[Bf-blender-cvs] [8f673cb40c] render-layers: Fix blenderplayer build

Dalai Felinto noreply at git.blender.org
Thu Jan 26 19:01:52 CET 2017


Commit: 8f673cb40c6d038ecaabd24c6549dc5c7571c26a
Author: Dalai Felinto
Date:   Thu Jan 26 19:01:49 2017 +0100
Branches: render-layers
https://developer.blender.org/rB8f673cb40c6d038ecaabd24c6549dc5c7571c26a

Fix blenderplayer build

===================================================================

M	source/blenderplayer/bad_level_call_stubs/stubs.c

===================================================================

diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 6b615f5a12..af15743f2d 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -83,6 +83,7 @@ struct HookModifierData;
 struct NodeBlurData;
 struct Nurb;
 struct Object;
+struct ObjectBase;
 struct PBVHNode;
 struct PyObject;
 struct Render;
@@ -486,6 +487,7 @@ void ED_node_shader_default(const struct bContext *C, struct ID *id) RET_NONE
 void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh) RET_NONE
 struct bScreen *ED_screen_animation_playing(const struct wmWindowManager *wm) RET_NULL
 void ED_base_object_select(struct Base *base, short mode) RET_NONE
+void ED_object_base_select(struct ObjectBase *base, short mode) RET_NONE
 bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO
 struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO
 void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE
@@ -506,7 +508,7 @@ void uiLayoutSetAlignment(uiLayout *layout, char alignment) RET_NONE
 void uiLayoutSetScaleX(struct uiLayout *layout, float scale) RET_NONE
 void uiLayoutSetScaleY(struct uiLayout *layout, float scale) RET_NONE
 void uiTemplateIconView(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, int show_labels, float icon_scale) RET_NONE
-void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base) RET_NONE
+void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Object *base) RET_NONE
 void ED_mesh_update(struct Mesh *mesh, struct bContext *C, int calc_edges, int calc_tessface) RET_NONE
 void ED_mesh_vertices_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE
 void ED_mesh_edges_add(struct Mesh *mesh, struct ReportList *reports, int count) RET_NONE




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