..43c8300b558 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -294,7 +294,7 @@ class OBJECT_PT_duplication(ObjectButtonsPanel, Panel):
 
         ob = context.object
 
-        layout.prop(ob, "dupli_type", expand=True)
+        layout.row().prop(ob, "dupli_type", expand=True)
 
         if ob.dupli_type == 'FRAMES':
             split = layout.split()
diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py
index e86df975927..23e7c0a6787 100644
--- a/release/scripts/startup/bl_ui/properties_particle.py
+++ b/release/scripts/startup/bl_ui/properties_particle.py
@@ -284,7 +284,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel, Panel):
             col.prop(part, "lifetime_random", slider=True)
 
         layout.label(text="Emit From:")
-        layout.prop(part, "emit_from", expand=True)
+        layout.row().prop(part, "emit_from", expand=True)
 
         row = layout.row()
         if part.emit_from == 'VERT':
@@ -297,7 +297,7 @@ class PARTICLE_PT_emission(ParticleButtonsPanel, Panel):
             row.prop(part, "use_even_distribution")
 
         if part.emit_from == 'FACE' or part.emit_from == 'VOLUME':
-            layout.prop(part, "distribution", expand=True)
+            layout.row().prop(par

@@ Diff output truncated at 10240 characters. @@




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