[Bf-blender-cvs] [b576d06050d] blender2.8: Eevee: Codestyle.

Clément Foucault noreply at git.blender.org
Mon Jul 24 15:55:53 CEST 2017


Commit: b576d06050dd1dec3b4afcb0a3ada586d2add166
Author: Clément Foucault
Date:   Fri Jul 21 00:20:05 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBb576d06050dd1dec3b4afcb0a3ada586d2add166

Eevee: Codestyle.

===================================================================

M	source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl

===================================================================

diff --git a/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl
index 8e0eefec6e2..c1052881864 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_bloom_frag.glsl
@@ -48,13 +48,13 @@ out vec4 FragColor;
 
 float brightness(vec3 c)
 {
-    return max(max(c.r, c.g), c.b);
+	return max(max(c.r, c.g), c.b);
 }
 
 /* 3-tap median filter */
 vec3 median(vec3 a, vec3 b, vec3 c)
 {
-    return a + b + c - min(min(a, b), c) - max(max(a, b), c);
+	return a + b + c - min(min(a, b), c) - max(max(a, b), c);
 }
 
 /* ------------- Filters ------------ */




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