[Bf-blender-cvs] [9d2ee7998ad] blender2.8: Draw Manager: Add new blend mode for transmission.
Clément Foucault
noreply at git.blender.org
Mon Jul 3 22:10:24 CEST 2017
Commit: 9d2ee7998ad1855839fda51a5a748d31159226b3
Author: Clément Foucault
Date: Mon Jul 3 16:28:20 2017 +0200
Branches: blender2.8
https://developer.blender.org/rB9d2ee7998ad1855839fda51a5a748d31159226b3
Draw Manager: Add new blend mode for transmission.
This blend Mode is doing Source + Destination * Alpha.
===================================================================
M source/blender/draw/intern/DRW_render.h
M source/blender/draw/intern/draw_manager.c
===================================================================
diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h
index 75608debaac..e6f05542357 100644
--- a/source/blender/draw/intern/DRW_render.h
+++ b/source/blender/draw/intern/DRW_render.h
@@ -253,7 +253,8 @@ typedef enum {
DRW_STATE_BLEND = (1 << 14),
DRW_STATE_ADDITIVE = (1 << 15),
DRW_STATE_MULTIPLY = (1 << 16),
- DRW_STATE_CLIP_PLANES = (1 << 17),
+ DRW_STATE_TRANSMISSION = (1 << 17),
+ DRW_STATE_CLIP_PLANES = (1 << 18),
DRW_STATE_WRITE_STENCIL_SELECT = (1 << 27),
DRW_STATE_WRITE_STENCIL_ACTIVE = (1 << 28),
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 0dd551562ae..f777b714c63 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -1401,7 +1401,7 @@ static void DRW_state_set(DRWState state)
{
int test;
if (CHANGED_ANY_STORE_VAR(
- DRW_STATE_BLEND | DRW_STATE_ADDITIVE | DRW_STATE_MULTIPLY,
+ DRW_STATE_BLEND | DRW_STATE_ADDITIVE | DRW_STATE_MULTIPLY | DRW_STATE_TRANSMISSION,
test))
{
if (test) {
@@ -1413,6 +1413,9 @@ static void DRW_state_set(DRWState state)
else if ((state & DRW_STATE_MULTIPLY) != 0) {
glBlendFunc(GL_DST_COLOR, GL_ZERO);
}
+ else if ((state & DRW_STATE_TRANSMISSION) != 0) {
+ glBlendFunc(GL_ONE, GL_SRC_ALPHA);
+ }
else if ((state & DRW_STATE_ADDITIVE) != 0) {
glBlendFunc(GL_ONE, GL_ONE);
}
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