[Bf-blender-cvs] [e39dc48bd51] blender2.8: Fix crash when duplicating object
Sergey Sharybin
noreply at git.blender.org
Fri Jul 28 13:02:51 CEST 2017
Commit: e39dc48bd51c6ba5ba72f2ebdf66a91ac6630170
Author: Sergey Sharybin
Date: Fri Jul 28 13:02:20 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBe39dc48bd51c6ba5ba72f2ebdf66a91ac6630170
Fix crash when duplicating object
This fixes null pointer check fiasco.
===================================================================
M source/blender/blenkernel/intern/collection.c
===================================================================
diff --git a/source/blender/blenkernel/intern/collection.c b/source/blender/blenkernel/intern/collection.c
index 91fa01a9e0b..2b69c176c39 100644
--- a/source/blender/blenkernel/intern/collection.c
+++ b/source/blender/blenkernel/intern/collection.c
@@ -260,10 +260,10 @@ void BKE_collection_object_add_from(Scene *scene, Object *ob_src, Object *ob_dst
for (SceneLayer *sl = scene->render_layers.first; sl; sl = sl->next) {
Base *base_src = BKE_scene_layer_base_find(sl, ob_src);
- if (base_src->collection_properties == NULL) {
- continue;
- }
if (base_src != NULL) {
+ if (base_src->collection_properties == NULL) {
+ continue;
+ }
Base *base_dst = BKE_scene_layer_base_find(sl, ob_dst);
IDP_MergeGroup(base_dst->collection_properties, base_src->collection_properties, true);
}
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