[Bf-blender-cvs] [0b5d287b83d] greasepencil-object: Reorganize stroke materials panel
Antonio Vazquez
noreply at git.blender.org
Tue Jul 4 12:42:02 CEST 2017
Commit: 0b5d287b83d7d3f4d0db4ee737e39fb295d832ea
Author: Antonio Vazquez
Date: Tue Jul 4 12:41:44 2017 +0200
Branches: greasepencil-object
https://developer.blender.org/rB0b5d287b83d7d3f4d0db4ee737e39fb295d832ea
Reorganize stroke materials panel
The stroke style now has only solid or volumetric type and the texture and pattern have been moved as options shared by both styles.
===================================================================
M release/scripts/startup/bl_ui/properties_grease_pencil_common.py
M source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
M source/blender/draw/engines/gpencil/gpencil_engine.c
M source/blender/draw/engines/gpencil/gpencil_engine.h
M source/blender/draw/engines/gpencil/shaders/gpencil_point_frag.glsl
M source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl
M source/blender/draw/engines/gpencil/shaders/gpencil_stroke_frag.glsl
M source/blender/makesdna/DNA_brush_types.h
M source/blender/makesrna/intern/rna_palette.c
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index de32b045aee..f5c8f575386 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -1141,12 +1141,23 @@ class GreasePencilPaletteColorPanel:
col = split.column(align=True)
col.enabled = not pcolor.lock
col.label(text="Stroke:")
- if pcolor.stroke_style != 'TEXTURE':
- col.prop(pcolor, "color", text="")
- col.prop(pcolor, "alpha", slider=True)
col.prop(pcolor, "stroke_style", text="")
- if pcolor.stroke_style in ('TEXTURE', 'PATTERN'):
- col.template_ID(pcolor, "stroke_image", open="image.open")
+
+ row = layout.row()
+ col = row.column(align=True)
+ col.enabled = pcolor.use_texture is False or pcolor.use_pattern is True
+ col.prop(pcolor, "color", text="")
+ col.prop(pcolor, "alpha", slider=True)
+
+ box = layout.box()
+ row = box.row(align=True)
+ row.prop(pcolor, "use_texture", text="Texture")
+
+ row = box.row()
+ col = row.column(align=True)
+ col.enabled = pcolor.use_texture
+ col.template_ID(pcolor, "stroke_image", open="image.open")
+ col.prop(pcolor, "use_pattern", text="Use as Pattern")
# Column 2 - Fill
row = layout.row()
diff --git a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
index 93f6d7b3c05..ee7a12ae46e 100644
--- a/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
+++ b/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c
@@ -308,14 +308,23 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(GPENCIL_e_data *e_data, GPENC
DRW_shgroup_uniform_int(grp, "keep_size", &stl->shgroups[id].keep_size, 1);
stl->shgroups[id].stroke_style = palcolor->stroke_style;
- DRW_shgroup_uniform_int(grp, "stroke_type", &stl->shgroups[id].stroke_style, 1);
+ stl->shgroups[id].color_type = GPENCIL_COLOR_SOLID;
+ if (palcolor->flag & PAC_COLOR_TEXTURE) {
+ if (palcolor->flag & PAC_COLOR_PATTERN) {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_PATTERN;
+ }
+ else {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_TEXTURE;
+ }
+ }
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->shgroups[id].color_type, 1);
}
else {
stl->storage->obj_scale = 1.0f;
stl->storage->keep_size = 0;
DRW_shgroup_uniform_float(grp, "objscale", &stl->storage->obj_scale, 1);
DRW_shgroup_uniform_int(grp, "keep_size", &stl->storage->keep_size, 1);
- DRW_shgroup_uniform_int(grp, "stroke_type", &stl->storage->stroke_style, 1);
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->storage->color_type, 1);
