[Bf-blender-cvs] [8c17b5fe428] blender2.8: Eevee small cleanups

Dalai Felinto noreply at git.blender.org
Thu Jul 13 12:04:59 CEST 2017


Commit: 8c17b5fe42852952e188e74a9a6d69660f922a8a
Author: Dalai Felinto
Date:   Thu Jul 13 12:04:30 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB8c17b5fe42852952e188e74a9a6d69660f922a8a

Eevee small cleanups

===================================================================

M	source/blender/draw/engines/eevee/eevee_lights.c

===================================================================

diff --git a/source/blender/draw/engines/eevee/eevee_lights.c b/source/blender/draw/engines/eevee/eevee_lights.c
index c0ca4642c30..8f5c633c24a 100644
--- a/source/blender/draw/engines/eevee/eevee_lights.c
+++ b/source/blender/draw/engines/eevee/eevee_lights.c
@@ -753,7 +753,7 @@ void EEVEE_draw_shadows(EEVEE_SceneLayerData *sldata, EEVEE_PassList *psl)
 			srd->layer = i;
 			srd->exponent = la->bleedexp;
 			copy_v3_v3(srd->position, ob->obmat[3]);
-			for (int j = 0; j < 6; ++j) {
+			for (int j = 0; j < 6; j++) {
 				float tmp[4][4];
 
 				unit_m4(tmp);
@@ -765,7 +765,7 @@ void EEVEE_draw_shadows(EEVEE_SceneLayerData *sldata, EEVEE_PassList *psl)
 			DRW_uniformbuffer_update(sldata->shadow_render_ubo, &linfo->shadow_render_data);
 
 			DRW_framebuffer_bind(sldata->shadow_cube_target_fb);
-			DRW_framebuffer_clear(true, true, false, clear_color, 1.0);
+			DRW_framebuffer_clear(true, true, false, clear_color, 1.0f);
 			/* Render shadow cube */
 			DRW_draw_pass(psl->shadow_cube_pass);




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