[Bf-blender-cvs] [eee4755c74e] blender2.8: Fix active object doesn't show on templateID

Dalai Felinto noreply at git.blender.org
Thu Jul 20 10:56:57 CEST 2017


Commit: eee4755c74e86128c2ea6f68da743888f37b8091
Author: Dalai Felinto
Date:   Thu Jul 20 10:37:36 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBeee4755c74e86128c2ea6f68da743888f37b8091

Fix active object doesn't show on templateID

Before that if you went to the object panel tab in the Properties Editor
the active object wouldn't show in the first panel.

===================================================================

M	release/scripts/startup/bl_ui/properties_object.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_object.py b/release/scripts/startup/bl_ui/properties_object.py
index 5311e893773..0d8309268fb 100644
--- a/release/scripts/startup/bl_ui/properties_object.py
+++ b/release/scripts/startup/bl_ui/properties_object.py
@@ -40,7 +40,7 @@ class OBJECT_PT_context_object(ObjectButtonsPanel, Panel):
             layout.template_ID(space, "pin_id")
         else:
             row = layout.row()
-            row.template_ID(context.scene.objects, "active")
+            row.template_ID(context.render_layer.objects, "active")
 
 
 class OBJECT_PT_transform(ObjectButtonsPanel, Panel):




More information about the Bf-blender-cvs mailing list