}
if (gpd) {
@@ -327,7 +336,7 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(GPENCIL_e_data *e_data, GPENC
}
/* image texture for pattern */
- if ((palcolor) && ((palcolor->stroke_style == STROKE_STYLE_TEXTURE) || (palcolor->stroke_style == STROKE_STYLE_PATTERN))) {
+ if ((palcolor) && (palcolor->flag & (PAC_COLOR_TEXTURE | PAC_COLOR_PATTERN))) {
ImBuf *ibuf;
Image *image = palcolor->sima;
ImageUser iuser = { NULL };
@@ -357,7 +366,7 @@ DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(GPENCIL_e_data *e_data, GPENC
}
/* create shading group for volumetrics */
-DRWShadingGroup *DRW_gpencil_shgroup_point_create(GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
+DRWShadingGroup *DRW_gpencil_shgroup_point_create(GPENCIL_e_data *e_data, GPENCIL_Data *vedata, DRWPass *pass, GPUShader *shader, Object *ob,
bGPdata *gpd, PaletteColor *palcolor, int id)
{
GPENCIL_StorageList *stl = ((GPENCIL_Data *)vedata)->stl;
@@ -377,12 +386,26 @@ DRWShadingGroup *DRW_gpencil_shgroup_point_create(GPENCIL_Data *vedata, DRWPass
DRW_shgroup_uniform_float(grp, "objscale", &stl->shgroups[id].obj_scale, 1);
stl->shgroups[id].keep_size = (int)((gpd) && (gpd->flag & GP_DATA_STROKE_KEEPTHICKNESS));
DRW_shgroup_uniform_int(grp, "keep_size", &stl->shgroups[id].keep_size, 1);
+
+ stl->shgroups[id].stroke_style = palcolor->stroke_style;
+ stl->shgroups[id].color_type = GPENCIL_COLOR_SOLID;
+ if (palcolor->flag & PAC_COLOR_TEXTURE) {
+ if (palcolor->flag & PAC_COLOR_PATTERN) {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_PATTERN;
+ }
+ else {
+ stl->shgroups[id].color_type = GPENCIL_COLOR_TEXTURE;
+ }
+ }
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->shgroups[id].color_type, 1);
+
}
else {
stl->storage->obj_scale = 1.0f;
stl->storage->keep_size = 0;
DRW_shgroup_uniform_float(grp, "objscale", &stl->storage->obj_scale, 1);
DRW_shgroup_uniform_int(grp, "keep_size", &stl->storage->keep_size, 1);
+ DRW_shgroup_uniform_int(grp, "color_type", &stl->storage->color_type, 1);
}
if (gpd) {
@@ -393,6 +416,32 @@ DRWShadingGroup *DRW_gpencil_shgroup_point_create(GPENCIL_Data *vedata, DRWPass
DRW_shgroup_uniform_int(grp, "xraymode", &stl->storage->xray, 1);
}
+ /* image texture */
+ if ((palcolor) && (palcolor->flag & (PAC_COLOR_TEXTURE | PAC_COLOR_PATTERN))) {
+ ImBuf *ibuf;
+ Image *image = palcolor->sima;
+ ImageUser iuser = { NULL };
+ void *lock;
+
+ iuser.ok = true;
+
+ ibuf = BKE_image_acquire_ibuf(image, &iuser, &lock);
+
+ if (ibuf == NULL || ibuf->rect == NULL) {
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ else {
+ GPUTexture *texture = GPU_texture_from_blender(palcolor->sima, &iuser, GL_TEXTURE_2D, true, 0.0, 0);
+ DRW_shgroup_uniform_texture(grp, "myTexture", texture);
+
+ BKE_image_release_ibuf(image, ibuf, NULL);
+ }
+ }
+ else {
+ /* if no texture defined, need a blank texture to avoid errors in draw manager */
+ DRW_shgroup_uniform_texture(grp, "myTexture", e_data->gpencil_blank_texture);
+ }
+
return grp;
}
@@ -555,7 +604,7 @@ static void gpencil_draw_strokes(GpencilBatchCache *cache, GPENCIL_e_data *e_dat
}
else {
stl->shgroups[id].shgrps_fill = NULL;
- stl->shgroups[id].shgrps_stroke = DRW_gpencil_shgroup_point_create(vedata, psl->stroke_pass, e_data->gpencil_point_sh, ob, gpd, gps->palcolor, id);
+ stl->shgroups[id].shgrps_stroke = DRW_gpencil_shgroup_point_create(e_data, vedata, psl->stroke_pass, e_data->gpencil_point_sh, ob, gpd, gps->palcolor, id);
}
++stl->storage->shgroup_id;
