[Bf-blender-cvs] [8ceed387c9] blender-v2.78b-release: Return correct alpha for environment map in GLSL

Alexander Romanov noreply at git.blender.org
Thu Jan 26 13:47:06 CET 2017


Commit: 8ceed387c9dfdfd899722795446c525e4135dfa5
Author: Alexander Romanov
Date:   Tue Jan 17 11:52:02 2017 +0300
Branches: blender-v2.78b-release
https://developer.blender.org/rB8ceed387c9dfdfd899722795446c525e4135dfa5

Return correct alpha for environment map in GLSL

===================================================================

M	source/blender/gpu/shaders/gpu_shader_material.glsl

===================================================================

diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 67da8201f6..549c979677 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -1358,7 +1358,7 @@ void mtex_cube_map_refl_from_refldir(
         samplerCube ima, vec3 reflecteddirection, out float value, out vec4 color)
 {
         color = textureCube(ima, reflecteddirection);
-        value = 1.0;
+        value = color.a;
 }
 
 void mtex_cube_map_refl(




More information about the Bf-blender-cvs mailing list