[Bf-blender-cvs] [0ea4bb51df9] blender2.8: Another fix for snapping after merge in 2.8
Dalai Felinto
noreply at git.blender.org
Fri Jul 14 15:06:28 CEST 2017
Commit: 0ea4bb51df9d997d9602d24e20079dd700cd9927
Author: Dalai Felinto
Date: Fri Jul 14 15:06:17 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB0ea4bb51df9d997d9602d24e20079dd700cd9927
Another fix for snapping after merge in 2.8
===================================================================
M source/blender/editors/transform/transform_snap_object.c
===================================================================
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 8dd09ce25ea..2db1db24fb1 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -141,7 +141,7 @@ struct SnapObjectContext {
#define ITER_SNAP_OBJECTS(use_obedit, ob, obmat, sctx, snap_select, obedit, CODE) \
- Base *base_act = sctx->scene->basact;\
+ Base *base_act = sctx->scene_layer->basact;\
/* Need an exception for particle edit because the base is flagged with BA_HAS_RECALC_DATA\
* which makes the loop skip it, even the derived mesh will never change\
*\
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