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c
index 70b9a72cf21..9a0eace5a30 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.c
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.c
@@ -170,18 +170,29 @@ static void GPENCIL_cache_init(void *vedata)
PaletteColor *palcolor = BKE_palette_color_get_active(palette);
if (palcolor) {
stl->storage->stroke_style = palcolor->stroke_style;
+ if (palcolor->flag & PAC_COLOR_TEXTURE) {
+ if (palcolor->flag & PAC_COLOR_PATTERN) {
+ stl->storage->color_type = GPENCIL_COLOR_PATTERN;
+ }
+ else {
+ stl->storage->color_type = GPENCIL_COLOR_TEXTURE;
+ }
+ }
+ else {
+ stl->storage->color_type = GPENCIL_COLOR_SOLID;
+ }
}
else {
stl->storage->stroke_style = STROKE_STYLE_SOLID;
+ stl->storage->color_type = GPENCIL_COLOR_SOLID;
}
-
psl->drawing_pass = DRW_pass_create("Gpencil Drawing Pass", DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND);
if (stl->storage->stroke_style != STROKE_STYLE_VOLUMETRIC) {
stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_stroke_create(&e_data, vedata, psl->drawing_pass, e_data.gpencil_stroke_sh, NULL, NULL, palcolor, -1);
}
else {
- stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_point_create(vedata, psl->drawing_pass, e_data.gpencil_point_sh, NULL, NULL, palcolor, -1);
+ stl->g_data->shgrps_drawing_stroke = DRW_gpencil_shgroup_point_create(&e_data, vedata, psl->drawing_pass, e_data.gpencil_point_sh, NULL, NULL, palcolor, -1);
}
stl->g_data->shgrps_drawing_fill = DRW_gpencil_shgroup_drawing_fill_create(psl->drawing_pass, e_data.gpencil_drawing_fill_sh);
diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.h b/source/blender/draw/engines/gpencil/gpencil_engine.h
index 183f35d3eed..4334ec7b859 100644
--- a/source/blender/draw/engines/gpencil/gpencil_engine.h
+++ b/source/blender/draw/engines/gpencil/gpencil_engine.h
@@ -35,6 +35,10 @@ struct tGPspoint;
#define GPENCIL_MAX_SHGROUPS 65536
#define GPENCIL_MIN_BATCH_SLOTS_CHUNK 8
+#define GPENCIL_COLOR_SOLID 0
+#define GPENCIL_COLOR_TEXTURE 1
+#define GPENCIL_COLOR_PATTERN 2
+
/* *********** OBJECTS CACHE *********** */
/* used to save gpencil objects */
typedef struct tGPencilObjectCache {
@@ -47,6 +51,7 @@ typedef struct tGPencilObjectCache {
typedef struct GPENCIL_shgroup {
int s_clamp;
int stroke_style;
+ int color_type;
int t_mix;
int t_flip;
int t_clamp;
@@ -61,6 +66,7 @@ typedef struct GPENCIL_Storage {
int shgroup_id; /* total elements */
float unit_matrix[4][4];
int stroke_style;
+ int color_type;
int xray;
int keep_size;
float obj_scale;
@@ -149,7 +155,7 @@ typedef struct GpencilBatchCache {
struct DRWShadingGroup *DRW_gpencil_shgroup_stroke_create(struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader, struct Object *ob,
struct bGPdata *gpd, struct PaletteColor *palcolor, int id);
-struct DRWShadingGroup *DRW_gpencil_shgroup_point_create(struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader, struct Object *ob,
+struct DRWShadingGroup *DRW_gpencil_shgroup_point_create(struct GPENCIL_e_data *e_data, struct GPENCIL_Data *vedata, struct DRWPass *pass, struct GPUShader *shader, struct Object *ob,
struct bGPdata *gpd, struct PaletteColor *palcolor, int id);
struct DRWShadingGroup *DRW_gpencil_shgroup_point_volumetric_create(struct DRWPass *pass, struct GPUShader *shader);
struct DRWShadingGroup *DRW_gpencil_shgroup_edit_volumetric_create(struct DRWPass *pass, struct GPUShade
@@ Diff output truncated at 10240 characters. @@
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