[Bf-blender-cvs] [8dadeab47fa] blender2.8: Fix shadow geometry shader

Dalai Felinto noreply at git.blender.org
Mon Jul 17 14:28:24 CEST 2017


Commit: 8dadeab47fa3ae99842178704d13f677ff59ed42
Author: Dalai Felinto
Date:   Mon Jul 17 14:27:37 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB8dadeab47fa3ae99842178704d13f677ff59ed42

Fix shadow geometry shader

===================================================================

M	source/blender/draw/engines/eevee/shaders/shadow_geom.glsl

===================================================================

diff --git a/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl b/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl
index d9d30c4d9e6..164b6a9940b 100644
--- a/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl
+++ b/source/blender/draw/engines/eevee/shaders/shadow_geom.glsl
@@ -15,7 +15,6 @@ flat in int face[];
 
 #ifdef MESH_SHADER
 in vec3 vNor[];
-in vec3 vNor[];
 #endif
 
 out vec3 worldPosition;




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