[Bf-blender-cvs] [d2902660493] blender2.8: Eevee: Add dimension panel to eevee
Thomas Beck
noreply at git.blender.org
Thu Jul 6 23:44:02 CEST 2017
Commit: d2902660493d5be9cc7149c4be63fe348258e13c
Author: Thomas Beck
Date: Thu Jul 6 23:39:54 2017 +0200
Branches: blender2.8
https://developer.blender.org/rBd2902660493d5be9cc7149c4be63fe348258e13c
Eevee: Add dimension panel to eevee
Up until now users had to switch to Blender Internal to set the dimension of their openGl renderings. This simple change adds the panel at the top of the scene render tab.
===================================================================
M release/scripts/startup/bl_ui/properties_render.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_render.py b/release/scripts/startup/bl_ui/properties_render.py
index 5dc90850841..a38de82ac17 100644
--- a/release/scripts/startup/bl_ui/properties_render.py
+++ b/release/scripts/startup/bl_ui/properties_render.py
@@ -79,7 +79,7 @@ class RENDER_PT_render(RenderButtonsPanel, Panel):
class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
bl_label = "Dimensions"
- COMPAT_ENGINES = {'BLENDER_RENDER'}
+ COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_EEVEE'}
_frame_rate_args_prev = None
_preset_class = None
More information about the Bf-blender-cvs
mailing list